Evel Claymore 2 -1 5 20 5 20 5 20 5 20 3 6 4 10 3 6 4 9 0 0 22 0 5'9" 210 0 2 2 3 Self Explosion (may cause his entire self or parts of himself to explode and reassemble at will.) a power stunt of this is flight as he can explode a part of him and use the thrust of the explosion to propell him while re-assembling the exploded parts. If he has not hardened himself (see below) he also takes (kinetic) damage from the explosion equal to the explosions rank (thus, he must harden himself at least to the exploding power level or take the difference in damage.) 7 P9: Regeneration* (1 point per turn) 4 Material Strength Body Hardening (can harden his pysiology into IN strength tissues) He does this in conjunction with his explosion to become a walking claymore mine spraying parts of his hardened flesh out as shrapnel and then recalling it back to himself to reform his body 7 2 First Aid Guns 0 None. end description None. end equipment Weakness: using his self explosion power requires both hands to be free (this is an IN rank weakness) end history 80 22