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Class Type: Free Agent

Smugglers are corrupt induviduals who have great skill in finding and aquiring things their "customers" ask them to get. Each Smuggler of course sets his own price for the mission, usual depending on how high the danger is and how good of friends the smuggler and customer are. Smugglers start off with their own Vessel, due to the fact that their profession requires one to run their smuggling missions and operations.

SKILLS

+5% to all skill rolls involving Bargaining and deception.

Smugglers Run: This skill may only be used once per WEEK and a host must be present. This skill allows the Smuggler to smuggle an item, most of the time rare and illgal items, out of somewhere. This skill is used like a mini quest that customer, if he chooses, can participate in aswell. The Host sets the scene of where the smuggler must go for the item and the smuggler and his crew ,if he has any, embarks on the quest to go get the item. Its played out like a miniture quest. **Note Smuggling Runs must be held in the questing room**

Lie Detector: Smugglers are trained to know when somethings a set up. This skill may be used once per quest to tell if someone is lieing to you or not.

Judas Type S: This is the starting space/air craft for all Smugglers. Like other craft the Judas may be upgraded. The Judas has 25HP and 15 SP. Its also armed with 1 Dual Cannon Turret and 2 30 mm Pulse Blasters. See Vehicle Items List for more details on this equipment.