Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Candy Okutsu
Organization: Joshi
Created by Spike
| NAME ENTRY | |||||
| Nickname | Okutsu | Short Name | Okutsu | Long Name | Candy |
| Flip | on | Seperator | 1-Space | ||
| R G B |
8 5 4 |
14 8 5 |
22 13 9 |
25 16 12 |
29 20 15 |
31 24 20 |
4 2 2 |
22 18 16 |
28 26 24 |
7 5 2 |
13 8 4 |
19 13 7 |
26 22 12 |
14 0 0 |
20 0 0 |
30 2 6 |
31 12 11 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
12 10 4 |
18 16 8 |
23 21 13 |
27 26 18 |
1 2 1 |
3 4 3 |
6 7 6 |
10 11 10 |
|||
| R G B |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
12 10 4 |
18 16 8 |
23 21 13 |
27 26 18 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
| WRESTLER MAKE (Appearance) | ||
| Stance | 1-Strong | |
| Size | Joshi | |
| Face | - | 274 |
| Chest | - | 17-Joshi Turtleneck 1 |
| Waist | - | 34-Joshi Separate |
| Upper Arm | - | 15-Joshi Bare |
| Lower Arm | - | 18-Joshi Sleeves of Shirt |
| Wrist | - | 1-Bare |
| Thigh | S | 16-Karate Gi |
| Knee | - | 13-Long Pants |
| Ankle | - | 5-Panther Shoes |
| SKILL EDIT (Profile) | |
| Group Affiliation | 17 - Women |
| Weight Class | 3 - Free Class |
| Height | 155 cm |
| Weight | 58 kg |
| Year of Birth | 1975 |
| Month of Birth | 1 |
| Day of Birth | 16 |
| Birthplace | 2 - Japan |
| Fighting Style | 1 - Orthodox |
| Defensive Style | 1 - Orthodox |
| Critical Type | 4 - Technical |
| Special Skill | 1 - None |
| Recovery Power | 2 - Medium |
| Recovery Power (Bleeding) | 1 - Slow |
| Breathing | 3 - Above |
| Breathing (Bleeding) | 1 - Below |
| Awareness | 2 - Medium |
| Awareness (Bleeding) | 1 - Poor |
| Neck Endurance | 1 - Low |
| Arm Endurance | 1 - Low |
| Waist Endurance | 1 - Low |
| Foot Endurance | 1 - Low |
| Movement Speed | 3 - Medium |
| Corner Climbing/Descending Speed | 4 - Medium Fast |
| Ability to Climb Corner | 3 - Can Run & Ascend |
| Theme Music | 10 |
| Voice 1 Quality (V1 Category) | 10 - Joshi 3 |
| Voice 1 Kind (V1 Sample) | 4 |
| Voice 2 Quality (V2 Category) | 9 - Joshi 2 |
| Voice 2 Kind (V2 Sample) | 27 |
| PARAMETER EDIT | |||
| ATTACK | DEFENSE | ||
| Punch | 3 | Punch | 2 |
| Kick | 3 | Kick | 2 |
| Suplex | 4 | Suplex | 3 |
| Submission | 3 | Submission | 3 |
| Stretch | 2 | Stretch | 3 |
| Power | 2 | Flying | 3 |
| Instant-P | 4 | Crush | 4 |
| Arm Power | 4 | Versus Lariat | 3 |
| Technical | 5 | Technical | 2 |
| Rough | 3 | Rough | 2 |
| Ground | 2 | Ground | 2 |
Points Used: 104
| SKILL EQUIPMENT (Moves) | |||
| Voice | Attribute | EXECUTION | MOVE CHOSEN |
| Standing X | X-5-Slap (Face) | ||
| Standing A | X-10-Kick | ||
| Standing B+DPad | B-17-Forward Flying Dropkick | ||
| 1 | Standing B | A-15-Rolling Solebutt | |
| 1 | Special | Standing X+A | B-32-Jumping Forward Rolling Prawn Hold |
| Running X | 32-Jumping Front High Kick | ||
| Running A | 16-Jumping Neckbreaker Drop | ||
| Run Counter X | 55-Huracanrana | ||
| Run Counter A | 61-Cyclone Whip | ||
| Running Toward Corner B | 3-Elbow Pat | ||
| Running Toward Outside B | 3-Swan Dive Missile Kick | ||
| Rope Slingshot to Outside B | 4-Plancha Suicida | ||
| Apron Slingshot to Inside B | None | ||
| Post X | 40-Missile Dropkick | ||
| Post A | 19-Diving Bodysplash | ||
| Post B | 36-Moonsault Attack | ||
