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Magic Staff:

Cost: 300 (4 additional upgrades of magic power, first two costing 200 and the second two costing 400)

Description: Enables you to cast magic. Standard attack a weak fireball with small radius damage.

Weapon Tokens: 3

Spells:

Lightning Bolt (fires lightning bolt from above, costs 200 and small amount of magic)

Grand Lightning (fires a 7-foot wide lightning bolt from above, 600 and big amount of magic)

Tidal Wave (makes huge tidal wave, costs 800 and large amount of magic)

Earthquake (makes earthquake, costs 800 and larger amount of magic)

Heal (heals someone else, costs 300 and bigger amount of magic than L. Bolt)

Petrify (turns someone to stone, costs 500 and more magic than Heal)

Armageddon (completely devastates a huge area, 1500 and all/most of magic; can only be cast at third level magic amounts)

Blizzard (summons an ice storm, 700 and larger amount of magic)

Multi-Missile Magic (summons a whole bunch of homing fireballs, 400 and some magic)

Double Magic (makes a 1/2 damage, 1/2 health double, 600 and a good amount of magic)

Fireball Swarm (makes a swarm of fireballs, 600)

Tornado (creates a bigass tornado, 800; upgrade for 400 makes the tornadoes have pelting sand in them)

Time Stop (creates a time distortion so that time is stopped for everyone except the caster, 600)

Random Summon (randomly summons a random monster, 600)