
The Druid serves as the guardian of both the great forests of the wilderness and the smaller woodlands and orchards that lie next to cultivated fields in the flat lands, rolling plains, or wooded hills. Druids hold trees (especially ash and oak) sacred and never destroy woodlands or crops, no matter what the situation. The Druid acts as a living bridge between the wilderness and those living on it's borders.
Shapechanging
All Druids have the ability to shapechange into a animal native to the area the Druid lives in. At lower levels, the Druid can take the shape of only one animal a day (this includes returning to the Druid's natural form), but with each level the Druid advances, his or her ability to shapechange increases by one. Thus a Druid that has advanced one level of experience can shapechange twice a day (including returning to their natural form), so the Druid may shapechange into a badger, then into an eagle, and finally return to his or her natural form. The Druid has all the natural abilities of the animal whose form they shapechange into.
Animal Affinity
All Druids have the ability to communicate with the animals that share their forest. At lower levels, the Druid can get a sense of what the animals are feeling, somewhat similar to empathy. At higher levels, the Druid and animals can communicate directly with each other. At Apprentice level, the Druid chooses one type of animal in which to have the Affinity with. As the Druid advances in levels, he or she adds one (per level) animal to the animals they have Affinity with. Each new animal type that is added is at the Apprentice Level, thus newly added animals would only be able to share their feeling with the Druid, while other animals that share Affinity with the Druid would have more direct communication.