Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Naomichi Marufuji
Organization: NOAH
Created by Spike
| NAME ENTRY | |||||
| Nickname | Marufuji | Short Name | Marufu | Long Name | ji |
| Flip | off | Seperator | 4-None | ||
| R G B |
8 5 4 |
14 8 5 |
22 13 9 |
25 16 12 |
29 20 15 |
31 24 20 |
4 2 2 |
22 18 16 |
28 26 24 |
7 5 1 |
12 7 2 |
16 10 6 |
20 14 10 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
9 8 8 |
2 3 2 |
19 19 21 |
29 28 28 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
|||
| R G B |
11 3 3 |
16 3 3 |
23 6 6 |
28 12 10 |
11 3 3 |
16 3 3 |
23 6 6 |
28 12 10 |
11 10 11 |
16 15 19 |
20 22 22 |
28 28 28 |
11 3 3 |
16 3 3 |
23 6 6 |
28 12 10 |
11 3 3 |
16 3 3 |
23 6 6 |
28 12 10 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
11 10 11 |
16 15 19 |
20 22 22 |
28 28 28 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
| WRESTLER MAKE (Appearance) | ||
| Stance | 5-Lucha | |
| Size | Small | |
| Face | - | 256 |
| Chest | S | 1-Bare |
| Waist | S | 7-Side Line |
| Upper Arm | S | 1-Bare |
| Lower Arm | S | 2-Small Wristband |
| Wrist | - | 1-Bare |
| Thigh | S | 6-Fire Tights |
| Knee | - | 13-Long Pants |
| Ankle | - | 3-Shoes 1 |
| SKILL EDIT (Profile) | |
| Group Affiliation | 3 - NOAH |
| Weight Class | 2 - Junior Heavy Class |
| Height | 176 cm |
| Weight | 80 kg |
| Year of Birth | 1979 |
| Month of Birth | 9 |
| Day of Birth | 26 |
| Birthplace | 2 - Japan |
| Fighting Style | 8 - Luchadore |
| Defensive Style | 5 - Junior |
| Critical Type | 1 - Finisher |
| Special Skill | 1 - None |
| Recovery Power | 2 - Medium |
| Recovery Power (Bleeding) | 1 - Slow |
| Breathing | 2 - Medium |
| Breathing (Bleeding) | 2 - Medium |
| Awareness | 2 - Medium |
| Awareness (Bleeding) | 1 - Poor |
| Neck Endurance | 2 - Medium |
| Arm Endurance | 2 - Medium |
| Waist Endurance | 2 - Medium |
| Foot Endurance | 2 - Medium |
| Movement Speed | 5 - Fast |
| Corner Climbing/Descending Speed | 5 - Fast |
| Ability to Climb Corner | 3 - Can Run & Ascend |
| Theme Music | 15 |
| Voice 1 Quality (V1 Category) | 2 - Nihon-jin 2 |
| Voice 1 Kind (V1 Sample) | 3 |
| Voice 2 Quality (V2 Category) | 2 - Nihon-jin 2 |
| Voice 2 Kind (V2 Sample) | 4 |
| PARAMETER EDIT | |||
| ATTACK | DEFENSE | ||
| Punch | 3 | Punch | 3 |
| Kick | 3 | Kick | 2 |
| Suplex | 5 | Suplex | 6 |
| Submission | 3 | Submission | 4 |
| Stretch | 2 | Stretch | 3 |
| Power | 2 | Flying | 7 |
| Instant-P | 8 | Crush | 4 |
| Arm Power | 2 | Versus Lariat | 3 |
| Technical | 6 | Technical | 5 |
| Rough | 1 | Rough | 3 |
| Ground | 2 | Ground | 3 |
Points Used: 115
| SKILL EQUIPMENT (Moves) | |||
| Voice | Attribute | EXECUTION | MOVE CHOSEN |
| Standing X | X-6-Slap (Chest) | ||
| Standing A | A-7-Front High Kick | ||
| 1 | Standing B+DPad | A-15-Rolling Solebutt | |
| Standing B | A-13-Thrust Kick | ||
| Standing X+A | B-18-Spinning Once Dropkick | ||
| Running X | 6-Jumping Elbow Pat | ||
| 1 | Running A | 45-Face Crusher | |
| Run Counter X | 61-Cyclone Whip | ||
| 1 | Run Counter A | 56-Frankensteiner | |
| Running Toward Corner B | 5-Back Elbow | ||
| Special | Running Toward Outside B | 10-Springboard Vertical Quebrada | |
| Rope Slingshot to Outside B | 4-Plancha Suicida | ||
| 1 | Apron Slingshot to Inside B | 6-Ultra Huracanrana | |
| 1 | Special | Post X | 21-Frog Splash |
