| Level | Experience | Price | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | 0 | 0 | ||||||
| Requirements | 2 | 300 | 30 | * | ||||
| 3 | 700 | 70 | ||||||
| Strength | 65 | 4 | 1200 | 120 | ||||
| Dexterity | 50 | 5 | 1800 | 180 | ||||
| Constitution | 60 | 6 | 2500 | 250 | ||||
| Intelligence | 40 | 7 | 3300 | 330 | ||||
| Wisdom | 60 | 8 | 4200 | 420 | ||||
| Charisma | 75 | 9 | 5200 | 520 | ||||
| Luck | 40 | 10 | 6300 | 630 | ||||
| 11 | 7500 | 750 | ||||||
| Perks | 12 | 8800 | 880 | |||||
| Fighting | 4 | 13 | 10200 | 1020 | ||||
| Thief Skills | XX | 14 | 11700 | 1170 | ||||
| Spellcraft | XX | 15 | 13300 | 1330 | ||||
| Accuracy | 2 | 16 | 15000 | 1500 | ||||
| Dodge | 4 | 17 | 16800 | 1680 | ||||
| Diplomacy | 2 | 18 | 18700 | 1870 | ||||
| HP/Level | 1D80 | 19 | 20700 | 2070 | ||||
| Max lvl/HP | 30/30 | |||||||
| SP/Level | 0 | |||||||
| Max lvl/SP | 0 | |||||||
| Speed | 4 | |||||||
| Requirements | ||||||||
| Character Traits: | Begins With:** | |||||||
| Heirloom at level 2 | Weapon or Armor of Choice | |||||||
| Physically Adept | 150 Gold | |||||||
| School of Combat: Armored | ||||||||
| School of Combat: Mounted | ||||||||
| Feality | ||||||||
| Chivalry | ||||||||
| Skills: | Progression: | |||||||
| Level 2 in Combat School skills | 1/3 of Skill points must be spent on combat | |||||||
| 50 percentage points on Charisma based skills | 1/3 of Skill points must be spent on Charisma based skills | |||||||
| Other: | Extras: | |||||||
| Must be Good or Neutral | Skill: Weapon of choice, level +1. | |||||||
| Alignment | Skill: Riding, level +1 | |||||||
| Skill: Rune of choice, level -1 | ||||||||
| Skill: Ruen of choice, -1 | ||||||||
*Price if this your first choice other than Adventurer. Otherwise, Your character must pay 800,000 GP to advance to level 2, and pays normally after that.
**Only applies if this is your first choice other than Adventurer.