Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Rey Misterio
Organization: AAA
Created by Spike
| NAME ENTRY | |||||
| Nickname | Misterio Jr | Short Name | Rey | Long Name | Misterio |
| Flip | off | Seperator | 1-Space | ||
| R G B |
8 4 1 |
13 7 3 |
20 11 6 |
23 14 9 |
27 18 12 |
29 22 15 |
4 2 2 |
22 18 16 |
28 26 24 |
8 7 6 |
12 11 10 |
16 15 14 |
21 20 19 |
4 4 4 |
6 6 6 |
8 8 8 |
12 12 12 |
22 2 2 |
28 4 4 |
18 18 18 |
24 24 24 |
1 2 1 |
3 4 3 |
6 7 6 |
10 11 10 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
|||
| R G B |
8 8 8 |
12 12 12 |
16 16 16 |
20 20 20 |
16 16 16 |
20 20 20 |
24 24 24 |
28 28 28 |
1 2 1 |
3 4 3 |
6 6 6 |
10 11 10 |
2 2 2 |
4 4 4 |
7 7 7 |
12 12 12 |
1 2 1 |
3 4 3 |
6 7 6 |
10 11 10 |
2 2 2 |
4 4 4 |
7 7 7 |
11 11 11 |
6 6 6 |
10 10 12 |
6 7 6 |
10 11 10 |
3 4 3 |
6 7 6 |
10 11 10 |
12 12 14 |
| WRESTLER MAKE (Appearance) | ||
| Stance | 5-Lucha | |
| Size | Joshi | |
| Face | - | 78 |
| Chest | S | 1-Bare |
| Waist | S | 6-Shima Stripes |
| Upper Arm | S | 11-Tattoo |
| Lower Arm | - | 14-Joshi Small Wristband |
| Wrist | - | 1-Bare |
| Thigh | S | 9-Shima Stripes Tights |
| Knee | - | 19-Shima Stripes |
| Ankle | - | 6-Kung Fu Shoes |
| SKILL EDIT (Profile) | |
| Group Affiliation | 12 - AAA |
| Weight Class | 2 - Junior Heavy Class |
| Height | 162 cm |
| Weight | 74 kg |
| Year of Birth | 1974 |
| Month of Birth | 12 |
| Day of Birth | 11 |
| Birthplace | 3 - United States |
| Fighting Style | 8 - Luchadore |
| Defensive Style | 6 - Lucha |
| Critical Type | 4 - Technical |
| Special Skill | 4 - One Hit Reversal |
| Recovery Power | 2 - Medium |
| Recovery Power (Bleeding) | 1 - Slow |
| Breathing | 3 - Above |
| Breathing (Bleeding) | 2 - Medium |
| Awareness | 2 - Medium |
| Awareness (Bleeding) | 1 - Poor |
| Neck Endurance | 1 - Low |
| Arm Endurance | 1 - Low |
| Waist Endurance | 1 - Low |
| Foot Endurance | 1 - Low |
| Movement Speed | 5 - Fast |
| Corner Climbing/Descending Speed | 5 - Fast |
| Ability to Climb Corner | 3 - Can Run & Ascend |
| Theme Music | 27 |
| Voice 1 Quality (V1 Category) | 7 - Gaijin 3 |
| Voice 1 Kind (V1 Sample) | 1 |
| Voice 2 Quality (V2 Category) | 7 - Gaijin 3 |
| Voice 2 Kind (V2 Sample) | 61 |
| PARAMETER EDIT | |||
| ATTACK | DEFENSE | ||
| Punch | 2 | Punch | 3 |
| Kick | 2 | Kick | 2 |
| Suplex | 4 | Suplex | 6 |
| Submission | 1 | Submission | 4 |
| Stretch | 1 | Stretch | 2 |
| Power | 5 | Flying | 9 |
| Instant-P | 10 | Crush | 5 |
| Arm Power | 2 | Versus Lariat | 4 |
| Technical | 9 | Technical | 8 |
| Rough | 2 | Rough | 2 |
| Ground | 1 | Ground | 1 |
Points Used: 158
| SKILL EQUIPMENT (Moves) | |||
| Voice | Attribute | EXECUTION | MOVE CHOSEN |
| Standing X | X-1-Punch | ||
| Standing A | X-10-Kick | ||
| Standing B+DPad | B-18-Spinning Once Dropkick | ||
| Standing B | A-2-American Hook | ||
| 2 | Standing X+A | B-32-Jumping Forward Rolling Prawn Hold | |
| 1 | Running X | 42-Flying Kneel Kick | |
| 2 | Running A | 44-Flying Headscissors Whip | |
| Run Counter X | 61-Cyclone Whip | ||
| Run Counter A | 68-Tilt Backbreaker | ||
| 2 | Running Toward Corner B | 16-Somersault Kick | |
| Running Toward Outside B | 5-Tope Con Hilo | ||
| Rope Slingshot to Outside B | 6-La Quebrada | ||
| 2 | Special | Apron Slingshot to Inside B | 7-Swan Dive High Speed Huracanrana |
| Special | Post X | 8-Diving Guillotine Drop | |
