Save vs.
Magic, Spells:
Magic, Ritual:
Magic, Circles:
Magic, Wards:
Lethal Poison/Hard Stun:
Non-Lethal Poison/Stun:
Drugs/Toxins:
Insanity:
Psionics:
Coma/Death:
Horror Factor:
Perception:
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Combat Stats
Combat Style: Basic
8 Attacks Per Melee
+7 Initiative
+0 (57)Damage
+8 (5)Strike
+9 (6)Parry
+9 (6)Dodge
+8 Roll
+5 Pull
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Armor:
Standard Combat Armor: AR:10; SDC:100
Powers:
Growth
Supernatural Strength(only active when grown)
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