Name: Serge
Silent Protagonist
Innate: White
When found: ...
Weapon: Swallow
Age: 17
Origin: Arni
Height: 5'7"
Weight: 128 lbs
Build: Ordinary
Right-Handed
Skills:
Level 3: Dash & Slash (Serge dashes through an enemy. Learned at 3 Stars.)
Level 5: Luminaire (Serge levitates, causing a glowing orb to descend on the enemy party. Learned at 15 Stars.)
Level 7: Flying Arrow (Serge floats in the sky, and his aura shoots an arrow of light at an enemy. Equip the Matermune to see a different aura image. Learned at 35 Stars.)

Description: Serge is the silent hero of Chrono Cross. An everyday villager, Serge gets sucked through a demensional warp into a world directly identical to his...only he died in this "new" world. What exactly happened?
In-battle: High HP, power, magic, magic defense, and has tons of Elemental slots. (what do you expect? He's the hero!)
Fortune: "You're not dead or anything, are you? Has anybody called you back from the great beyond? Hmm...For some reason, I just can't read your future."

Name: Kid
Mysterious Traveler
Innate: Red
When found: Another's Cape Howl after speaking with Leena, in Termina if you refused her three times at Cape Howl, or after she recovers from poisoning if you refused her in Termina.
Weapon: Dagger
Age: 16
Origin: Unknown
Height: 5'5"
Weight: 99 lbs
Build: Slender
Ambidextrous
Skills:
Level 3: Pilfer (Kidd dashes toward an enemy and steals an item. Learned at 3 Stars.)
Level 5: Red Pin (Kid throws many red pins at one enemy. Learned at 15 Stars.)
Level 7: Hot Shot (An invention of Lucca's falls from the sky and Kid fires it at one enemy. Obtained by taking part in the side quest "Lucca's Burning House". In the first room, press the Action button next to the device to the right of the door, and enter L2, Triangle, R2, Triangle for the password.)

Description: Kid is a theif from the Radical Dreamers. She speaks with an Aulstralian accent and it's obvious from the start that she and Serge will find romantic interest in one another. As the story goes on more is revealed about this mysterious girl...
In-battle: Kid's pretty average in every aspect. But being the first person in your party to steal makes her invaluable towards the beginning. Her later Techs are pretty powerful too.

Fortune: "In your eyes, I percieve...both the look of a beauty and the look of a beast. Be mindful not to bring about your own end, my dear! A dream lies in wait, reaching out to engulf you!"


Name: Guile
Masked Magician
Innate: Black
When found: In Another's Termina bar, before exploring Viper Manor for the first time. You must have witnessed the event at the statue of Lord Viper, and not have spoken with Nikki's manager or Pierre.
Weapon: Staff
Age: 26
Origin: Zenan Continent
Height: 6'2"
Weight: 154 lbs
Build: Tall & Slender
Right-Handed
Skills:
Level 3: WandaIn (Guile makes his staff disappear, then materialize in one enemy's body. Learned at 3 Stars.)
Level 5: WandaSwords (Guile's staff becomes many staves, which in turn become many swords, and accost the enemy. Learned at 15 Stars.)
Level 7: LightninRod (Guile whirls around, and throws his staff into the air, which causes purple lightning to strike the enemy. This skill is inherently learned at 35 Stars.)

Description: A very mysterious character indeed. Not much is known about this purple haired wonder. Some think he's may be Magus from Chrono Trigger, who knows...
In-battle: Guile has lots of HP (especially for a magic-user). His magic is slightly lower than Riddel while his power is greater. He has a fair amount of Element slots.
Fortune: "Hahah...! Sir Guile, the deadline has already passed!"


Name: Norris
'Black Wind' Leader
Innate: Yellow
When found: While exploring Home's Viper Manor, in the dungeon, he'll join automatically.
Weapon: Gun
Age: 26
Origin: Porre, on the Zenan Continent
Height: 5'10"
Weight: 137 lbs
Build: Average
Right-Handed
Skills:
Level 3: Spiral Ray (Norris fires a blast of yellow light at an enemy. Learned at 3 Stars.)
Level 5: Sunshower (Norris fires his gun into the air, and yellow energy rains down on the enemy party. Learned at 15 Stars.)
Level 7: TopShot (Norris takes aim and blasts an enemy into next Tuesday. Talk to Another's Norris with Home's Norris - he'll of Viper Manor.)

Description: The noble soldier of Porre. Norris is kinda like a goody-two-shoes boyscout. He's pretty quite and seems to be one of those "code of chivalry" type characters.
In-battle: Average HP, good magic, and more Elemental slots than most fighters. His power is fairly good and his Techs easily take out Green Innate enemies.
Fortune: "You work to be more honest more straight...This world is distorted and crooked. Trying to force your honesty on this crooked world may break you. Beware of that."


Name: Nikki
Rockin' Bard Superstar
Innate: Blue
When found: Before sneaking into Viper Manor, speak with Nikki's manager on his ship, and rescue him from the Cassowaries in the Shadow Forest. You must have witnessed the event at the statue of Lord Viper, and not have spoken with Guile or Pierre.
Weapon: Guitar & Pick
Age: 19
Origin: S.S. Zelbess
Height: 6'0"
Weight: 115 lbs
Build: Thin
Right-Handed
Skills:
Level 3: GrandFinale (Nikki smashes his guitar over one enemy's head. Learned at 3 Stars.)
Level 5: ChillOut (Nikki freezes an enemy. How? He's just that cool. Learned at 19 Stars.)
Level 7: LimeLight (Spotlights illuminate Nikki, and he shoots black energy at the enemy party. Take Another World's Nikki to meet Home World's Nikki to find this skill. They'll have a chat and jam together.)

Description: Um...a weirdo in my opinion. But he has quite a number of fans...most of them female. He wears make-up...even black lipstick...and uh...anyways
In-battle: He's fairly good with magic. All his other stats are average. However, there ar emany otehr character who far surpass him.
Fortune: "The reading states that you are a bridge that connects to the other side. Indeed. Two shores, that are separated by an unstoppable stream...It is your role to connect them."



