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Class Type: Tech Op

Bio-Engineers like Physicians preform surgery, but not to seal up wounds. Instead they preform surgery in order to implant special high tech devices into another person body. These Devices are known as Cyber Implants or Cyber Tech. The procedure is very lengthy, and it doesnt always come out for the best. A Bio-Engineer must have complete confidence in his abilities and skills, because one wrong cut or connection and the whole procedure could take a turn for the worst. Bio-Engineers in this day and age are in high demand because everyone wants to enhance their performance at their jobs, and these Cyber Implants are the perfect way to do it. Cyber Implants are even looked for on job applications in this day and age because they enhance your job performance.

Like Physicians, Bio-Engineers are not he best in combat situations. The have no real military or advanced form of training with high tech firearms. However most are trained in basic small firearm combat, using weapons like Charge pistols and Gauss Pistols. You will NEVER see a Bio-Engineer with anything like rifles and cannons in hand, for they are restricted to Small Firearms and One handed melee weapons.

Implant Cyber Gear: This skill may be used once per day. This skill allows a Bio-Engineer to Implant Cyber Gear into a persons body. Look down at the bottom of the page for Cyber Instalment Rules.

Repair Broken Cyber Implants: This skill may be used once per day. If someones Cyber Gear happens to malfunction because of high energy fields and massive hits they will need to get it fixed. Therefore Bio-Engineers are also trained in fixing Cyber Gear. Follow the same rules as installing cyber gear.

STAT REQUIREMENTS AND RESTRICTIONS

Minimum Intellegence of 15.

Minimum Technoloy Know-How of 17.

CANNOT use Rifles, Cannons, Explosives, Two-Handed Melee Weapons (Other than Guantlets)

Rules for Implanting Cyber Gear