Allied Units

GI: A basic ally infantry unit. They can bunker themselves as in sandbags are around them and have a heavy machine gun with them to fire at the enemy.
Engineer: They are unarmed, but can repair buildings, take over enemy buildingds, and take over tech buildings.
Rocketeer: They are infintry that hoover over the ground and stay hoovered. They have about the same amount of power as the GI.
Spy: They are used for infiltrating buildings. They must disguise themselves as they enemy infantry to walk by the enemy without a problem, but Attack Dogs can sniff them out so watch out.
Tanya: A powerful infantry. She can swim in water, take out infantry units in 1 shot, and she can plant C4 charges on buildings and ships blowing them up instantly.
Attack Dog: They are really effective against infantry units, but can't do anything to tanks or buildings. They can also sniff out Spies.
Chrono Legionnaire: This infantry move around by chronoshifting themselves. They can also vaporize the enemy erasing them from time which takes time. If they are killed while in the proccess of vaporizing the enmey then the enemy reappears.
Grizzly Battle Tank: This is a stanard Allied tank. Good on defense and offense. They can also run over infantry units.
IFV: If not used as a transport then they will be able to shot missiles at the enemy's flying objects. If a GI is in it then it will fire bullets. If an engineer is in it they will turn into repair vehicles and they will be able to repair other vehicles.
Harrier: IT is a fast jet aircraft that is used for ground attacks, but can be shot down by anti-aircraft missiles.
Mirage Tank: It can change its appearence to look like a tree when it is not moving. They are effective against infantry units. They also appear when they are firing for a little bit.
Night Hawk Transport: A transport capiable of transporting infantry units. The guns on the front of the helicopter are its fighting back defense. They can't be detected on the enemy's radar.
MCV: This is what you deploy to form a Construstion Yard.
Chrono Miner: They gather the gold and cyrstal like objects. They can chronoshift back to the refinery when their load is full.
Amphibious Transport: A transport that can carry both infantry units and vehicles. They can also hooves over water.
Destroyer: A ship that can spot enemy submarines and take action against them and they can also fire at enemies close to the shorline.
Aegis Cruiser: They are used for anti-air defense.
Aircarft Carrier: A large ship that carries attack planes to attack the enemy from the air.
Dolphin: They cannot be seen on radars and are effective against soviet navel units.
Paratroopers: A Special Multiplayer Force and you can only get them if you play as America. What this does is it drops paratroopers down from an airplane and you get extra infantry that way.
Grand Cannon: A Special Multiplayer Force and only for France. This structure is used for defense and it is a strong ground defense.
Tank Destroyer: A Special Multiplayer Force and only for Germany. They are effective against armored units but weak against structure defense and infantry.
Sniper: A Special Multiplayer Force and only for Britan. Can take out an infantry unit in one shot from a long distance.
Black Eagle: A Special Multiplayer Force and only for Korea. It is stronger than the Harrier.