Name: Lord Viper
Lord of El Nido
Innate: Yellow
When found: Automatically joins on Another's Zelbess after rescuing Riddle from the Porre army.
Weapon: Sword
Age: 57
Origin: El Nido
Height: 6'7"
Weight: 216 lbs
Build: Solid
Right-Handed
Skills:
Level 3: G-Force (Viper slices his sword up and down one enemy's body. Learned at 3 Stars.
Level 5: Air Force (Viper swings his sword, and shoots a six pointed star-shaped energy field at all enemies. Learned at 19 Stars.
Level 7: FlagBearer (Viper folds his arms and stands majestically, while the flag of Viper Manor is hoisted behind him, restoring HP. To recieve this skill, put Viper in your active party and speak with the bar owner in Home World's Termina. Go into the secret back room of the bar and examine the tapestry on the far wall.)

Description: The General of the El Nido Army and lord of Viper Manor. He has many people working under him.

In-battle: Relatively the same stats as Fargo only less adept with magic, and stronger with physical attacks.
Fortune: "You will continue to be the rightful lord that you are...This is no fortune reading, it is my opinion as one who has lived longer than you."


Name: Riddel
Lady of Viper Manor
Innate: White
When found: After rescuing her from the Porre troops running amuck in Another's Viper Manor, she'll join automatically at the Hermit's Hideout.
Weapon: Staff
Age: 24
Origin: El Nido
Height: 5'7"
Weight: 104 lbs
Build: Slender
Right-Handed
Skills:
Level 3: Snake Eyes (Riddel heals your party for tons HP's, and cures any status ailments. Learned at 3 Stars.)
Level 5: Snake Skin (Riddel raises one ally's defense by 20% and magic defense by 25% with the power of the White Cobra. Learned at 19 Stars.)
Level 7: SnakeFangs (50% Element revival rate. You must defeat Dario with Riddel in your party to acquire this.)

Description: The daughter of General Viper. Riddel was once in love with Glenn's elder brother, Dario...however after his death she has kept herself away...almost hidden form everyone at all times in Viper Manor. She's pretty optimistic, gracefall, etc...basically like a "princesses".

In-battle: Riddel has very low offensive and defensive strength, and low HP, but she has lots of slots on her Element grid, and is probably your most powerful magic-user. Her Strong attack hits all enemies. Give her good accessories and protective gear, and she'll be a great asset to your party. Viper's daughter. I'm very curious why she doesn't have a character portrait in all those flashbacks with Karsh and Dario.
Fortune: "Deep devotion often makes the impossible possible. I suggest that you keep holding on to your purity."


Name: Karsh
One of the 4 Devas
Innate: Green
When found: Joins automatically in the backroom of Termina's bar before you explore Another's Viper Manor for the second time, or on the Zelbess afterwards. You have a choice between he and Zoah.
Weapon: Axe
Age: 27
Origin: El Nido
Height: 5'11"
Weight: 159 lbs
Build: Solid
Right-Handed
Skills:
Level 3: Dragon Rider (Karsh rides a dragon and swings his axe at the enemy. Learned at 3 Stars.)
Level 5: Axial Axe (Karsh throws his axe all over the battlefield, like a boomerang. Learned at 19 Stars.)
Level 7: Axiomatic (Karsh hits an enemy many times with his axe; can only be found after completing his side-quest with Solt & Pepper on the Isle of the Damned.)

Description: One of the 4 Devas, Karsh was Dario's best friend. They grew up together, with the same dream...to become Devas in General Viper's dragoons. They eventually did, but not too long afterwards Dario was killed. Karsh is a little brutish-like and follows blindly.

In-battle: Karsh has excellent HP and offensive strength. A very worthwhile character to hav ein your party at all times
Fortune: "The reading says: A change in fashion will blossom a new love."



Name: Zoah
One of the 4 Devas
Innate: Yellow
When found: Joins automatically in the backroom of Termina's bar before you explore Another's Viper Manor for the second time, or on the Zelbess afterwards. You have a choice between him and Karsh. Weapon: Glove
Age: 28
Origin: El Nido
Height: 6'3"
Weight: 203 lbs
Build: Mammoth
Right-Handed

Skills:
Level 3: Dragon Rider (Zoah mounts a dragon, and jumps off, effectively body-slamming one enemy. Learned at 3 Stars.)
Level 5: Sweep Attack (Zoah's arms become charged with electricity, and he whirls in the air, coming down hard on one enemy. Learned at 15 Stars.)
Level 7: Toss&Spike (Gotta love those volleyball puns. Can only be found if you bring Zoah back to Viper Manor and open the chest in his room. It's the furthest to the right on the ground floor.)

Description: Another one of the 4 Devas. Not much is really known about Zoah...besides the fact that he can't seem to talk in a normal tone...but rather SHOUT EVERYTHING OUT!

In-battle: Zoah has great offense and defense, and extremely high HP. His magic power is somewhat weak, but not as bad as some.
Fortune: "I sense deep sadness beneath that mask of yours...In the near future, you, too, shall find your sanctuary of peace."


Name: Marcy
One of the 4 Devas
Innate: Blue
When found: Joins automatically on the Zelbess.
Weapon: Glove
Age: 9
Origin: Zenan Continent
Height: 4'9"
Weight: 84 lbs
Build: Smallish
Left-Handed
Skills:
Level 3: Cat's Cradle (Marcy twirls a ball of string in the air, and throws her line at the enemy, entangling them. Learned at 3 Stars.)
Level 5: String Phone (Marcy twirls a ball of string in the air, hefts individual lines at the enemy, and shoots ice along them. Learned at 19 Stars.)
Level 7: Web Surfer (Marcy sends waves crashing down on the enemy. Learned at 40 Stars.)

Description: Yet another one of the 4 Devas...Marcy proves at the tender age of nine that size doesn't matter. She a bit devilish and always seems like she's ready to kick ***...friend or foe.

In-battle: Don't be fooled by her smallishness and cuteness...Marcy's a force to be reckoned with! Her attack is suprisingly high (and accurate), and her magic is just as good...being a Blue innate character is even better as she can do a great job as part-time healer.
Fortune: "The reading says, your wish will come true if you purge of your likes and dislikes."


