Save vs.
Magic, Spells: +8
Magic, Ritual: +8
Magic, Circles: +8
Magic, Wards: +8
Lethal Poison/Hard Stun: +8
Non-Lethal Poison/Stun: +8
Drugs/Toxins: +8
Insanity: +0
Psionics: +0
Coma/Death: +56%
Horror Factor: +7
Perception: +5
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Combat Stats
Combat Style: None
11 Attacks Per Melee
+7 Initiative
+8 Strike
+8 Parry
+8/11 Dodge/Auto Dodge
+6 Disarm
+4 Combat Perception
+6/8 Roll/Pull Punch
+13 Damage
+6 Entangle
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Armor:
X-Men Armor: AR 16;SDC 80
Weapons:
Samurai Sword: 2D10 +Damage
Powers:
Natural Combat Ability
Extraordinary PP
Extraordinary PE
Healing Factor
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