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Josiclown

Name: josiclown Race: Forest Gossamar Age: 105 Profession: Cleric Ethic: Lawful Good
Level: Lvl 9 Hit Points: 69 (with con bonus) Magic Points:
Sex: Female Height: 4'9" Weight: 90 lbs Eye Color: Green Hair Color: Light Red

To Hit %: 50% + 12% Clerics Edge + 4 Skills bonus total 58% Evade %: 58%
STR:
15
DEX:
18+2=20
CON:
18+1=19
COM:
10
WIS:
20
INT:
20-2=18
CHARM:
10-2=8
MAGIC:
9
Experience: 3670 Gold: 16,400
Balance on Enchanted Tree Potions : Paid in Full Ench anted Tree Potions
Primary Deity: Silvia Deity: Jadean Deity: Tidolues
Prayers: +5 damage for high wisdom, +25% From Sylvia,

Basic Prayers: Antitoxin, Defend, Guard, Heal Hoy/Shadow, Illuminate, Lift.

Goddess Sylvia Prayers: Entangle, Rock N Roll, Flora & Fauna, Lightening Storm, Spring Rain, Summer Sun, Fall colors, Winter freeze, Rain, Gather Food, Shelter, Water, Hail Storm, Call Mount.

Skill 1: Ancient Languages Skill 2: Healing Skill 3:Herbalism
Skill 4: Spirituality Fighting Skill: Archery, Dual attack ( + 2 to hit), Dual weapon (+2 % to hit) Evade Skill: Quickness (+ 2 to Evade), Parry (+ 3% to evade)
Companion:N/A Allies:SilverMyst-SMA, Lorax_Gemseeker Musical Item:?
Character Magic Items: 1-Ruby, feels cold, 1 lightening mace, 1d6 +10 (d6 roll for damage, d10 roll for lightening) 1 slingshot 1d6+2,
Armor: Gossamar Chain 40% Soak Shield: Buckler 5% Soak Helm:Cap 3% Soak
Weapon 1: Clerics' Edge Mace 1d9+12 (less than d20 on 1d100 roll shatters a limb) Weapon 2: Lightening Mace 1d6+10 (roll d6, then d10 for lightening) Foot Wear: Silveral Silent boots + 5% to Evade
Character Items:Small Adventurer's Pack, Small Waterskin, Small Sack, platinum medal with emerald in the center platinum bracelet with emeralds, Amulet of Sylvia, 1-composite bow 1d9
Character Background: josiclown is a small female Forest Gossamar, adept with a bow and cat O' nine tails. Being of the gossamar race, she has as her armor, handed down from the druids who found her as an infant and raised her, a complete set of gossamar chain mail armor, that she has finally grown into. The druids turned her loose to seek her place in this world as she did not fit in with their teachings. As a gossamar forest elf, she was too mischievous for the likes of them and constantly into trouble for pranking the stoic druids. She eventually stumbled upon the Land of SilverMyst and felt at home in the forest. She brought with her a knowledge of healing, ancient languages, Herbalism and a deep spirituality for nature. The natural abilities of Archery and Quickness are common to her race. She seeks others of her kind and beliefs and vows to protect the lands and nature of SilverMyst.
Homepage: Josiclown Registry Date: Saturday, July 2, 2001 Last Update: October 23, 2001