| Finisher | Post X+A | 23-Moonsault Press | |
| Grappling X | X-18-Elbow Stamp (Neck) | ||
| Grappling X + Up | X-40-Joshi Bodyslam | ||
| Grappling X + Left/Right | X-45-Snapmare | ||
| Grappling X + Down | X-54-Go-Behind | ||
| Grappling A | A-11-Headlock Punch | ||
| Grappling A + Up | A-38-Jumping Suplex | ||
| Grappling A + Left/Right | A-15-Short Elbow | ||
| Grappling A + Down | A-79-DDT | ||
| Grappling B | B-45-Body Scissors Sleeperhold | ||
| Special | Grappling B + Up | B-74-Vertical Brainbuster | |
| 1 | Grappling B + Left/Right | B-166-Powerbomb Whip | |
| Grappling B + Down | B-68-Small Package Hold | ||
| Grappling X+A | B-69-Backslide Pin | ||
| Back Grappling X | X-2-Neck Smash | ||
| Back Grappling A | X-1-Enzui Headbutt | ||
| Back Grappling B | B-4-Body Scissors Choke Sleeperhold | ||
| Back Grappling B + Up/Down | B-42-German Suplex | ||
| Back Grappling B + Left/Right | B-47-Triple German Suplex | ||
| Special | Back Grappling X+A | B-59-Tiger Suplex | |
| Back Counter X | 1-Back Elbowsmash | ||
| Back Counter A | 21-Go-Behind | ||
| Opponent Face Up, at Head A | 56-Double Hand Press Fall | ||
| Opponent Face Up, at Foot A | 18-Half Boston Crab | ||
| Opponent Face Down, at Head A | 39-Double Hand Press Fall | ||
| Opponent Face Down, at Foot A | 38-Back Mount | ||
| Opponent Face Up, at Head B | 23-Stomping (Face) | ||
| Opponent Face Up, at Foot B | 28-Altered Figure Four | ||
| Opponent Face Down, at Head B | 29-Goumon Camel Clutch | ||
| Opponent Face Down, at Foot B | 9-Stomping (Knee) | ||
| Opponent Down, Running B | 19-Stomp (Chest) | ||
| Corner Grappling B + Up | 13-Corner Footchoke | ||
| Corner Grappling B + Left/Right | 39-Top Rope Frankensteiner | ||
| Corner Grappling B + Down | 49-Belly-to-Belly Superplex | ||
| Front Double Team | 4-Double Vertical Suplex | ||
| Front Triple Team | 1-Triple Hammer Blow | ||
| Back Double Team | 4-Combination Nodowa Otoshi | ||
| Back Triple Team | 1-Triple Hammer Blow | ||
| Corner Double Team | 5-Backdrop + Diving Neckbreaker | ||
| Corner Triple Team | 3-Triple Powerbomb | ||
| Mount Position X | 7-Mount Elbow Strikes | ||
| Mount Position A | 9-Collar Hold | ||
| Mount Position B | 17-Heel Hold | ||
| Mount Position Counter | 1-Front Neck Lock | ||
| Front Facelock X | 3-Face Kneelift | ||
| Front Facelock A | 5-Front Neck Lock | ||
| Front Facelock B | 13-Back Switch | ||
| Front Facelock Counter | 2-Drop Toehold | ||
| Back Mount Position X | 3-Back Mount Knuckle Arrow | ||
| Back Mount Position A | 9-Jado Clutch | ||
| Back Mount Position B | 6-Choke Sleeper | ||
| Back Mount Position Counter | 3-Forward Roll Prawn Hold | ||
| Run-Up Post Rebound Attack X | None | ||
| Run-Up Post Rebound Attack A | None | ||
| Grapple Opponent on Apron | 6-Suplex to the Inside | ||
| Grapple Opponent from Apron | 11-Shoulderbutt | ||
| Special | Front Avalanche Setup Counter | 10-Top Rope Nodowa Otoshi | |
| Back Avalanche Setup Counter | 2-Body Press Counter | ||
| 2 | Performance Analog LEFT | 3-Single Hand Half Raised | |
| 2 | Performance Analog RIGHT | 43-One Finger Pointing Up | |
| Performance Analog UP | 22-Open Arm Provoke | ||
| Performance Analog DOWN | 39-Ass Slap Taunt | ||
FINISHER NAME: ?-???????
