Name: Spyke
Aliases: n/a
Serial Number: VMME-915-73
Transformer Sex: Male
Age: 302 s.c.
Faction: Tricons

Type: Triple Changer
Vehicle Mode: Aircraft
Alternate Mode: Watercraft

Function: Guerrilla Warfare
Height: 9 ft. 3 in.
Size: Medium

Theme Song: "Not An Angel" from Trigun
Quote: "There is no tastier spice then terror."

Physical Description:
-Vehicle Mode: Spyke’s vehicle mode is most comparable to a powered glider. His body and legs form the cockpit and fuselage of the aircraft, and his arms, locked out to his sides, shift to become the wings. From within his subspace pocket, a great deal more mass appears to fill in the gaps his body would leave, smoothing him out and making him more aerodynamic. His wings are a little over five feet long and two feet wide, with small, high-powered rockets nestled against both hull and the underside of his wing. His fuselage is about seven feet long, with a one foot high tail at the back, on the left side of which is stencilled the Tricon symbol in green.
-Robot Mode: In his robot mode, Spyke is very slim, almost spindly in fact. His arms and legs are long and thin, making him look almost malformed. His head is smallish for his size, lacking much of the usual ornamentation that Transformers have on their craniums. In fact, aside from one small item, his head is quite bare looking, as though he had not yet had the upper layers of his face and head applied. An image that reinforces the impression that one gets of him as a walking skeleton. The single item that breaks the white of his face is a single, perfectly black gemstone situated on his brow. The gem can be removed, but as all he then has is a dent in his forehead with its impression, he rarely if ever does so.
His torso is emaciated, and if he were to remove even a fraction of an inch of armour plating his intercostal support struts, which correspond to a humans ribs, would be plainly visible. Below his chest plating, his body sinks in dramatically, leaving him with no real stomach to speak of. It branches out again at the hips, from which extend two reedy legs. His feet have six toes, which are fully capable of gripping objects, and which are long enough to allow him to hang from things like pipes and beams.
His arms are equally thin, and equally long, reaching down to his knees, and he has five slim fingers on each hand. It is here, however, that the inspiration for his name comes. Each finger holds within it retractable spikes, which can extend out up to two inches from the fingertip, and the backs of his hands have a raised semi-circle, from within which can extend cylindrical spikes up to two feet long.
His whole body is white, except for his optics (red), the gem on his forehead (black), the Tricon symbol on his upper-right arm (green), and his joints (black).
-Alternate Mode: This mode is not all that different looking from his aircraft mode. In fact, the only major changes are the retraction of his tail fin, and the splitting of a foot and a half at the tip of each wing. Sliced down the middle horizontally, half the wing’s thickness bends down far enough to skim over the water and the other half up the same length. His rockets still provide him with his means of propulsion, and remain in the same place.

Strength: 7
Speed: 9
Skill: 10
Stamina: 8
Intelligence: 8
Firepower: 6
Discipline: 8
Aim: 7

Specialties:
-Flight: Assisted
-Guerrilla Warfare
-Interrogation
-Stealth
-Hand-to-hand Combat
-Melee Weapons: Claws

Abilities:
-Jets: From his vehicle and alternate modes, Spyke has two two-feet-long jets mounted on his shoulders.
-Venom: Spyke’s body produces a particularly nasty cybervenom. After infection, the target’s tactile receptors will begin to activate rapidly and erratically, causing the target increasing amounts of pain. The venom can be countered by time in a CR chamber, but has been tailored so that one period only renders it dormant, to re-emerge cycles later. Twice the normal time must be spent to fully cleanse the system.
-No Pain: While awaiting some last minute modifications, Spyke’s body was drained completely of power by Megatron’s super-weapon. When the Oracle wave rebooted his body in a sudden, extreme spike of power, Spyke’s tactile receptors were irreparably fused, leaving him with no sense of touch, taste or smell. One of the most useful side effects of this is a complete inability to feel pain. Of course, this does not provide him extra protection or render him invulnerable; he simply does not register the damage mentally.
-Empath: In the same accident that fused his physical receptors, the energy wavelengths that his nerual sensors can register was altered subtly. From that point on, Spyke became an empath, capable of intercepting the emotional impulses of other bots. He can detect powerful emotions, such as love, hate, lust, sorrow and the like, most easily, but the longer he stays around a bot, the greater his perception of their emotions becomes.

Weapons:
Robot Mode:
-Finger Spikes: Contained within each of his four fingers (but not the thumb) is a small, needle-thin spine, which measures two inches at maximum extension. This can be used simply as claws, or can be used as a delivery vector for his venom.
-Blades: From within a raised ridge on the back of both of his hands Spyke can extend cylindrical blades with monomolecular heads up to two feet long. These cannot serve as venom injectors; they are simply melee weapons.

Vehicle Mode:
-Spike Launcher: The projectors on the backs of his hands in robot mode swivel so that they face forwards in Vehicle mode. From this, he can launch smaller versions of his hand-blades. Though they lack any kind of internal propellant or explosive warhead, their monomolecular tip makes them workable as weapons, if slightly less deadly than typical projectile weaponry.

