Save vs.
Magic, Spells: +4
Magic, Ritual: +4
Magic, Circles: +4
Magic, Wards: +4
Lethal Poison/Hard Stun: +4
Non-Lethal Poison/Stun: +4
Drugs/Toxins: +4
Insanity: +0
Psionics: +0
Coma/Death: +16%
Horror Factor: +0
Perception: +2
|
Combat Stats
Combat Style: Martial Arts
5 Attacks Per Melee
+2 Initiative
+3 Strike
+5 Parry
+5 Dodge
+2 Disarm
+7/3 Roll/Pull Punch
+2 Damage
|
Armor:
X-Men Armor: AR 12;SDC 80
Powers:
Alter Physical Structure: Electricity
Super Energy Expulsion: Electricity
|