Batman

Hero Name: Bruce Wayne
Given Name: Batman
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Fighting: Remarkable (30)
Agility: Remarkable (30)
Strength: Good (10)
Endurance: Excellent (20)
Reason: Excellent (20)
Intuition: Incredible (40)
Psyche: Excellent (20)
Health: 90
Karma: 80
Resources: Incredible (40)
Popularity: Excellent (20)
Age: 30s
Gender: Male
Height: 6'2"
Weight: 210
Skin Color: White
Hair Color: Black
Eye Color: Blue
POWERS:
F2: Martial Supremacy (Incredible)
TALENTS:
Leadership*
Acrobatics
Weapons Specialist* (Batarang)
Thrown Weapons
Detective/Espionage
Law-Enforcement/Crime
Sciences
Performer
CONTACTS:
Law-Enforcement
JLA/Superman
Robin
NightWing
Artist/Performer
EQUIPMENT:
~Cowl is Kevlar-lined helmet (EX20 armor) with Starlite nightvision (RM night vision) and
radio link to the Batcave.
~Costume and cape are Nomex fire-resistant (RM fire Resistance) and lined with triple-
weave Kevlar (EX body armor).
~Weapons include razor-sharp Batarangs (EX damage-6 areas); decel monofilament cord jumplines
and grapnels (provide a form of web-slinging-3 areas/turn, cord is IN strength); gas
capsules (GD tranquilizer toxin, or EX smokescreen); and rebreather (provides water
breathing).
~These and other devices are stored in the Batman's utility belt, which is booby-trapped
to prevent tampering (RM explosion).
~The points of Batman's cape are weighted for use as an offensive weapon (an extra area,
and an extra attack every other turn for EX blunt damage).
~many other items available, but these items are always on him.
DESCRIPTION:
Dark, caped and cowled.
HISTORY:
Though regarded by many Gothamites as an urban legend built on superstition and fear of the
city's darkened streets, Bruce Wayne knows all too well that the Batman is a cold, hard
reality of his own fabrication. Since his parents' untimely death in Gotham's dreaded
"Crime Alley," Wayne has spent his life in pursuit of physical and mental perfection in
order to wage unrelenting war on crime. Watching over Gotham's streets from its gargoyles
and parapets, the Dark Knight is the city's last best hope against evil. And it is this
obsession that drives the Batman, for Wayne has vowed that no innocent should ever suffer
the pain he has endured.
When the Venom-fueled Bane destroyed Arkham Asylum and unleashed its inhabitants on an
unwary Gotham, Bruce Wayne learned that his obsession might be more than he can endure.
Driving himself past the point of exhaustion to capture Arkham's most dangerous inmates,
Batman led himself right into the clutches of Bane, who had deduced his identity and invaded
the sanctity of Wayne Manor and the Batcave. There, surrounded by all the trophies and weapons
of his crusade, Bruce Wayne was defeated, his back broken and spirit destroyed. Crippled
and wheelchair-bound, the humbled Wayne left Jean Paul Valley his costume and began an
arduous quest to regain his strength and the will to fight, including calling upon the
beautiful but deadly Lady Shiva to retrain him in the fighting skills he had spent years
mastering.
Upon learning that Valley had become a darker, more violent version of Batman,
Wayne returned to Gotham to reclaim the mantle of the Dark Knight forcibly. Shortly thereafter,
Bruce Wayne departed Gotham once again, leaving the city's custodianship in the
hands of his former partner Dick Grayson for a time. When Wayne finally did return, it was
for good, adopting a darker look and stronger arsenal to reflect the changes in body and
mind Bane's attack had wrought upon him. Since that time, he has returned to the Gotham night
and attempted to rebuild his life as both Bruce Wayne and Batman, in addition to reaffirming
his relationships with Tim Drake, Dick Grayson and Alfred. Make no mistake: Batman's mission
is no less driven, but it is now tempered by a sense of his own fallibility and a realization
that the war on Gotham's crime need not be fought alone.
DL Batman for Zan's Char Gen