Prayers: Rangers begin to show Druidic powers of Silvia and Bedlam in the early part of their careers "at lvl 1 as Silvia and lvl 2 as Bedlam" but cannot use this power from until level 7 and Bedlam at lvl 8. A Rangers powers are very strong after they have trained in the druidic arts but they wait use this power due to proving to their chosen gods.
Lvl 7 Silvia's Touch....This prayer to Silvia heals one person for 1d4 "+ 1 per a lvl."
Lvl 8 Nature Walk ,,,This power from Silvia allows the ranger to Actually make a Direct connection with nature giving them + 5% to hit and + 5% to evade **note this cannot be used where the land is Dead**
Lvl 9 Bedlam's Feral Fury ..This power from Bedlam allows the Ranger to connect with the speed and strength of a bear, giving them + 3 to dmg for d6 rounds
Lvl 10 Silvia's Tears....This power from Silvia heals the lands 1d100 feet for every lvl past lvl 4 in a destroyed or infertile area with rain falling from the blue skies.
Lvl 11 Silvia's Sight ..This power allows the Ranger to Actually see through a given animals eyes for d10 rounds
Lvl 12 Bedlam's Natural Armor - The Ranger is able to create addition armor for himself, made from the elements provided around him, be it earth, stone, wood , or water . The element called for melds to his/her touch and forms onto his body , over his current armor (if any) granting a + 2% soak for every lvl.
Lvl 13 Silvia's healing breath... This Ability from Silvia heals all in the party d9 + 2 per a lvl heal for d3 rounds. "If successful the Ranger cannot do any action other than evade for the amount of rounds rolled + 1 round in addition. This Prayer may only be used once every two days."
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