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Class Type: Free Agent

Gunslingers are people who highly expierenced in the use of small firearms. Not only are they expert marksmen when using small firearms but they are excellent quickdrawers aswell. Like the days of old, Gunslingers today have showdowns in the street and anywhere else they feel is suitable. Gunslingers also know how to use Rifles, but prefer not to use Heavy Weaponry an Explosives. Gunslingers however don't use rifles often and suffer a **-5% to hit** when using one. They also feel quite uncomfortable when using melee weapons, and prefer not to unless it is a last resort. Gunslingers live by their own moral code known as "The Way of the Gun". This code is not in writing but rather part of a moral code. Basically "The Way of the Gun" for Gunslinger's is going out with guns blazing, instead of cowardly taking abullet lieing down. They live by the gun and die by the gun, that's how it's always been and how it will always be.

SKILLS

QuickDraw: Gunslingers may switch to another small firearm and attack in the same round, unlike others who must take one round to switch weapons and then attack the next round.

Level 4 Unload: Once per day the Gunslinger may use 2 small firearms at once and unleash hell on those who anger him. This gives the Gunslinger 1 extra attack for 1 round. The Gunslinger rolls a 2d100 since he is attacking twice. He gets a +2 to dmg if he hits someone when using this skill aswell. However the Gunslinger is shooting uite eradictly causing him to roll at a -10% to hit.

Called Shot: When using a Called Shot, the Gunslinger may make it at a -15% to hit instead of -20%. **Note this can only be used with Small Fire Arms**

STAT REQUIREMENTS AND RESTRICTIONS

-5% to hit with Rifles.

+2% to hit with Small Fire Arms

May not use Heavy Weaponry or Explosives. And May only use Melee Weapons if they have no Small Firearm in their posession, or as a last resort.

Minimum of 18 Accuracy

Minimum of 16 Dexterity