| 1 | Post A | 26-Firebird Splash | |
| 2 | Special | Post B | 40-Missile Dropkick |
| 1 | Post X+A | 41-Front Flip Missile Dropkick | |
| Grappling X | X-21-Elbow Pat | ||
| Grappling X + Up | X-39-Bodyslam | ||
| Grappling X + Left/Right | X-45-Snapmare | ||
| Grappling X + Down | X-54-Go-Behind | ||
| Grappling A | A-15-Short Elbow | ||
| 1 | Grappling A + Up | A-42-Snap Suplex | |
| Grappling A + Left/Right | A-62-Swinging Neckbreaker | ||
| Grappling A + Down | X-50-Single Leg Tackle into mount | ||
| 1 | Grappling B | B-69-Backslide Pin | |
| Grappling B + Up | B-47-Back Roll Neck Lock | ||
| 2 | Grappling B + Left/Right | A-23-Leg Feed Enzuigiri | |
| Grappling B + Down | B-102-Guillotine Ace Crusher | ||
| Special | Grappling X+A | B-178-Big Body Bomb | |
| Back Grappling X | X-2-Neck Smash | ||
| Back Grappling A | A-7-Facecrusher | ||
| Back Grappling B | B-20-Rollup | ||
| Back Grappling B + Up/Down | B-21-High Angle Forward Rolling Prawn Hold | ||
| Back Grappling B + Left/Right | A-11-Carry Style Backdrop | ||
| 1 | Back Grappling X+A | B-42-German Suplex | |
| Back Counter X | 1-Back Elbowsmash | ||
| Back Counter A | 21-Go-Behind | ||
| Opponent Face Up, at Head A | 45-Triangle Scissors | ||
| Opponent Face Up, at Foot A | 37-Jackknife Hold | ||
| Opponent Face Down, at Head A | 39-Double Hand Press Fall | ||
| Opponent Face Down, at Foot A | 11-Romero Special | ||
| Opponent Face Up, at Head B | 10-Flashing Elbow | ||
| Opponent Face Up, at Foot B | 7-Thigh Kick | ||
| Opponent Face Down, at Head B | 18-Guillotine Drop | ||
| Opponent Face Down, at Foot B | 9-Stomping (Knee) | ||
| Opponent Down, Running B | 10-Jumping Elbowdrop | ||
| 1 | Corner Grappling B + Up | 39-Top Rope Frankensteiner | |
| 2 | Finisher | Corner Grappling B + Left/Right | 32-Swing Reverse DDT |
| Corner Grappling B + Down | 6-Corner Mount Knuckle Arrow | ||
| Front Double Team | 2-Double Dropkick | ||
| Front Triple Team | 1-Triple Hammer Blow | ||
| Back Double Team | 3-Double Backdrop | ||
| Back Triple Team | 1-Triple Hammer Blow | ||
| Corner Double Team | 5-Backdrop + Diving Neckbreaker | ||
| Corner Triple Team | 2-Triple Impact | ||
| Mount Position X | 3-Mount Knuckle Arrow | ||
| Mount Position A | 11-Crucifix Arm Hold | ||
| Mount Position B | 18-Jackknife Hold | ||
| Mount Position Counter | 6-Grounded Rana | ||
| Front Facelock X | 3-Face Kneelift | ||
| Front Facelock A | 5-Front Neck Lock | ||
| Front Facelock B | 13-Back Switch | ||
| Front Facelock Counter | 2-Drop Toehold | ||
| Back Mount Position X | 3-Back Mount Knuckle Arrow | ||
| Back Mount Position A | 5-Back Mount Elbow | ||
| Back Mount Position B | 8-Crucifix Arm Hold | ||
| Back Mount Position Counter | 3-Forward Roll Prawn Hold | ||
| Run-Up Post Rebound Attack X | 5-Moonsault Attack | ||
| Run-Up Post Rebound Attack A | 5-Moonsault Press | ||
| Grapple Opponent on Apron | 6-Suplex to the Inside | ||
| Grapple Opponent from Apron | 10-Suplex Reversal to Inside | ||
| Front Avalanche Setup Counter | 6-Top Rope Sunset Flip | ||
| Back Avalanche Setup Counter | 4-Super Frankensteiner | ||
| Performance Analog LEFT | 15-Two Hand Raising | ||
| Performance Analog RIGHT | 1-Single Hand Raised 1 | ||
| Performance Analog UP | 18-Two Hand Invitation | ||
| Performance Analog DOWN | 24-Throat Cut Pose | ||
FINISHER NAME: ???