CPU Logic
While apart from opponent (Small Damage to opponent)
| Go grapple with opponent | 45% | B | 7% | ||
| Stall for time | 10% | B+D-Pad | 3% | ||
| Circle the opponent | 15% | X+A | 2% | ||
| X | 8% | ||||
| A | 10% |
While apart from opponent (Large Damage to opponent)
| Go grapple with opponent | 45% | B | 10% | ||
| Stall for time | 10% | B+D-Pad | 7% | ||
| Circle the opponent | 10% | X+A | 8% | ||
| X | 5% | ||||
| A | 5% |
While Grappling (Small Damage)
| X | 17% | A Up | 5% | B Left/Right | 0% | |||
| X Up | 15% | A Left/Right | 4% | B Down | 0% | |||
| X Left/Right | 12% | A Down | 0% | X+A | 2% | |||
| X Down | 10% | B | 2% | Y | 20% | |||
| A | 8% | B Up | 0% | R Trigger | 5% |
While Grappling (Medium Damage)
| X | 3% | A Up | 17% | B Left/Right | 0% | |||
| X Up | 2% | A Left/Right | 15% | B Down | 3% | |||
| X Left/Right | 0% | A Down | 12% | X+A | 2% | |||
| X Down | 5% | B | 5% | Y | 20% | |||
| A | 10% | B Up | 1% | R Trigger | 5% |
While Grappling (Large Damage)
| X | 0% | A Up | 0% | B Left/Right | 10% | |||
| X Up | 4% | A Left/Right | 0% | B Down | 10% | |||
| X Left/Right | 0% | A Down | 10% | X+A | 18% | |||
| X Down | 0% | B | 0% | Y | 18% | |||
| A | 0% | B Up | 15% | R Trigger | 15% |
Grapple with opponent from behind (Small Damage)
| Back X | 30% | Back X+A | 0% | ||
| Back A | 20% | Back Y | 15% | ||
| Back B | 10% | ||||
| Back B Up/Down | 10% | ||||
| Back B Left/Right | 15% |
Grapple with opponent from behind (Large Damage)
| Back X | 0% | Back X+A | 25% | ||
| Back A | 5% | Back Y | 15% | ||
| Back B | 15% | ||||
| Back B Up/Down | 10% | ||||
| Back B Left/Right | 30% |
Opponent thrown to ropes (Small Damage)
| Running X | 30% | |
| Running A | 15% | |
| Counter X | 15% | |
| Counter A | 28% | |
| Counter L Trigger | 12% |
Opponent thrown to ropes (Large Damage)
| Running X | 35% | |
| Running A | 35% | |
| Counter X | 10% | |
| Counter A | 20% | |
| Counter L Trigger | 0% |
Opponent is dazed in corner (Small Damage)
| Running B | 50% | |
| Grapple B Up | 10% | |
| Grapple B Left/Right | 40% | |
| Grapple B Down | 0% |
Opponent is dazed in corner (Large Damage)
| Running B | 25% | |
| Grapple B Up | 50% | |
| Grapple B Left/Right | 20% | |
| Grapple B Down | 5% |
Opponent is downed around a corner (Large Damage)
| Don't Ascend | 80% | |
| Ascend X | 20% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is downed around a corner (Damage being on the brink of death)
| Don't Ascend | 85% | |
| Ascend X | 15% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is down in center of ring (Large Damage)
| Attack Normally | 80% | |
| Running B Downed Move | 20% |
Opponent is down in center of ring (Damage being on the brink of death)
| Attack Normally | 99% | |
| Running B Downed Move | 1% |
Opponent Face Up While Downed (Small Damage)
| Pick opponent up | 15% | |
| Roll opponent over | 0% | |
| Head A | 10% | |
| Leg A | 20% | |
| Head B | 40% | |
| Leg B | 15% |
Opponent Face Up While Downed (Large Damage)
| Pick opponent up | 45% | |
| Roll opponent over | 0% | |
| Head A | 15% | |
| Leg A | 30% | |
| Head B | 5% | |
| Leg B | 5% |
Opponent Face Up While Downed (Damage being on the brink of death)
| Pick opponent up | 60% | |
| Roll opponent over | 0% | |
| Head A | 25% | |
| Leg A | 10% | |
| Head B | 5% | |
| Leg B | 0% |
Opponent Face Down While Downed (Small Damage)
| Pick opponent up | 20% | |
| Roll opponent over | 0% | |
| Head A | 10% | |