Name: Korcha
Fisherman & Ferryman
Innate: Blue
When found: Before Kidd recovers her health, you have a choice of he or Macha. Say you want to save Kidd. He'll join after he takes you to Termina.
Weapon: Fishing implements
Age: 16
Origin: Guldove
Height: 5'6"
Weight: 123 lbs
Build: Thin
Right-Handed
Skills:
Level 3: Headbutt (Korcha...headbutts an enemy. Learned at 3 Stars.)
Level 5: Hook&Sinker (Korcha casts his fishing rod at one enemy. Learned at 15 Stars.)
Level 7: Big Catch (Korcha casts his line, and reels in a big catch, hitting one enemy. The big catch is a morph chosen randomly from Spriggan's list, and will sometimes be a boot that does no damage. This Level 7 skill can be found by taking Korcha back to the small red display in Termina, where you first met him, and examining it. Then talk to the nearby person in purple, before heading down the road towards Greco's home, and talking to the mermaid where you first talked to Korcha by the beach.)

Description: Probably the most least liked character. His accent annoys everyone, and CHA gotta admit he's pretty much a wimpy looking kid that thinks he's "hot"...very annoying.

In-battle: I really don't like Korcha...at all. For one, he's not that great to have in battle. And his accent and personality annoy the **** outta me!
Fortune: "Your fortune reads that it is a hopeless love... I'm sorry, but you've got to give up."


Name: Luccia
Scientific Genius
Innate: Black
When found: Go back to Viper Manor's balcony after Kidd is wounded, and speak with Luccia there and then at her lab.
Weapon: Pin, Syringe, Card
Age: 28
Origin: Zenan Continent
Height: 5'9"
Weight: 97 lbs
Build: Thin
Right-Handed

Skills:
Level 3: Pin-up Girl (Luccia jumps into the air and throws lots of pins and needles at the enemy. Learned at 3 Stars.)
Level 5: Mix&Match (Luccia throws two Erlenmeyer flasks at the enemy. They burst, mixing with each other before hitting the enemy for a status change. Learned at 19 Stars.)
Level 7: TestAmeba (Luccia throws her Test Ameba at one enemy, which inhibits oxidative phosphorylation on a cellular level, and inflicts mad damage. To find this skill, put her first in your party, and talk to the slimy amoeba thing in the dungeon of the Viper Manor in Another dimension. You need to go down through the grating in the kitchen.)

Description: Her beauty may at first lead you to believe that she is also a daughter of General Viper, however she's just his "inventor". Luccia is the indigo-haired, german-accented scientific genius of El Nido. Little pits of stuff is revealed about her in-game, however if you become a sinterested in ehr as I was...it's not near enough information.

In-battle: This German-accented scientist is no where near as weak as her stats imply. Infact I found her very useful in my game, of course she is my favorite character...but she's still good! Anyways, good skills and when given the proper elements she can be a rather destructive force in battle.
Fortune: "You shall always be under the watchful eye of your former master..."


Name: Poshul
The 'Wonder Dog' ???
Innate: Yellow
When found: Either give her the Heckran Bone and recruit her in Home before you speak with Leena on the beach, or take the nescessary steps to recruit Another's Leena and she'll join automagically.
Weapon: Glove
Age: Unknown
Origin: Arni
Height: 3'8"
Weight: 26 lbs
Build: Roly-poly
Dominant Paw Unknown
Skills:
Level 3: K-9 Ball (Poshul curls into a ball and bounces on the enemy. Learned at 3 Stars.)
Level 5: Doggy Dunnit (Poshul spins around, creating a wind vortex, then dispatches it at the enemy party. Learned at 15 Stars.)
Level 7: Unleashed (Poshul unlocks her collar, grows bigger, and belly flops on one enemy. Can be found by speaking with Home World's Leena at the dock, with Poshul in your party and after Serge gets his body back.)

Description: Most people think Poshul will be anothe rone of thsoe weak, cutesy characters...however, she's not. She's a a fluffy pink/white two-tailed dog-like thing that slurs...pretty cool (^_^). She is Leena's pet.

In-battle: Think Chu-Chu from Xenogears, except stronger. Poshul is the absolute "bomb". Heh heh. I really liked her. Her strength is immense! Not that good with magic, but as long as she's got a good pair f gloves equiped, her normal attacks are enough to make her a constant party member.
Fortune: "Beware of fat and of over-eating...Well, I guess that goes without saying."


Name: Razzly
A Forest Fairy
Innate: Green
When found: While on the quest for Kidd's medicine, in Hydra swamp, if you choose to let her out of the cage by the Land Kraken. You can't get her if you chose Macha's branch, and went to the Zelbess in lieu of Hydra swamp.
Weapon: Staff
Age: Unknown
Origin: Water Dragon Island
Height: 3'7"
Weight: 11 lbs
Build: Tiny
Domainant Arm Unknown
Skills:
Level 3: Raz-Star (Razzly makes a large, comicly proportioned star fall on an enemy. Learned at 3 Stars.)
Level 5: Raz-Heart (Razzly waves her wand, and restores a small amount of HP to herself and boosts her defense. Learned at 15 Stars.)
Level 7: Raz-Flower (I have no freaking idea how to get this skill. So many people have told me different things, I couldn't possibly list them here. So try including her - or not including her - in the battle with the Hydra. Same goes for the event on Water Dragon Island. If neither of those variations work, I'm sorry, gomen nasai. One thing I'm sure of is that when the Star Tower appears, with Razzly in your party, speak with Rosetta - she's the pink-haired sprite on Home's Water Dragon Island in front of the tree.)

In-battle: Razzly is between Riddle and Guile in terms of physical offense and HP, on par with the both of them for magic power, and her Star skill does awesome damage early in the game. Crappy defense, though.
Fortune: "Conflict can occur anywhere...The only way to be rid of conflict is to remove its roots. Nothing will be resolved by just glancing at the surface."