Equipment:
-Venom Cure: To go along with his cybervenom, Spyke contains a source of anti-venom. This must also be injected through his fingertips, and will slowly return the victim’s tactile net to normal.
-Spark Extractor: A holdover from the older days scavenged from a Vehicon corpse, Spyke carries a spark protector with him.
-Tools: Spyke has a certain expertise in the field of causing pain, and he recognises its uses in obtaining knowledge. Held within a small leather briefcase with an obsidian handle are Spyke’s interrogation tools. They are many and varied, as he has to be able to deal with any type of target with little to no time to prepare, and include (but are not limited to) binders, neural disruptors, pain amplifiers, signal scramblers, a variety of hallucinogens and other addictive substances, and various curved, notched, razor-sharp, or monomolecular blades. He is almost constantly refining his techniques, so new tools or items often make their way into his kit.

Personality: Take a bot with no physical feelings, give him empathic abilities, and you will create a very, very unique being. Rather than mourn his loss of tactile sensations, he has concentrated on strengthening his mental ‘muscle’. He delights in the different ‘taste’ of different bot’s emotional make-ups, and finds the differing textures of emotions from bot to bot to be most interesting. Of course, the most powerful emotions naturally draw him closer than weaker ones, and after a time prolonged exposure to a powerful field can have an effect analogous to a drug. Since these emotions are the only things he can feel, he is always eager to be exposed to new emotional fields, and he has generally learned how to bring about the most coveted fields in others.
Ironically, the greatest source of powerful emotional fields is useless to him; physical intimacy. Since he cannot feel anything physically, he regards physical gratification as a means to an end, the end being his ability to sample new emotions. The means, however, are entirely unimportant to him, and given that he is handicapped in the way he is, he finds himself entirely unconcerned with what, or who, is providing his experiences.
The most curious part of his psyche, however, is his sense of aesthetics. He dismisses luxuries and amenities out of hand, as at ease on the hard floor as in a cushy armchair, but is captivated by works of art or beauty. His physical deficiencies have merely increased his philosophical appreciation of those things he recognises as lovely or inspiring, and he is not blind to pleasing forms in either gender. Without the physical senses to distract him, his mind focuses more on the emotional, both in the sense of what he can glean from others and what works can inspire in himself. As Megatron was deceased by the time he came online, the Predacon leader had very little direct impact on his psycho-emotional make-up. The lack of Megatron’s influence on him has left him with no special feelings towards either the Tricons or the Maximals, and he pities the Tricons who are locked into fixed emotional positions by their deceased leader. Much as he feels his lack of feeling may be a barrier to his full realisation, he believes that Megatron’s influence precludes the Tricons from achieving their own individual realisations. Of course, as these thoughts would not prove popular amongst the others, he keeps them to himself.

History: Long ago, in a Cybertron far different from the Darke riddled horror the Transformers inhabit now, Spyke was a seemingly normal bot. Brought up by guardians with several other new Maximals, Spyke quickly learned that he was not, however, a ‘normal’ bot. His form was powerful and large, and he bent others to his will easily. Chief among those was a small bot, rather timid and seemingly destined to a menial and unimportant life, named Blaize. Spyke practised what would later become his trademark emotional manipulations on his ‘brother’, convincing the young bot that he had worth only when Spyke acknowledged him. Of course, this would irrevocably alter his psyche forever, but Spyke was too young and too nasty to care.
He grew up a lurker, haunting the lower levels of Cybertron and frequenting disreputable establishments by the dozens. Though he had power and influence on a limited scale, he was nevertheless angry and violent towards a planet that cared not a whit for him, and he frequently took his frustrations out on others. He became known as a premier brawler in the area, and his reputation quickly grew to the point where the mere sight of his raised fists would stop an attacker in their tracks.
For dozens of solar cycles he lived this way, giving nothing back to Cybertron and leaving no real mark on the planet. But, as all things did, his time on Cybertron ended when Megatron’s virus was unleashed. Having no beast mode, he went down in the first waves, and sat out the whole first Vehicon War inside Megatron’s spark chamber. When the Maximals won and restored Cybertron, he was returned to a body, only to have it repossed not long after by the same force that had taken his original away. Megatron returned, flanked by his Tricons, and began to lay waste to the Technorganic paradise the Maximals had left behind. The planet fell easily and quickly, with only a handful actually managing to rally a decent resistance. On of those few was Spyke, who waged a vicious guerilla war against the Tricons for solar cycles. When he was finally brought, broken and bleeding, before Megatron, the Predacon supreme overlord decided that he could use someone with such specialised skills. His technorganic body was stripped away, and he watched in mixed anger and awe as Megatron’s drones began to construct a new body.
That new body, however, was not completed before the Tricons appeared. Though his spark was inside, he was awaiting numerous minor adjustments when Megatron’s super-weapon drained Cybertron’s power. In a backlash effect, his energy was torn out as well and carried through the plugs he’d been attached to at the time. When the Maximals reactivated the Oracle, its energy pulse reinitialised his power, but with such intensity in that first instant that he lost the ability to receive tactile information from his sensors. As a sort of cosmic balance, though, his mind was altered by the Oracle’s meta-energy, granting him his empathic abilities.
After he managed to crawl out of the rubble the lab had been reduced to, Spyke made his way towards the Tricons, figuring they would be good for a thrill, if nothing else.



Created By: Ironhide