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Class Type: Tech Op

Pilots are the space and air craft operators of the universe. They fly large and small vessels, aswell as Mobile Suites. Most Pilots though, are trained in the Military, and are the back bone of the Military Force of many Stellar Empires. But not only can they fly space and air craft, they also have basic knowledge in fixing them. Though they prefer the Engineers fix their craft for them. Their are such thing as rogue Pilots, but its hard to make a living when your not being paid every month. Rogue Pilots usually take mercenary missions like escorting convoys. These missions are quite rare, so Rogue Pilots usually don't have a decent lifestyle.

Run & Gun: Pilots may use this once per day. This special ability gives pilots an extra attack while piloting a star/air craft for 1 round.

Craft Loyalty Identification: This skill may be used once per quest. It allows the Pilot to try to identify unidenified fighters who wish their loyalties to not be revealed. This skill is rolled at a 50% to hit and cannot be changing or alterted in anyway by Stats or Skills

Basic Repairs: This skill allows the Pilot to make basic repairs on his craft such as rewiring cuircuts, fixing electronic equipment, and making basic repairs to drive thrusters on the craft.

Minimum of 16 Accuracy

Minimum of 18 Dexterity