Name: Zappa
Obstinate Blacksmith
Innate:Red
When found: After returning Home and going to Termina, speak with him in the Smithy twice and choose the top option.
Weapon: Axe or Hammer
Age: 52
Origin: Zenan Continent
Height: 5'8"
Weight: 181 lbs
Build: Solid
Right-Handed
Skills:
Level 3: Hammerblow (Zappa beats the earth to rattle his foe. Learned at 3 Stars.)
Level 5: Hammerthrow (Zappa whirls like a dervish, and strikes all enemies on the battlefield for decent damage. Learned at 19 Stars.)
Level 7: Balls of Iron (Stupid skill name, good skill. Zappa hits a red hot ball of iron at the enemy, Tiger Woods style. Learned at 40 Stars.)

In-battle: Karsh's father. Zappa is as strong as he looks, and he's essential for forging Prism weapons towards the end of the game; after defeating the 6 dragons, go back to Marbule in Home, specifically the cave where the black dragon was in Another dimension, and buy the weapon the man on the far left will sell you. Equip this to Zappa, and with him leading your party, speak with Another's Zappa in Termina's smithy.
Fortune: "You shall encounter the two things you seek...But be careful, for one of them is what you seek only in appearance."


Name: Orcha
Fiery Cook Innate:Red
When found: While the Porre troops are ravaging Another's Viper Manor, defeat his blue counterpart and he'll join automatically.
Weapon: Frying pan
Age: 44
Origin: Guldove
Height: 5'7"
Weight: 203 lbs
Build: Chubby
Right-Handed
Skills:
Level 3: Spice of Life (Orcha throws a jar of spice in the air, healing the party for a couple hundred HP. Learned at 3 Stars)
Level 5: Mystery Menu (Orcha cooks one enemy then eats it. Learned at 15 Stars)
Level 7: DinnerGuest (Orcha becomes...HellCook! With Orcha leading your party, speak with his brother, Home Arni's chef)

In-battle: He's a pretty average character. Average HP, average Magic, and average Strength. I never used him much, but if you're in to chefs (or the "CHA" people)...he's one to keep in your party.
Fortune: "Do not think your inner evil will just fade away...Remember that the evil is secreted away inside everyone."


Name: Radius Arni Village Chief Innate:Green When found: Joins automatically after you defeat him in Home's Arni. Weapon: Staff Age: 62 Origin: Zenan Mainland Height: 5'8" Weight: 119 lbs Build: Thin @ Right Skills:
Level 3: Longshot (Green energy is blasted from Radius's staff. Learned at 3 Stars.)
Level 5: QuickDraw (Radius dashes through an enemy. Learned at 15 Stars.)
Level 7: Vital Energy (Radius jumps into the air and green fire engulfs one enemy. Learned at 35 Stars.)

In-battle: Fortune: "The many lines laid before you, shall all merge into one..."


Name: Fargo
Pirate Captian
Innate:Blue
When found: On Another World's Zelbess
Weapon: Sword
Age: 40
Origin: Unknown
Height: 6'0"
Weight: 163 lbs
Build: Macho
Right-Handed
Skills:
Level 3: Pillage (Fargo steals form an enemy. Learned at 3 Stars.)
Level 5: CannonBalls (Fargo whistles, and cannonballs from the Zelbess crash down on the enemies. Learned at 15 Stars.)
Level 7: Invincible (Fargo runs toward an enemy, puling out his sword, while kanji's flash on the screen. He'll get this automatically before going to Marbule to fight the Lagoonates.)

In-battle: Pretty good stats. Probably the ebst character to use for stealing since he's got better stats than Kid and Mel.
Fortune: "Take away the mirror of falsity and reflect your image on the mirror of truth. You will then regain your true self."

Name: Macha
Gutsy Mother of 2
Innate:Red
When found: Choose not to save Kid if you want Macha.
Weapon: Spoon/Frying Pan/Broom
Age: 38
Origin: Guldove
Height: 5'6"
Weight: 150 lbs
Build: Stout
Right-Handed
Skills:
Level 3: Bottom's Up (Macha hits and wiggles her fat butt, then launches herself at the enemy. Learned at 3 Stars.)
Level 5: Folding (Macha turns the enemy into dirty laundry, folds it, and jumps on top. Learned at 15 Stars.)
Level 7: Dirty Dishes (Macha summons plates to drop down on the enemy party. Learned at 35 Stars.)

In-battle: Better offensive power than some but less HP. Her techs are a little stupid too
Fortune: "It reads that, as a mother, you should set an example for your children."

Name: Glenn
Noble Knight
Innate:Green
When found: After recruiting Macha and her boat in Another's Termina, by the docks.
Weapon: Sword
Age: 20
Origin: Termina
Height: 5'9"
Weight: 141 lbs
Build: Average
Right-Handed
Skills:
Level 3: Dash&Gash (Glenn dashes and gashes an enemy. Learned at 3 Stars.)
Level 5: Sonic Sword (Glenn launches a blast of green light from his sword at one enemy. Learned at 19 Stars.)
Level 7: Dive & Drive (After Chronopolis, and having defeated Dario, go back to Dario's grave in the Termina Another, with Glenn leading the party, equipped with the Einlanzer sword. Learned at 40 Stars.)

In-battle: One of the most powerful party members you can recruit. His attacks as well as Techs are highly powerful and being teh only character able to equip tow Erlinheizers makes him even more powerful!
Fortune: "If I were to equate you to something, you would be the moon. Yes, the moon. The moon only shines when there is a sun to reflect.The moon does not glow with its own light...But remember this! The moon's light is a guidepost to those that search in the darkness of the night. A time will come when you will carry out such a role...Sometime in the near future."