CPU Logic
While apart from opponent (Small Damage to opponent)
| Go grapple with opponent | 41% | B | 3% | ||
| Stall for time | 10% | B+D-Pad | 5% | ||
| Circle the opponent | 20% | X+A | 0% | ||
| X | 12% | ||||
| A | 9% |
While apart from opponent (Large Damage to opponent)
| Go grapple with opponent | 48% | B | 8% | ||
| Stall for time | 8% | B+D-Pad | 5% | ||
| Circle the opponent | 15% | X+A | 3% | ||
| X | 5% | ||||
| A | 8% |
While Grappling (Small Damage)
| X | 10% | A Up | 6% | B Left/Right | 2% | |||
| X Up | 9% | A Left/Right | 1% | B Down | 0% | |||
| X Left/Right | 18% | A Down | 1% | X+A | 0% | |||
| X Down | 4% | B | 0% | Y | 28% | |||
| A | 6% | B Up | 1% | R Trigger | 14% |
While Grappling (Medium Damage)
| X | 2% | A Up | 10% | B Left/Right | 8% | |||
| X Up | 2% | A Left/Right | 9% | B Down | 2% | |||
| X Left/Right | 4% | A Down | 2% | X+A | 2% | |||
| X Down | 5% | B | 4% | Y | 25% | |||
| A | 9% | B Up | 1% | R Trigger | 15% |
While Grappling (Large Damage)
| X | 0% | A Up | 4% | B Left/Right | 10% | |||
| X Up | 0% | A Left/Right | 8% | B Down | 8% | |||
| X Left/Right | 2% | A Down | 1% | X+A | 9% | |||
| X Down | 4% | B | 6% | Y | 28% | |||
| A | 4% | B Up | 1% | R Trigger | 15% |
Grapple with opponent from behind (Small Damage)
| Back X | 14% | Back X+A | 0% | ||
| Back A | 24% | Back Y | 38% | ||
| Back B | 12% | ||||
| Back B Up/Down | 4% | ||||
| Back B Left/Right | 8% |
Grapple with opponent from behind (Large Damage)
| Back X | 8% | Back X+A | 5% | ||
| Back A | 18% | Back Y | 22% | ||
| Back B | 12% | ||||
| Back B Up/Down | 14% | ||||
| Back B Left/Right | 21% |
Opponent thrown to ropes (Small Damage)
| Running X | 20% | |
| Running A | 14% | |
| Counter X | 34% | |
| Counter A | 2% | |
| Counter L Trigger | 30% |
Opponent thrown to ropes (Large Damage)
| Running X | 20% | |
| Running A | 26% | |
| Counter X | 18% | |
| Counter A | 24% | |
| Counter L Trigger | 12% |
Opponent is dazed in corner (Small Damage)
| Running B | 46% | |
| Grapple B Up | 10% | |
| Grapple B Left/Right | 2% | |
| Grapple B Down | 42% |
Opponent is dazed in corner (Large Damage)
| Running B | 10% | |
| Grapple B Up | 12% | |
| Grapple B Left/Right | 74% | |
| Grapple B Down | 4% |
Opponent is downed around a corner (Large Damage)
| Don't Ascend | 32% | |
| Ascend X | 48% | |
| Ascend A | 18% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 2% |
Opponent is downed around a corner (Damage being on the brink of death)
| Don't Ascend | 20% | |
| Ascend X | 58% | |
| Ascend A | 22% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is down in center of ring (Large Damage)
| Attack Normally | 86% | |
| Running B Downed Move | 14% |
Opponent is down in center of ring (Damage being on the brink of death)
| Attack Normally | 96% | |
| Running B Downed Move | 4% |
Opponent Face Up While Downed (Small Damage)
| Pick opponent up | 30% | |
| Roll opponent over | 0% | |
| Head A | 12% | |
| Leg A | 5% | |
| Head B | 33% | |
| Leg B | 20% |
Opponent Face Up While Downed (Large Damage)
| Pick opponent up | 56% | |
| Roll opponent over | 0% | |
| Head A | 12% | |
| Leg A | 10% | |
| Head B | 12% | |
| Leg B | 10% |
Opponent Face Up While Downed (Damage being on the brink of death)
| Pick opponent up | 58% | |
| Roll opponent over | 0% | |
| Head A | 2% | |
| Leg A | 28% | |
| Head B | 7% | |
| Leg B | 5% |
Opponent Face Down While Downed (Small Damage)
| Pick opponent up | 24% | |
| Roll opponent over | 0% | |
| Head A | 4% | |
