Combo Attacks
You can learn up to 1 combo per week but you must have all the attacks to make the combo.
Basic Combos
- Punch/Kick- 3 punches and 3 kicks, does 30 damage
- Punch/Energy Blast- 5 punches and 1 energy blast, 30 damage
- Kick/Energy Blast- 5 kicks and 1 energy blast, 30 damage
- Punch/Energy Beam- 5 punches and 1 energy beam, 30 damage
- Kick/Energy Beam- 5 kicks and 1 energy beam, 30 damage
- Energy Blast/Energy Beam- 5 energy blasts and 1 energy beam, 30 damage
- Energy Beam/Energy Blast- 5 energy beams and 1 energy blast, 30 damage
- Solar Flare/Punch- 1 solar flare and 6 punches, 30 damage and blinds opponent for 2 turns
- Solar Flare/Kick- 1 solar flare and 6 kicks, 30 damage and blinds opponent for 2 turns
- Solar Flare/Energy Blast- 1 solar flare and 6 energy blasts, 30 damage and blinds opponent for 2 turns
- Solar Flare/Energy Beam- 1 solar flare and 6 energy beams, 30 damage and blinds opponent for 2 turns
Advanced Combos
- Punch/Super Punch- 8 punches and 1 super punch, 50 damage
- Punch/Super Kick- 8 punches and 1 super kick, 50 damage
- Kick/Super Punch- 8 kicks and 1 super punch, 50 damage
- Kick/Super Kick- 8 kicks and 1 super kick, 50 damage
- Energy Blast/Super Punch- 8 energy blasts and 1 super punch, 50 damage
- Energy Blasts/Super Kick- 8 energy blasts and 1 super kick, 50 damage
- Energy Blast/Breath Blast- 8 energy blasts and 1 breath blast, 50 damage
- Energy Blast/ Large Beam- 8 energy blasts and 1 large beam, 50 damage
- Multiple Energy Blasts- 10 energy blasts, 60 damage
- Energy Blast/Energy Shot- 8 energy blasts and 1 energy shot, 60 damage
- Time Freeze/Astral Shock- 1 time freeze and 1 astral shock, 900 damage and freezes opponent for 3 turns
- Punch/Kick with Final Flash- 20 punches, 20 kicks and 1 final flash, 3,500 damage
- Punch/Kick with Kamehameha- 20 punches, 20 kicks, and 1 kamehameha x8, 3,500 damage
- Kaio-Ken/Kamehameha- 1 kaio-ken x20 and 1 kamehameha x10, 900,400 damage
- Super Punch/Super Kick with Final Flash- 20 super punches, 20 super kicks, and 1 final flash,
- Renzoku Energy Dan- 20 energy shots, 200 damage
- Renzoku Senkuodan- 20 controlled energy orbs, 1,000
- Mind Freeze x2/ Kaio-Ken with Spirit Bomb- 1 mind freeze x2 , 1 kaio-ken x20, and 1 spirit bomb but you have to charge it for 2 turns, 1,500,400 dmage and stops opponent for 5 turns
Counterattcks
- Counter Punch- 5 damage
- Counter Kick- 5 damage
- Counter Energy Blast- 5 damage
- Counter Energy Beam- 5 damage
- Counter Solar Flare- blinds opponent for 2 turns
- Counter ?????- use any attack for a counter
- Counter Tail Grab- grabs a saiyan's tail, it only hurts saiyans 1,000 and below, 25 damage