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- CPL
- HLGuard 1.50 Released
- Cheating-Death 4.1.0
- VAC Updates
- Price and Availability Update
- CD 4.0

CPL » Liz Matzelle » 07.30.2003
Well, the official start of the CPL (Cyberathelete Professional League) Summer 2003 Championship is today! This is one of the biggest events in CounterStrike, with the best clans from all over the world competing together on LAN in Dallas, TX. The first place team will take home $60,000 and the total cash prize purse for the event is $200,000. The actual competition will run through August 3rd, and we at SlackerzGaming Servers are proud that both of our sponsored teams (zEx and e7) will be attending this event. Good luck to everyone competing and don't forget to say "Hi" to Konan who is at the CPL representing SlackerzGaming.

Don't forget! We are running a great deal on our 12-man private servers! Pay for 4 months in advance and we'll cut the price down to only $200! This sale ends when the CPL is over, that gives you 4 more days!


HLGuard 1.50 Released » Liz Matzelle » 07.28.2003
After a long wait, HLGuard 1.50 is finally here. The main new feature is filecheck, which allows admins to check the consistency of certain client files. Admins can check whether clients are using certain sounds/models, and thereby prevent several cheats that modify these files. As always with a HLGuard release new cvar detections have been added.

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Cheating-Death 4.1.0 » Jonathan Waingold » 07.25.2003
In response to various problems both players and admins have been having in recent days, a new version of Cheating-Death has been released. Some multithreading issues have been fixed in in the server version, as well as segfault on malloc() and shared library problems on the linux server. Client versions hanging or even crashing under certain circumstances have been resolved, and of course there are the obligatory new detections.

Download


VAC Updates » Liz Matzelle » 07.24.2003
Some new VAC (Valve Anti-Cheat) modules were released today. They feature the usual "new cheat detections" and your servers will update themselves automatically. Just Valve working hard as usual to keep our games hacker free.


Price and Availability Update » Liz Matzelle » 07.21.2003
SlackerzGaming's prices just keep getting better! For a limited time only, you can get a 12-man private server for 4 months for only $200! This special price will last until the very last day of CPL, officially August 3, 2003, so hurry up and order yours before this deal ends!

On another note, our Texas servers are now sold out. We understand that many people still would like a Texas server, and we are working hard to balance expansion to new parts of the world against supporting those areas we already cover. Keep your eye on this news page for any more information.


CD 4.0 » Jonathan Waingold » 07.21.2003
Hullu, mstr, and Atze have been 'busting their humps' to bring you the latest version of Cheating Death over the last few weeks. This version contains a complete rewrite and redesign of the challenge code and contains an automatic challenge update.

This version also contains a new cvar, 'cdrequiredversion'. By setting this on the server side, the server operator can allow only those running the cdrequiredversion or better to play on the server. This also means that server operators will not always need to install a new version of CD each time a new client is released, they just need to change the value of that cvar to make sure everyone is running the latest.

Changelog:

  • Added automatically updating challenge system.

  • Fixed false code[47] with HLSS.

  • Improved FPS.

  • Changed the challenge.


  • Download


    New Website! » Jonathan Waingold » 07.21.2003
    Welcome to SlackerzGaming Servers! As you can see our new site is up, and we hope all of you like it. Our server control panel will be up very soon, along with some other features. Check back for updates!

    We are also proud to announce that our Chicago servers are here and available for order. This means that SlackerzGaming now provides servers in Virginia, Texas, and Illinois, and we are constantly looking for new cities to extend our reach to. We believe that low ping and high performance servers are our #1 priority, and we will continue to expand to meet your needs.