Name: Leena
Sweet Country Gal
Innate:Blue
When found: In Another World, if you refuse Kid three times at Cape Howl, she'll join automatically with Poshul when you return to Arni (even if you recruited the Home World Poshul).
Weapon: Sppon/Pan/Broom
Age: 16
Origin: Arni
Height: 5'5"
Weight: 93 lbs
Build: Ordinary
Right-Handed
Skills:
Level 3: MaidenHand (Leena's hand glows and she smacks the enemy four times. Learned at 3 Stars.)
Level 5: MaidenHeart (Leena levitates and feathers make swirling blue light around her. All of Leena's elements have a 1/3 chance of being replenished. Learned at 15 Stars.)
Level 7: MaidenFaith (Leena kneels in prayer, and her attack power and hit accuracy are increased, along with auto-resurrection for that battle. You can get this by putting Leena at the head of your party, and speaking with her grandmother in Home World's Arni after you regain your body. Serge must have answered Leena like this: (at the beach) "I remember", then "We'll never forget this day!", and (on the dock) "I'm Serge!")

In-battle: A lot stronger than her simple-gal image implies. She has the best Magic, even betetr than Riddel. She also has batter Strength and her weapons have more attack power. Her HP is a little low, but her Magic and Techs more than makes up for it. You should ALWAYS recruit her!
Fortune: "It says, you will not find a boyfriend for a long time. Fortunetelling is such a merciless thing..."

Name: Miki
Dancer Extraodinaire
Innate:Red
When found: After liberating Marbule of the Lagoonates, go back to the Zelbess' restaurant and speak with Miki.
Weapon: Glove
Age: 19
Origin: S.S. Zelbess
Height: 5'7"
Weight: 95 lbs
Build: Slender
Right-Handed
Skills:
Level 3: Head Bopper (Miki dances a jig on one enemy's head. Learned at 3 Stars.)
Level 5: Sexy Wink (Miki bats her eyes seductively, damaging all enemies. Learned at 15 Stars.)
Level 7: Dance on Air (Miki floats through the air, leaving sparkles as she goes. Learned at 35 Stars.)

In-battle: Kind of a Red Innate version of Leena. A little more Strength but a little les Magic
Fortune: "You shall broaden your horizons in the open world."

Name: Harle
Enigmatic Jester
Innate:Black
When found: Joins automatically after Sprigg does.
Weapon: Pin
Age: 18
Origin: Unknown
Height: Unknown
Weight: Unknown
Build: Unknown
Right-Handed
Skills:
Level 3: Moon Beams (Harle leaps in front of the moon and launches crescents at the enemy party. Learned at 3 Stars.)
Level 5: Moonshine (Magic defense up for your whole party. Learned at 19 Stars.)
Level 7: Lunairetic (Harle eclipses the moon, heavily damaging the enemy party. Learned at 25 Stars.)

In-battle: Very, very good. Her magic and attack is way up there along with her HP. She has some of the best techs too.
Fortune: "In your eyes, I percieve...both the look of a beauty and the look of a beast. Be mindful not to bring about your own end, my dear! A dream lies in wait, reaching out to engulf you!"

Name: Janice
Bunny-girl Trainer
Innate:Red
When found: Anytime after getting access to the Grand Slam Tournament on Home's Zelbess. Beat her 3 times in the Grand Slam Tournament.
Weapon: Carrot
Age: 22
Origin: S.S. Zelbess
Height: 5'7"
Weight: 104 lbs
Build: Plumpish
Right-Handed
Skills:
Level 3: Beat It (Janice flattens the enemy by hitting them over the head with her drum. Learned at 3 Stars.)
Level 5: 24 Carrots (Janice throws lots of carrots at one enemy. Learned at 19 Stars.)
Level 7: What'sUpDoc (Janice beats her drum, and water gushes out from the ground to damage the enemy party. Can be found if you put her in the lead of your party, and talk to the land octopus at the End of Time.)

In-battle: Very average, except that her HP is higher than most
Fortune: "It's very rare to see a demi-human like you living such a cheerful life. Keep on living as cheerfully as you are now, and fortune will follow."

Name: Draggy
Cute Baby Dragon
Innate:Red
When found: You can get Draggy anytime after acquiring the boat in the Home world. Kill the Dodo in Fossil Valley, and steal one of the eggs (key item) it was guarding. Then, go to Fort Dragonia, flick the four elemental switches so that the pillar rises in the central room, and choose the second option on the lift to go down. Place the egg on the middle platform to hatch it.
Weapon: Glove
Age: 0
Origin: Fossil Valley
Height: 2'2"
Weight: 265 lbs
Build: Tiny
Front-left claw
Skills:
Level 3: Cough Drop (Draggy belches a little fireball at one enemy. Learned at 3 Stars.)
Level 5: Cough Mix (Draggy belches aforesaid fireball, then fans it with his wings towards the enemy party. Learned at 19 Stars.)
Level 7: BigBreath (Draggy summons the spirit of his mother to engulf the battlefield in flames. Can be found by taking Draggy to Fossil Valley in Another World, and speaking with the dragon's skull on the northern screen.)

In-battle: Cute little thing has good Strenght and skills!
Fortune: "Seek coexistence with other species."

Name: Starky
A Stray 'Gray'
Innate:White
When found: Get the Starfish (key item) from the El Nido triangle in Home, then defeat MegaStarky atop the crescent-shaped island's ruins.
Weapon: Gun
Age: Unknown
Origin: Another Planet
Height: 2'11"
Weight: 11 lbs
Build: Alien
Ambidextrous Skills:
Level 3: Starlight (Starky summons a Voltron-looking robot to attack one enemy. Learned at 3 Stars.)
Level 5: Starburst (Starky summons a Voltron-looking robot to attack all enemies. Learned at 19 Stars.)
Level 7: Meteor Zap (Starky summons the robot, who flies through the air, and crashes down on the enemy party like a meteor. Who would have guessed?! You need to bring Starky back to the crashed UFO after you've obtained the anti- gravity device.)

In-battle: Like a Tellitubby gone horribly wrong. Very cute, and very damaging skills.
Fortune: "My word! You are fated to make a grave choice. Whatever will be selected will be decided from the actions of those around you."

Name: Sprigg
Loveable Old Lady
Innate: Green
When found: After Serge's out-of-body experience, she'll join automatically.
Weapon: Staff
Age: 224
Origin: Dimensional Vortex
Height: 4'4"
Weight: 86 lbs
Build: Dwarfish
Left-Handed
Skills:
Level 5: DoppelGang (various differnt forms)

In-battle: Low HP and practically no element slots. But her morphing command is very good. Either have her kill all enemies or eqiup other party members woth the Forget-Me-Not-Pot. Fortune: "......! It's been a long time, Lady Sprigg. Have you been well?"

