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Rule no.1:The use of pop-ups in a DM is strictly forbidden. If there is proof that pop-ups are used during the fight, the judge and/or the chairperson have the authority to null the match. After three times of being caught using pop-ups said individual would be banned from the Land of the Mystics.

Rule no.2:A death must be posted in the land of the Mystics posts within Five days time. If that death is not posted in Five days time, the death is nulled. The individual that won the battle must post that death. The names of Three people that confirmed the match and the judge that conducted the match must also be posted for the death to be official.

Rule no.3: Any individual that is a member of the Land of the Mystics must be challenged for a fight. There can not be an open attack without prior challenge. Said individual has the right to refuse said challenge. Any death on a person that is declined the challenge is null and void. However, injuries can take place as mentioned in the main rules. A person can only be challenged three consecutive times. After the third time the challenged will be considered to be harassing the opponent. That individual will then be kicked out of the room. If that individual proceeds to harass when he/she returns, the individual will be banned for an hour.

Rule no.4 #MysticPub has been designated as a "safe room", meaning one can not die in #MysticPub. However, when one is injured in #Mysticpub, that injury stands. This does not include the attacks of pregnant women resulting in the death of the unborn child. Attacks upon a pregnant female are nulled so that dead does not occur to the unborn child. Take all squabbles to #Falcons_Domain and handle them there.

Rule no.5 In the event of a fight of any kind (death match, spar, or KOS) a judge must be present with three individuals (not counting the judge) to confirm the battle.

Rule no.6 Tis a lack of honor to run from a fight after accepting said challenge. If this honor is indeed broken by running, then that person is not allowed back to Mystic in peaceful terms. That person will be deemed a coward, and a KOS will be ruled.

Rule no.7 A death must be posted in the Land of the Mystics posts within five days time. If that death is not posted in five days time, the death is nulled. The individual that won the battle must post that death. The names of the people that confirmed the fight and the name of the judge must also be included in the posts to make it official.

Rule no.8 Only one of magic (sorcerer/ss, mage) and royalty (King, Queen, Lord...) can use magic and spells during a fight. Other individuals must use the skills of their trade.

Rule no.9 AFK is not allowed during a fight unless you state HOLD. One can state HOLD two times during a fight. However, the judge can call HOLD as many times as needed. During a spar, which is practice, HOLD can be called as many times as needed.

Rule no.10 A death, by the means of a battle, can be resurrected by the person that killed said individual or by the one that has the soul, either in possession before the match...or handed over after the match. An individual can be resurrected 3 times. After the third time, that individual is dead permanently. The soul of an individual that commits suicide is lost, therefore can not be resurrected.

Rule no.1 When typing a character name, three beginning letters of the opponents name are all that is needed to be deemed official unless agreed by both parties to use three other letters in the individuals nickname.

Rule no.2 When fighting, the moves and dodges are to be typed without the aid of pop-ups, and without error. Error is equal to a miss.

Rule no.3 If there is indeed a typo in the attack, and the opponent that made the error and retyped before the opponent dodges catches it, it is considered a hit. However, if the opponent dodges before a miss is confirmed, then it is a miss.
*/me punces "null"--action
*/me punches "null"--corrected action
*/me sees him bleed--confirm
*/me dodges left--dodge
HIT

*/me punces "null"--action
*/me sees him bleed confirm--
*/me dodges left--dodge
MISS

Rule no.4 Attacks and dodges are to be typed out using 3 word attacks that include /me. Confirms are to be typed out using 4 word attacks including /me.
*/me kicks "null"--attack
*/me sees him kicked--confirm
*/me steps left--dodge

Rule no.5 Keep attacks simple. Colorful, long winded attacks waste time and may cause you to be killed. Use all tools that you have at your that are on your person.
*/me stabs "null"--attack
*/me head butts "null"--attack
*/me spin kicks "null"--attack
*/me throws a dagger at "null"--attack
*/me slices "nulls" arm--attack
Other such examples of items to use are: feet, hands, head, wings, fangs, sword, daggers, knives, spears, axes, and hammers.

Rule no.6 If an opponent creates a distance between you and him/her, close the distance. The distance does not close on its own. You cannot attack someone from 10 feel away for instance. */me closes the distance--action
*/me runs and punches "null"--action

Rule no.7When knocked down in a fight you cannot become automatically upright. You have to state that you are up.
*/me flips to his/her feet.

Rule no.8 Only three vanishes are allowed during a fight, and that interval lasts 10 seconds.