| Post A | 40-Missile Dropkick | ||
| Post B | 48-Swinging Frankensteiner | ||
| Finisher | Post X+A | 33-Diving Neckbreaker Drop | |
| Grappling X | X-4-Upper Blow | ||
| Grappling X + Up | X-39-Bodyslam | ||
| Grappling X + Left/Right | X-46-Fireman's Carry | ||
| Grappling X + Down | X-44-Cyclone Whip | ||
| Grappling A | A-32-Headlock | ||
| Grappling A + Up | A-64-Chin Crusher | ||
| 1 | Grappling A + Left/Right | A-23-Leg Feed Enzuigiri | |
| Grappling A + Down | A-30-Low Dropkick | ||
| Grappling B | B-67-High Angle Forward Rolling Prawn Hold | ||
| Grappling B + Up | B-66-Frankensteiner | ||
| Grappling B + Left/Right | B-102-Guillotine Ace Crusher | ||
| 1 | Grappling B + Down | B-114-Jumping DDT | |
| 2 | Grappling X+A | B-81-High Jump Facebuster | |
| Back Grappling X | X-11-Leg Trip | ||
| Back Grappling A | A-7-Facecrusher | ||
| Back Grappling B | B-2-Sleeperhold | ||
| Back Grappling B + Up/Down | B-21-High Angle Forward Rolling Prawn Hold | ||
| Back Grappling B + Left/Right | B-22-Japanese Leg Roll Clutch | ||
| Special | Back Grappling X+A | B-23-Misterio Rana | |
| 1 | Back Counter X | 15-Arm Whip | |
| Back Counter A | 21-Go-Behind | ||
| Opponent Face Up, at Head A | 38-Sleeperhold | ||
| 1 | Opponent Face Up, at Foot A | 38-Standing Moonsault Press | |
| Opponent Face Down, at Head A | 41-La Majistral | ||
| Opponent Face Down, at Foot A | 11-Romero Special | ||
| Opponent Face Up, at Head B | 12-Senton | ||
| Opponent Face Up, at Foot B | 4-Stomping (Stomach) | ||
| Opponent Face Down, at Head B | 18-Guillotine Drop | ||
| Opponent Face Down, at Foot B | 5-Kneedrop (Back) | ||
| Opponent Down, Running B | 7-Somersault Senton | ||
| 1 | Corner Grappling B + Up | 39-Top Rope Frankensteiner | |
| 1 | Corner Grappling B + Left/Right | 28-Split Legged Moonsault | |
| Special | Corner Grappling B + Down | 33-Bronco Buster | |
| 1 | Front Double Team | 2-Double Dropkick | |
| Front Triple Team | 1-Triple Hammer Blow | ||
| Back Double Team | 3-Double Backdrop | ||
| Back Triple Team | 1-Triple Hammer Blow | ||
| Corner Double Team | 5-Backdrop + Diving Neckbreaker | ||
| 1 | Corner Triple Team | 2-Triple Impact | |
| Mount Position X | 3-Mount Knuckle Arrow | ||
| Mount Position A | 7-Mount Elbow Strikes | ||
| Mount Position B | 18-Jackknife Hold | ||
| Mount Position Counter | 6-Grounded Rana | ||
| Front Facelock X | 4-Side Body Kneelift | ||
| Front Facelock A | 5-Front Neck Lock | ||
| Front Facelock B | 8-Jumping DDT | ||
| Front Facelock Counter | 2-Drop Toehold | ||
| Back Mount Position X | 3-Back Mount Knuckle Arrow | ||
| Back Mount Position A | 5-Back Mount Elbow | ||
| Back Mount Position B | 9-Jado Clutch | ||
| Back Mount Position Counter | 3-Forward Roll Prawn Hold | ||
| Run-Up Post Rebound Attack X | 5-Moonsault Attack | ||
| 1 | Run-Up Post Rebound Attack A | 5-Moonsault Press | |
| Grapple Opponent on Apron | 5-Elbow Butt | ||
| Grapple Opponent from Apron | 10-Suplex Reversal to Inside | ||
| 2 | Front Avalanche Setup Counter | 6-Top Rope Sunset Flip | |
| 2 | Back Avalanche Setup Counter | 4-Super Frankensteiner | |
| Performance Analog LEFT | 17-Double Sky Stabbing Fist Raise | ||
| Performance Analog RIGHT | 46-Twirling Fingers Appeal | ||
| Performance Analog UP | 68-Two Hand Cross Cut | ||
| Performance Analog DOWN | 107-Cool Dance | ||
FINISHER NAME: ??????????-?-????