Name: Mojo
Cursed Voodoo Doll
Innate:Black
When found: Anytime after going to Cape Howl in Another. Offer the Shark's Tooth (key item) you recieved in the fisher's basement in Home World to the weirdo who occupies the same space in Another World's Arni.
Weapon: Glove
Age: Unknown
Origin: The Far East
Height: 6'3"
Weight: 20 lbs
Build: Waistless
Unknown
Skills:
Level 3: Voodoo Dance (Mojo praces around in front of an enemy, and laughs with derision. Learned at 3 Stars.)
Level 5: Cartwheel (Mojo does cartwheels all around, striking all enemies. Learned at 19 Stars.)
Level 7: Thrusting Flame Dance? (Mojo squeals with morbid delight, and lifts one enemy into the air with the sharp end of the voodoo nail stuck through his heart. Can only be acquired by taking Mojo to the fisher's basement in Home, then back to his shrine in Another, and speaking with the cat statues in a certain order: lower left, right, upper left)

In-battle: The most overrated character! After all the hype I heard about him the the gaming magazines, message boards, and otehr websites.,,I was expecting him to me really cool. Unfortunetly...he's not. His skills are good but his overall stats are horrible. And unlike Luccia, his stats actually reflect how he is in battle
Fortune: "There is someone...No, a thatch of straw that is most dear to you in this vicinity..."

Name: Turnip
A Total Vegetable
Innate:Green
When found: After completing the side quest in the burning house, go to the solitary island in Another, and use the Freezing Breath or Ice Gun key items (depending on if/which quests you did) on the burnt patch of ground. Then return to the same spot in Home World, and Poshul will dig up the sprout. Alternately, you can use the Freezing Breath key item on the scorched spot, if you never completed the orphanage sidequest. Weapon: Sword
Age: 3
Origin: Hermit's Hideout
Height: 4'4"
Weight: 62 lbs
Build: Round
Right-Handed
Skills:
Level 3: Vege Chop (Turnip leaps into the air and comes down on the enemy. Learned at 3 Stars.)
Level 5: Vegemight (Turnip spins in the air, and burrows into the ground, reappearing underneath one enemy. Learned at 19 Stars.)
Level 7: VegOut (Turnip turns into a giant Turnip head, which splits in two to reveal a smaller Turnip head, which also splits in two to reveal Turnip, who leaps out. Bring him to the pond where you found NeoFio, at Viper Manor, with NeoFio in your party. Turnip & NeoFio will converse and Turnip will jump into the pond and turn red)

In-battle: Ok...just "ok". He can equip good swords, which is a plus.
Fortune: "As mysterious as your birth, there is an equally fascinating fate that awaits you."

Name: NeoFio
A 'Flower Child'
Innate:Green
When found: Anytime after leaving Guldove for medicine. A dwarf in the bar at Guldove will give you a key item called the Green Tinkler that can be used to manipulate the plants in Hydra Marsh. (Ie, use it directly in front of them, and they won't slap you.) Get the Sparkle of Life from Hydra Marsh in Another world, take it to Another's Viper Manor, and use it on the flower in the pond on the
balcony.
Weapon: Glove
Age: 5
Origin: Viper Manor
Height: 4'0"
Weight: 44 lbs
Build: Undefinable
Omnidextrous
Skills:
Level 3: PopPopPop! (NeoFio shoots seeds out her sleeves at the enemy party. Learned at 3 Stars.)
Level 5: Slurp Slurp! (NeoFio steals HP from one enemy. Learned at 15 Stars.)
Level 7: BamBamBam! (NeoFio repeatedly bodyslams one enemy. Put NeoFio in your party, and keep the land octopus from chasing the butterfly on the crescent island in Home World a few times by talking to him. Go up the hill, and when you come back down, the land octopus should have eaten the butterfly. Keep bothering it until it lets it go, a bunch of butterflies will thank NeoFio and she'll recieve BamBamBam!)

In-battle: Ok if you like cute plant creatures. But their are characters with better battle abilities. Give her some extremely powerful greenelements to make her useful.
Fortune: "Whether your birth was by God's hand or random chance is unknowable... In either case, treasure your life."

Name: Greco
Psychic Ex-Wrestler
Innate:Red
When found: After exploring Viper Manor, in Termina, near Dario's grave, anytime until the end of Disc 2.
Weapon: Glove
Age: 33
Origin: Zenan Continent
Height: 6'7"
Weight: 271 lbs
Build: Heavyweight
Right-Handed
Skills:
Level 3: Clothesline (Greco gathers power, and punches the enemy. Learned at 3 Stars.)
Level 5: Flip-Flop (Greco does some gymnastics, and comes down on one enemy's head. Learned at 19 Stars.)
Level 7: ? (Greco stands on somebody's grave, and jumps stomach-forward onto one enemy. To find this, you must speak with the person in his shanty near Dario's memorial in Another Termina.)

In-battle: To be honest with you I used im only once. That was enough for me to decide...I don't like him. His HP, Strength and Defense is good...I guess I just haev something against es-wrestler preists.
Fortune: "When your long journey reaches its end...the heavy burden that rests upon your shoulders will be lifted at last."

Name: Skelly
Skeleton Clown
Innate:Black
When found: After finding all of his bones, go to the hosue in the upper right of Termina to find him with his grandma. Talk to him then leave to get him to join.
Weapon: Glove
Age: 32
Origin: Zenan Mainland
Height: 6'2"
Weight: 51 lbs
Build: Boney
Left-Handed
Skills:
Level 3: JugglerVein (Skelly throws a bubble at the ground, which makes rainbow-colored bubbles crash down on the enemy party. Learned at 3 Stars.)
Level 5: LoneBalloon (Skelly blows a bubble, which rises into the air and splashes down on him to recover some HP, and increase his attack power. Learned at 15 Stars.)
Level 7: Big Ball Rolling (Skelly summons a giant ball with his picture on it, and dances on it towards one enemy. Bring Skelly to the bar in Termina in the Home World and order some food)

In-battle: His parts are easy to find so I won't mention them. He's useless in my opinion...and unless you like goofy characters you'll find little to no sue for him
Fortune: "You, who has been revived from the edge of despair, must share your light of hope with all."

