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Midgard.Arms.Wielding.Classes


Warrior- Patron god: Tyr, the god of War. The standard Norse fighting man, the Viking can use all weapons and armor, although he receives no spells. He more than makes up for it by his extreme ferocity and tenacity in battle. All fighting classes must first start as a Viking.

Berserker- Patron god: Odin, the arch-god of the Norse pantheon, and especially of battle. Berserkers have the ability to drive themselves into a battle rage that lets them fight without thought of personal safety. At higher levels they can shapeshift into bears for additional power.

Thane- Patron god: Thor, the god of Weather and might. The Thane is a fighter who can call up on weather-related magical direct-damage spells to aid him in combat.

Skald- Patron god: Bragi, the god of poetry and song. Specializing in songs that instill courage and strength in his countrymen, the Skald is a tremendous boon to a party of adventurers. As dexterous as he is with a lute, the Skald is equally at home with a sword.

Hunter- Patron goddess: Skadi, the Norse goddess of the hunt and the bow. Hunters are efficient fighters, who additionally get the ability to charm and control wild animals, as well as track and use bows. They can also shapeshift into animal form at higher levels.