CPU Logic
While apart from opponent (Small Damage to opponent)
| Go grapple with opponent | 55% | B | 8% | ||
| Stall for time | 10% | B+D-Pad | 2% | ||
| Circle the opponent | 10% | X+A | 1% | ||
| X | 8% | ||||
| A | 6% |
While apart from opponent (Large Damage to opponent)
| Go grapple with opponent | 55% | B | 6% | ||
| Stall for time | 8% | B+D-Pad | 4% | ||
| Circle the opponent | 14% | X+A | 2% | ||
| X | 6% | ||||
| A | 5% |
While Grappling (Small Damage)
| X | 10% | A Up | 4% | B Left/Right | 0% | |||
| X Up | 15% | A Left/Right | 3% | B Down | 0% | |||
| X Left/Right | 16% | A Down | 2% | X+A | 0% | |||
| X Down | 16% | B | 1% | Y | 20% | |||
| A | 5% | B Up | 2% | R Trigger | 6% |
While Grappling (Medium Damage)
| X | 0% | A Up | 10% | B Left/Right | 2% | |||
| X Up | 5% | A Left/Right | 12% | B Down | 5% | |||
| X Left/Right | 2% | A Down | 10% | X+A | 4% | |||
| X Down | 4% | B | 2% | Y | 20% | |||
| A | 8% | B Up | 6% | R Trigger | 10% |
While Grappling (Large Damage)
| X | 0% | A Up | 2% | B Left/Right | 10% | |||
| X Up | 4% | A Left/Right | 5% | B Down | 12% | |||
| X Left/Right | 0% | A Down | 2% | X+A | 13% | |||
| X Down | 0% | B | 8% | Y | 15% | |||
| A | 0% | B Up | 14% | R Trigger | 15% |
Grapple with opponent from behind (Small Damage)
| Back X | 12% | Back X+A | 5% | ||
| Back A | 30% | Back Y | 20% | ||
| Back B | 20% | ||||
| Back B Up/Down | 8% | ||||
| Back B Left/Right | 5% |
Grapple with opponent from behind (Large Damage)
| Back X | 5% | Back X+A | 35% | ||
| Back A | 25% | Back Y | 0% | ||
| Back B | 0% | ||||
| Back B Up/Down | 15% | ||||
| Back B Left/Right | 20% |
Opponent thrown to ropes (Small Damage)
| Running X | 17% | |
| Running A | 20% | |
| Counter X | 25% | |
| Counter A | 18% | |
| Counter L Trigger | 20% |
Opponent thrown to ropes (Large Damage)
| Running X | 20% | |
| Running A | 30% | |
| Counter X | 15% | |
| Counter A | 30% | |
| Counter L Trigger | 5% |
Opponent is dazed in corner (Small Damage)
| Running B | 55% | |
| Grapple B Up | 15% | |
| Grapple B Left/Right | 10% | |
| Grapple B Down | 20% |
Opponent is dazed in corner (Large Damage)
| Running B | 25% | |
| Grapple B Up | 30% | |
| Grapple B Left/Right | 30% | |
| Grapple B Down | 15% |
Opponent is downed around a corner (Large Damage)
| Don't Ascend | 20% | |
| Ascend X | 30% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 50% |
Opponent is downed around a corner (Damage being on the brink of death)
| Don't Ascend | 16% | |
| Ascend X | 50% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 34% |
Opponent is down in center of ring (Large Damage)
| Attack Normally | 94% | |
| Running B Downed Move | 6% |
Opponent is down in center of ring (Damage being on the brink of death)
| Attack Normally | 98% | |
| Running B Downed Move | 2% |
Opponent Face Up While Downed (Small Damage)
| Pick opponent up | 5% | |
| Roll opponent over | 0% | |
| Head A | 20% | |
| Leg A | 5% | |
| Head B | 45% | |
| Leg B | 25% |
Opponent Face Up While Downed (Large Damage)
| Pick opponent up | 50% | |
| Roll opponent over | 5% | |
| Head A | 10% | |
| Leg A | 15% | |
| Head B | 15% | |
| Leg B | 5% |
Opponent Face Up While Downed (Damage being on the brink of death)
| Pick opponent up | 65% | |
| Roll opponent over | 2% | |
| Head A | 0% | |
| Leg A | 28% | |
| Head B | 5% | |
| Leg B | 0% |
Opponent Face Down While Downed (Small Damage)
| Pick opponent up | 10% | |
| Roll opponent over | 0% | |
| Head A | 10% | |
| Leg A | 10% | |
| Head B | 50% | |
| Leg B | 20% |
