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S= Stun Damage

2H= Requires Two Hands to use

**Note to use Melee Weapons the skill Melee Weapons is required, also Note to use Powered Melee weapons, the ksill Powered Melee Weapons is also required**

~~D3/D4~~

Nunchaku: 2D3s

Stun Baton: D4s

Taser: D4s

Bladed Gauntlet: 2d4/2H/

Brass Knuckles: 2d4

Grapplar Arm Backpack: 2d4 (A metal backpack that can contain many items, on its sides are Metal Robotic Arms that can grab,hold, and punch opponets. The GAB is controlled by a handheld controller similar to the 20th century game controllers)

Katals: 2d4/2H/

Dagger: D4

Wooden Staff: D4s

Punch/Kick: D4s

~~D5/D6~~

Wooden Club: D5s

Rapier: D5

Hand Axe: D5

Cutlass: D6

Laser Garrot Wire: D6

Power Cestus: D6+1 (uses Gravity technology to put some serious hurt on a foe)

Spiked Mace: D6

Short Sword: D6

Spiked Flail: D6

Metal Staff: D6

Katana: D6

Hunting Spear: D6

Swallow Sword (2 sided sword): 2d6/2H/, requires 17 STR, and Swordsmanship skill.

~~D7/D8~~

Grav Mace: D7+1s

Scimatar: D7

Trident: D7/2H/

Bright Blade (Light Sabre): D8/2H/

Nodachi (Samurai Sword): D8/2H/

Pulse Baton: D8+1s, or D6 HP dmg

Laser Bladed Chainsaw: D8 (Attaches/Detaches to your arm)

War Hammer: D8

Grav Hammer: D8+1/2H

Rocket Hammer: D8+2/2H (Hammer in a which a trigger is pressed on the holding rod and the hammer flys at an opponet using I miniture thruster at the end of the holding rod)

~~D9/D10~~

Claymore: D10/2H/

Long Sword: D10/2H/

Broad Sword: D10/2H/

Great Axe: D10/2H/

Bladed Staff D10/2H/