| Leg A | 12% | |
| Head B | 40% | |
| Leg B | 20% |
Opponent Face Down While Downed (Large Damage)
| Pick opponent up | 58% | |
| Roll opponent over | 0% | |
| Head A | 8% | |
| Leg A | 12% | |
| Head B | 14% | |
| Leg B | 8% |
Opponent Face Down While Downed (Damage being on the brink of death)
| Pick opponent up | 72% | |
| Roll opponent over | 0% | |
| Head A | 15% | |
| Leg A | 5% | |
| Head B | 4% | |
| Leg B | 4% |
Opponent is standing dazed near corner (Large Damage)
| Attack Normally | 0% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 72% | |
| Post X+A | 12% | |
| Run-Up Rebound Dive X | 6% | |
| Apron-to-Inside B | 10% |
Opponent is standing dazed near corner (Damage being on the brink of death)
| Attack Normally | 0% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 46% | |
| Post X+A | 28% | |
| Run-Up Rebound Dive X | 12% | |
| Apron-to-Inside B | 14% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
| Attack Normally | 75% | |
| Running X | 10% | |
| Running A | 15% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
| Attack Normally | 80% | |
| Running X | 7% | |
| Running A | 13% |
Opponent Standing Dazed (Small Damage)
| Go behind | 55% | |
| Attack B | 5% | |
| Attack B+D-Pad | 15% | |
| Attack X+A | 25% |
Opponent Standing Dazed (Large Damage)
| Go behind | 45% | |
| Attack B | 5% | |
| Attack B+D-Pad | 20% | |
| Attack X+A | 30% |
Opponent Standing Dazed (Damage being on the brink of death)
| Go behind | 70% | |
| Attack B | 5% | |
| Attack B+D-Pad | 8% | |
| Attack X+A | 17% |
Defense against opponent grappling from behind
| X Back Counter | 60% | |
| A Back Counter | 40% |
Opponent is outside of ring
| Follow Outside | 8% | |
| Apron Slingshot Attack to Outside | 40% | |
| Running to Outside Diving Attack | 51% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 0% | |
| Stay Inside of Ring and wait | 1% |
Mount Position (Small Damage)
| Mount X | 68% | |
| Mount A | 28% | |
| Mount B | 4% |
Mount Position (Large Damage)
| Mount X | 12% | |
| Mount A | 38% | |
| Mount B | 50% |
Front Facelock Position (Small Damage)
| Front Facelock X | 12% | |
| Front Facelock A | 18% | |
| Front Facelock B | 70% |
Front Facelock Position (Large Damage)
| Front Facelock X | 10% | |
| Front Facelock A | 32% | |
| Front Facelock B | 58% |
Back Mount Position (Small Damage)
| Back Mount X | 45% | |
| Back Mount A | 20% | |
| Back Mount B | 35% |
Back Mount Position (Large Damage)
| Back Mount X | 18% | |
| Back Mount A | 10% | |
| Back Mount B | 72% |
Performance (Opponent standing dazed)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 2% | |
| Analog DOWN | 10% | |
| Do Not Perform | 88% |
Performance (Opponent downed)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 15% | |
| Analog DOWN | 5% | |
| Do Not Perform | 80% |
Performance (Opponent outside of ring)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 20% | |
| Analog DOWN | 8% | |
| Do Not Perform | 72% |
Performance (Your wrestler is standing on cornerpost)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 100% |
Everytime I am particular (Entertainment)
| High | 100% | |
| Low | 0% |
Serious Time (Discretion)
| High | 30% | |
| Low | 70% |
Flexibility (Adaptability against opponent's style)
| High | 100% | |
| Low | 0% |
Cooperation (Used for Tag matches)
| High | 100% | |
| Low | 0% |
Outside Return Count
| Fast | 60% | |
| Slow | 40% |
Touchwork
| Fast | 70% | |
| Slow | 30% |
Weapons Usage
| Use Weapon | 0% | |
| Don't Use Weapon | 100% |