Name: Funguy
Mushroom Man
Innate:Yellow
When found: After you've returned to Home World as Lynx, go to the sewers underneath Viper Manor, and defeat the Headless. A man will pop out of the hole and give you a special mushroom. Take this to the man in the cavern in the Shadow Forest, who will change into Funguy
Weapon: Axe
Age: Unknown
Origin: Termina
Height: 6'0"
Weight: 66 lbs
Build: Light
Right-Handed
Skills:
Level 3: Lumberjack (Funguy attacks an enemy with his axe. Learned at 3 Stars.)
Level 5: Sporecloud (Funguy shoots spores into the air. Learned at 15 Stars.)
Level 7: Something-or-other Mushroom (Funguy shakes spores from his head, which become lots of little mushroom paratroopers when they touch the ground, and attack an enemy. After getting the Chrono Cross, bring Funguy back to the cave whence he joined you, and there will be a small mushroom. Pick the first option.)

In-battle: No use whatsoever. Only use if you find him interesting (if that's possible)
Fortune: "There might be a way for you to return to your original body, but... It's a matter of which you prefer."

Name: Irenes
Late Zelbess's Sister
Innate:Blue
When found: Discover her in Home World's Marbule by sleeping in the hosue. Then follow ehr to the Zelbess. Defeat the Marbule Sage and agree to save Marbule and she'll join.
Weapon: Harp & Pick
Age: 16
Origin: The Ocean
Height: 5'10"
Weight: 115 lbs
Build: Mermaid
Right-Handed
Skills:
Level 3: WaterBreath (Irenes spews water at an enemy. Learned at 3 Stars.)
Level 5: Mermelody (Irenes sings a song and heals one party member for tons of of HP. Learned at 19 Stars.)
Level 7: SirenSong (Irenes plays a song on her harp, while a wave knocks down the enemy party. After Home World's Marbule is saved, go into the first house and speak with the man inside.)

In-battle: Her hit-percentage is a little low. But she makes an excellent healer! Infact that's what I used her for most of the time.

Fortune: "When you can resolve your inner struggle...A new hope will be born."

Name: Mel
Doodling Brat
Innate:Yellow
When found: You must have recruited Korcha. AFter Kid is saved, chase Mel down and then speak withher until she joins.
Weapon: Boomerang
Age: 10
Origin: Guldove
Height: 4'3"
Weight: 84 lbs
Build: Thin
Right-Handed
Skills:
Level 3: Snatch (Mel steals an item. Learned at 3 Stars.)
Level 5: Doodle (Mel draws on an enemy. Learned at 19 Stars.)
Level 7: Tantrum (Mel has a temper tantrum, damaging the entire enemy party. Learned at 40 Stars.)

In-battle: One of the only three characters that can steal. Ten times betetr than her brother, Korcha.
Fortune: "There's no need to worry...Your love at heart can be hindered by no one."

Name: Leah
Cave Girl
Innate:Yellow
When found: She'll join automatically on Gaia's Navel.
Weapon: Axe
Age: 6
Origin: Gaia's Navel
Height: 3'5"
Weight: 71 lbs
Build: Infantile
Ambidextrous Skills:
Level 3: Rock Throw (Leah throws boulders at one enemy. Learned at 3 Stars.)
Level 5: Tail Spin (Leah twirls the tail of her outfit, creating a tornado that damages the enemy party. Learned at 15 Stars.)
Level 7: Triple Kick (Leah triple-kicks the enemy. Learned at 35 Stars.)

In-battle: High HP and Strength. She's extremely good for a six year old. However not good with magic, but Power Belt accessories can make up for that (^_^)
Fortune: "Wowzer!!! The reading says you'll become a glamour queen when you grow up!"

Name: Van
Penny-wise Artist
Innate:Green
When found: Talk to him in his house in Home World's Termina.
Weapon: Boomerang
Age: 14
Origin: Termina
Height: 4'11"
Weight: 88 lbs
Build: Smallish
Left-Handed
Skills:
Level 3: Jump Throw (Van throws two boomerangs at an enemy. Learned at 3 Stars.)
Level 5: WetPaint (Van throws 3 bottles of paint in the air and makes the field effect all one random color. Learned at 15 Stars.)
Level 7: Piggyboink (Van winds up his giant piggy bank, and sends it hurtling towards the enemy. This skill is learned at 35 Stars, and if you take Van to his room in Home, you can put money into his piggy bank. But if his back breaks while using this Tech...then the money drops to zero!)

In-battle: Fairly good in my opinion. His attack is good and he can make a good healer or attacker with the right elements in his grid.
Fortune: "Take good care of the ones who love you, my boy."

Name: Sneff
Aged Illusionist
Innate:Yellow
When found: After you've defeated the Sage on Home World's Zelbess, speak with Sneff in the casino, then in the preformers' dressing room.
Weapon: Cards
Age: 53
Origin: Unknown
Height: 5'6"
Weight: 139 lbs
Build: Ordinary
Right-Handed
Skills:
Level 3: Big Deal (Sneff cards at an enemy. Learned at 3 Stars.)
Level 5: HP Shuffle (Sneff shuffles his HP, like a deck of cards. Learned at 15 Stars.)
Level 7: Sword Trick (Sneff puts the enemy into a steel box, and then shoves swords through it. Learned at 35 Stars.)

In-battle: I never found much use for him. Kinda like Doc or Korcha, except maybe a little better
Fortune: "You shall once again open your wings in the free world, says the fortune."