| Leg A | 15% | |
| Head B | 20% | |
| Leg B | 35% |
Opponent Face Down While Downed (Large Damage)
| Pick opponent up | 40% | |
| Roll opponent over | 0% | |
| Head A | 15% | |
| Leg A | 25% | |
| Head B | 15% | |
| Leg B | 5% |
Opponent Face Down While Downed (Damage being on the brink of death)
| Pick opponent up | 65% | |
| Roll opponent over | 0% | |
| Head A | 25% | |
| Leg A | 5% | |
| Head B | 0% | |
| Leg B | 5% |
Opponent is standing dazed near corner (Large Damage)
| Attack Normally | 0% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 100% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent is standing dazed near corner (Damage being on the brink of death)
| Attack Normally | 0% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 100% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
| Attack Normally | 80% | |
| Running X | 15% | |
| Running A | 5% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
| Attack Normally | 80% | |
| Running X | 20% | |
| Running A | 0% |
Opponent Standing Dazed (Small Damage)
| Go behind | 80% | |
| Attack B | 20% | |
| Attack B+D-Pad | 0% | |
| Attack X+A | 0% |
Opponent Standing Dazed (Large Damage)
| Go behind | 60% | |
| Attack B | 5% | |
| Attack B+D-Pad | 15% | |
| Attack X+A | 20% |
Opponent Standing Dazed (Damage being on the brink of death)
| Go behind | 60% | |
| Attack B | 0% | |
| Attack B+D-Pad | 10% | |
| Attack X+A | 30% |
Defense against opponent grappling from behind
| X Back Counter | 75% | |
| A Back Counter | 25% |
Opponent is outside of ring
| Follow Outside | 65% | |
| Apron Slingshot Attack to Outside | 15% | |
| Running to Outside Diving Attack | 10% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 0% | |
| Stay Inside of Ring and wait | 10% |
Mount Position (Small Damage)
| Mount X | 60% | |
| Mount A | 20% | |
| Mount B | 20% |
Mount Position (Large Damage)
| Mount X | 40% | |
| Mount A | 30% | |
| Mount B | 30% |
Front Facelock Position (Small Damage)
| Front Facelock X | 40% | |
| Front Facelock A | 30% | |
| Front Facelock B | 30% |
Front Facelock Position (Large Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 40% | |
| Front Facelock B | 30% |
Back Mount Position (Small Damage)
| Back Mount X | 30% | |
| Back Mount A | 40% | |
| Back Mount B | 30% |
Back Mount Position (Large Damage)
| Back Mount X | 30% | |
| Back Mount A | 30% | |
| Back Mount B | 40% |
Performance (Opponent standing dazed)
| Analog LEFT | 0% | |
| Analog RIGHT | 10% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 90% |
Performance (Opponent downed)
| Analog LEFT | 15% | |
| Analog RIGHT | 10% | |
| Analog UP | 0% | |
| Analog DOWN | 10% | |
| Do Not Perform | 65% |
Performance (Opponent outside of ring)
| Analog LEFT | 10% | |
| Analog RIGHT | 10% | |
| Analog UP | 10% | |
| Analog DOWN | 15% | |
| Do Not Perform | 55% |
Performance (Your wrestler is standing on cornerpost)
| Analog LEFT | 0% | |
| Analog RIGHT | 10% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 90% |
Everytime I am particular (Entertainment)
| High | 65% | |
| Low | 35% |
Serious Time (Discretion)
| High | 50% | |
| Low | 50% |
Flexibility (Adaptability against opponent's style)
| High | 90% | |
| Low | 10% |
Cooperation (Used for Tag matches)
| High | 65% | |
| Low | 35% |
Outside Return Count
| Fast | 40% | |
| Slow | 60% |
Touchwork
| Fast | 50% | |
| Slow | 50% |
Weapons Usage
| Use Weapon | 5% | |
| Don't Use Weapon | 95% |