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Lhando Luin is an outstanding worker of leather. Unknown for the most part because he hasn't settle shop anywhere long enough to become as well known as he could. Currently he dwells in the area's of Kipper's Tavern, due to the regularity of customers, and the rumored need of new armor nearly every day. His work can be of exquisite workmanship, wonderfully engraved designs etched into the leather, or they can be as plain as you could imagine, but normall, somewhere in-between.
He doesn't enjoy adventuring in particular, but he will if asked by a friend or offered the right reward. His skill and fighting ability come from being trained by his father, a leatherworking as well, and later a squire to a knight of a noble. Both area's of expertise his father passed on to him, but the leatherworking seemed to be his calling, so it is his better skill of the two..
Name Lhando Luin
Class Expert
Level 20
Race Human
Alignment Neutral Good
Age 31
Height 5'4
Build Well-Built
Hair Color Brown
Eye Color Brown
Strength 14
Dexterity 10
Constitution 12
Intelligence 15
Wisdom 12
Charisma 12
Fortitude Save +7
Reflex Save +6
Will Save +13
Base Attack Bonus: Melee +17/+12/+7
Base Attack Bonus: Ranged +15/+10/+5
Hit Points 66
Skill Points 207

 
Skill Total=Ranks+Modifiers Modifiers Key Ability
Appraise 19   =   17   +   2 Intelligence Intelligence
Climb 15   =   15   +   0 None Dexterity
Craft: Armorsmithing 25   =   23   +   2 Intelligence Intelligence
Craft: Engraving 17   =   15   +   2 Intelligence Intelligence
Craft: Leatherworking 25   =   23   +   2 Intelligence Intelligence
Jump 17   =   15   +   2 Strength Strength
Profession: Tanner 24   =   23   +   1 Wisdom Wisdom
Search 17   =   15   +   2 Intelligence Intelligence
Speak Language: Common 1   =   0   +   1 Automatic None
Speak Language: Dwarven 1   =   0   +   1 Intelligence None
Speak Language: Elven 1   =   0   +   1 Intelligence None
Spot 10   =   9   +   1 Wisdom Wisdom
Swim 17   =   15   +   2 Strength Strength
Use Rope 14   =   14   +   0 None Dexterity
Wilderness Lore 24   =   23   +   1 Wisdom Wisdom

 
Feats and Class Skills
Armor Proficiency: Light*
Endurance
Improved Critical: Sickle
Improved Unarmed Strike
Quick Draw
Run
Simple Weapon Proficiency
Toughness
Track
Weapon Focus: Sickle
* = Only armors, not shields