Name: Steena
Shrine Maiden
Innate:White
When found: She'll join automatically at the end of Disc 1, when you show her a certain key item.
Weapon: Sword
Age: 27 Origin: Guldove
Height: 5'9"
Weight: 110 lbs
Build: Tall & Slender
Right-Handed
Skills:
Level 3: Direa's Shadow (Steena summons Direa's spirit to attack an enemy. Learned at 3 Stars.)
Level 5: Hydra's Shadow (Fight the Hydura Shadow in the hole where Razzly can be found in Another World's Hydura Swamp)
Level 7: Garai's Shadow (Steena summons Garai. To find this, examine Garai's grave on Home World's Isle of the Damned.)

In-battle: Steena has some fairly neat skills. She's a very good fighter as well as mage, especially if used as a healer.
Fortune: "Hmph, it's useless for a spiritualist to have their fortune read."

Name: Doc
Village Physician
Innate:White
When found: In Guldove, if you chose not to save Kidd, he'll join automatically after she's rescued.
Weapon: Throwing knives
Age: 27
Origin: Zenan Mainland
Height: 5'9"
Weight: 146 lbs
Build: Ordinary
Left-Handed
Skills:
Level 3: High Five (Doc throws a knife into the air, which splits into many knives and falls down, stabbing the enemy. Learned at 3 Stars.)
Level 5: Gnarly (Gnaaaaaaaarly, dude! Doc gathers power, and rushes forward to deal a bone-breaking blow. Better damage than his Level 3. Learned at 19 Stars.)
Level 7: Heal Shower (Doc heals your party for 900 HP. In order to find this, you need to bring Doc the Medicine Book. It's in a seemingly inaccessable treasure chest in Chronopolis. Get the Station Pass key item from one of the shadow men in the subway-looking room, and go through the northwest door)

In-battle: I hate Doc. I only got him becasue I wanted all 45 characters. He's not a fighter, mage, or mixture of both.
Fortune: "Do not linger on your mistakes in the past. Humans must always look to the future."

Name: Grobyc
Cyborg Asassin
Innate:Black
When found: After escaping Viper Manor in Another World, while the Porre troops reign, if you beat him in battle and ask nicely
Weapon: Glove
Age: 26
Origin: Unknown
Height: 6'8"
Weight: 301 lbs
Build: Bionic
Right-Handed
Skills:
Level 3: Rocketfist (Grobyc fires his cyborg arm at an enemy. Learned at 3 Stars)
Level 5: Haircutter (Grobyc jumps in the air and astrally projects his hair to damage all enemies. Learned at 19 Stars.)
Level 7: Dark Burst (Grobyc detaches his arm, and grafts a new, larger, more formidable-looking one in its place, which blasts the enemy. To find this, put Grobyc in the lead of your party and search the coffin-like container in the storage room on the second floor of Chronopolis.)

In-battle: Very high HP, and pretty powerful skills
Fortune: "I'm sorry, but I cannot read your fortune."

Name: Pierre
Self-proclaimed Hero
Innate:Blue
When found: Before sneaking into Viper Manor get his badge from the boy in Termina's training yard, then give the badge back to him in Termina's smithy. You must have witnessed the event at the statue of Lord Viper, and not have spoken with Nikki's manager or Guile.
Weapon: Sword
Age: 23
Origin: Termina
Height: 5'11"
Weight: 130 lbs
Build: Weakling
Right-Handed
Skills:

Level 3: Medal Some (Pierre brandishes his badge, restoring a liliputian amount of HP. Learned at 3 Stars.)
Level 5: Foiled Again (Pierre slashes an enemy twice with his sword. Learned at 15 Stars.)
Level 7: Cyrus Punch (Pierre tries to punch the enemy, but trips and falls. To recieve this skill, speak with Pierre, who is running laps around the room in Termina's smithy in Another (where you recruited him), if you have the Prop Sword (key item you found in the garden of the Vortex) then show it to him.
In-battle: He's about as good in battle as Korcha...he stinks. The medals and other trinkets he can wear as accessories may improve his abilities slightly...but nothing beyond that. You won't find him much use...unless you really like French-wannabe's.

Name: Orlha
Gladiatrix Barkeep
Innate:Blue
When found: Defeat her in Another's Guldove before finishing the quest for the six dragon relics, then after you've gotten your original body back, speak with her in the bar and show her the blue brooch.
Weapon: Glove
Age: 23
Origin: Guldove
Height: 5'5"
Weight: 119 lbs
Build: Muscular
Left-Handed
Skills:

Level 3: Multi Punch (Orlha leaps forward and pummles one enemy over and over again. Learned at 3 Stars.)
Level 5: Punchdrunk (Orlha swaggers drunkenly towards an enemy and strikes them once, as hard as a drunk can. Learned at 15 Stars.)
Level 7: SisterHoods (Orlha and her sister attack an enemy for big damage. You must take Orlha to Home's Guldove and speak with Doc...prepare for a sad scene)

In-battle: Orlha's strength is immense! She can be just as useful (if not more) as Serge in battle. Her magic is decent while her HP, Defense, and Strength rock! However, you get her so late in the game that you may find more use in other characters.
Fortune: "You will soon find your missing counterpart..."

Name: Pip
Guinea Pig Experiment
Innate:White (may change later)
When found: Find him aboard Another World's S.S. Invincible. Also, after you return to Another World as Lynx, he'll rejoin if you find him on the Zelbess.
Weapon: Glove
Age: Unknown
Origin: Viper Manor Lab
Height: Unknown
Weight: Unknown
Build: Unknown
Dominant Paw Unknown
Skills:

Level 3: Pounce (Pip stands on his tail and launches himself at the enemy. Learned at 8 Stars.)
Level 5: Soothe (Pip looks cute and dreams about a warm sunny meadow, replenishing HP to all party members. Learned at 15 Stars.)
Level 7: Varies (The tech depends on what form of Pip you have, you'll get it between the 34-37 star.

In-battle: Don't let his cute and cuddly appearance fool you. Pip is actually a fightin' machine! Infact, you can choose how he developes. Whether he ends up being a magically-gifted Angel or a super strengthed devil...it all depends on what elements you have him use throughout the game. Here a hint...white, green, blue="nice"...black, yellow, red="evil"
Fortune: "You should seek the uncharted potential that lies within you..."