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Below you will find out what Quests,Spars, and Duels are. And you will also find out the different types of each.

QUESTS

Quests earn you 30xp an hour

Quests are adventures in which your character takes to become stronger. Quests can take place anywhere, some examples are...within Ciradyn,On a distant planet, on star ship, in caves and dungeons, and even underwater. Basically Quests can take you anywhere. Quests can only be ran by a GM or a Game Master. The GM sets the scene and you get to play out your character by doing certain acttions. Heres a scene as an example.

A thug steals an old lady's purse and runs off, she screams for help and Law Enforcer Barret hears her cries. runs down the street after the Thug yelling "Freeze or feel the wrath of my Grav Mace punk!"

See thats a scene, most scenes set are more interactive between your characters and other players characters.

Hack and Slash: These quests arent very fun. This type of quest is basically combat oriented with little if any story. Hopefully we wont have many of these type of quests here.

Adventure: Adventure quests are quite fun. They usually take you all over the galaxy or universe in search of something. This type of quest usually has a good mix of combat,story, and puzzles in it and usually spans more than one quest.

Saga: Saga quests are very important to the game itself. They offer lots of story and most of the time good balances of puzzles and combat. Saga's like Adventure quests always span more than one quest long. At the end of the Saga which tends to take a long time to complete, the outcome will send the game in a new direction by changing or adding to the history of the game.

Puzzle Quests: These quests are enjoyed by all people who love to use their brains instead of their brawn. They are the exact opposite of Hack and Slash quests, having little if any combat and alot of puzzles or one hard puzzle to figure out. The rewards for figuring out the puzzle(s) are usually pretty great.

SPARS

Spars must be hosted by a GM in order for you to gain experience for them. The winner gains 20xp and the loser gains 10xp

Spars are held via Virual Reality. Wouldnt want anyone to get would we? after all its just a friendly match. The players strap into a chair and put a special helmet on with a visor that covers their eyes. The visor allows them to see their enviroment in which they choose to battle in. Their enviroment can be chosen by simply saying where they wish to battle, a voice recognition chip interprets this to the visor and viola! your there! Each spar can be watched at the Tavern by 3-D Halo Projection. Below are some examples of places to go to spar during your VR experience.

Forest, Arena, Tavern, Desert, Barren land, Grassy Plains etc.

SPECIAL SPARS

Zero-G Spar: Zero-G spars are quite fun indeed. Each contestant dawns a Gravity Suite and the first to be hit is dead because their suite is pierced.

Dog Fight: Dog Fights take place between 2 or more pilots. The loser is the one blown out of the sky or out of space.

Bike Joust: What a fun spar indeed. Each contestant dawns a Bike and a wooden joust cut to their preferance, and a shield. They ride at each other and the first to be knocked off loses. If no one if knocked off after 5 rounds its a tie.

QuickDraw: Quickdraw spars are held like in the days of the wild west. Two Gunslingers stand 50 yards away from eachother and at the strike of the clock draw their pistols and fire. FIrst to be hit loses.

DUELS

Duels are held like Normal Spars. The last one standing wins, but the loser is permanently dead. Duels should only be held when a major dispute between characters comes up. They also must be hosted by a GM. The winner gets 30xp the loser nothing.