Opponent Face Down While Downed (Large Damage)
| Pick opponent up | 50% | |
| Roll opponent over | 5% | |
| Head A | 15% | |
| Leg A | 10% | |
| Head B | 15% | |
| Leg B | 5% |
Opponent Face Down While Downed (Damage being on the brink of death)
| Pick opponent up | 60% | |
| Roll opponent over | 0% | |
| Head A | 30% | |
| Leg A | 3% | |
| Head B | 5% | |
| Leg B | 2% |
Opponent is standing dazed near corner (Large Damage)
| Attack Normally | 0% | |
| Post X | 0% | |
| Post A | 20% | |
| Post B | 25% | |
| Post X+A | 35% | |
| Run-Up Rebound Dive X | 10% | |
| Apron-to-Inside B | 10% |
Opponent is standing dazed near corner (Damage being on the brink of death)
| Attack Normally | 0% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 30% | |
| Post X+A | 65% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 5% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
| Attack Normally | 92% | |
| Running X | 3% | |
| Running A | 5% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
| Attack Normally | 97% | |
| Running X | 2% | |
| Running A | 1% |
Opponent Standing Dazed (Small Damage)
| Go behind | 65% | |
| Attack B | 20% | |
| Attack B+D-Pad | 10% | |
| Attack X+A | 5% |
Opponent Standing Dazed (Large Damage)
| Go behind | 55% | |
| Attack B | 10% | |
| Attack B+D-Pad | 30% | |
| Attack X+A | 5% |
Opponent Standing Dazed (Damage being on the brink of death)
| Go behind | 69% | |
| Attack B | 6% | |
| Attack B+D-Pad | 20% | |
| Attack X+A | 5% |
Defense against opponent grappling from behind
| X Back Counter | 35% | |
| A Back Counter | 65% |
Opponent is outside of ring
| Follow Outside | 5% | |
| Apron Slingshot Attack to Outside | 45% | |
| Running to Outside Diving Attack | 35% | |
| Post X | 0% | |
| Post A | 15% | |
| Post B | 0% | |
| Post X+A | 0% | |
| Stay Inside of Ring and wait | 0% |
Mount Position (Small Damage)
| Mount X | 30% | |
| Mount A | 50% | |
| Mount B | 20% |
Mount Position (Large Damage)
| Mount X | 30% | |
| Mount A | 40% | |
| Mount B | 30% |
Front Facelock Position (Small Damage)
| Front Facelock X | 40% | |
| Front Facelock A | 40% | |
| Front Facelock B | 20% |
Front Facelock Position (Large Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 40% | |
| Front Facelock B | 30% |
Back Mount Position (Small Damage)
| Back Mount X | 30% | |
| Back Mount A | 30% | |
| Back Mount B | 40% |
Back Mount Position (Large Damage)
| Back Mount X | 20% | |
| Back Mount A | 20% | |
| Back Mount B | 60% |
Performance (Opponent standing dazed)
| Analog LEFT | 0% | |
| Analog RIGHT | 15% | |
| Analog UP | 5% | |
| Analog DOWN | 0% | |
| Do Not Perform | 80% |
Performance (Opponent downed)
| Analog LEFT | 5% | |
| Analog RIGHT | 0% | |
| Analog UP | 15% | |
| Analog DOWN | 5% | |
| Do Not Perform | 75% |
Performance (Opponent outside of ring)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 0% | |
| Analog DOWN | 25% | |
| Do Not Perform | 75% |
Performance (Your wrestler is standing on cornerpost)
| Analog LEFT | 0% | |
| Analog RIGHT | 5% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 95% |
Everytime I am particular (Entertainment)
| High | 100% | |
| Low | 0% |
Serious Time (Discretion)
| High | 40% | |
| Low | 60% |
Flexibility (Adaptability against opponent's style)
| High | 80% | |
| Low | 20% |
Cooperation (Used for Tag matches)
| High | 96% | |
| Low | 4% |
Outside Return Count
| Fast | 70% | |
| Slow | 30% |
Touchwork
| Fast | 70% | |
| Slow | 30% |
Weapons Usage
| Use Weapon | 0% | |
| Don't Use Weapon | 100% |