Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Naohiro Hoshikawa
Organization: Freelance
Created by Spike
| NAME ENTRY | |||||
| Nickname | Hoshikawa | Short Name | Hoshik | Long Name | awa |
| Flip | off | Seperator | 4-None | ||
| R G B |
8 5 4 |
14 8 5 |
22 13 9 |
25 16 12 |
29 20 15 |
31 24 20 |
4 2 2 |
22 18 16 |
28 26 24 |
4 4 4 |
8 8 8 |
12 12 12 |
16 16 16 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
19 19 19 |
23 23 23 |
27 27 27 |
30 30 30 |
0 6 0 |
2 12 1 |
4 18 2 |
6 26 3 |
|||
| R G B |
1 2 1 |
3 4 3 |
7 8 7 |
12 13 12 |
11 11 11 |
16 16 16 |
21 21 21 |
26 26 26 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
1 2 1 |
3 4 3 |
6 7 6 |
10 11 10 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
| WRESTLER MAKE (Appearance) | ||
| Stance | 1-Strong | |
| Size | Small | |
| Face | - | 181 |
| Chest | M | 1-Bare |
| Waist | M | 1-Short Tights |
| Upper Arm | S | 1-Bare |
| Lower Arm | S | 1-Bare |
| Wrist | - | 1-Bare |
| Thigh | L | 15-Short Spats 2 |
| Knee | - | 21-Kick Pads |
| Ankle | - | 8-Kick Pads |
| SKILL EDIT (Profile) | |
| Group Affiliation | 9 - Freelance |
| Weight Class | 2 - Junior Heavy Class |
| Height | 172 cm |
| Weight | 96 kg |
| Year of Birth | 1974 |
| Month of Birth | 12 |
| Day of Birth | 13 |
| Birthplace | 2 - Japan |
| Fighting Style | 7 - Junior |
| Defensive Style | 10 - Shooter |
| Critical Type | 1 - Finisher |
| Special Skill | 1 - None |
| Recovery Power | 2 - Medium |
| Recovery Power (Bleeding) | 2 - Medium |
| Breathing | 3 - Above |
| Breathing (Bleeding) | 2 - Medium |
| Awareness | 2 - Medium |
| Awareness (Bleeding) | 1 - Poor |
| Neck Endurance | 2 - Medium |
| Arm Endurance | 2 - Medium |
| Waist Endurance | 2 - Medium |
| Foot Endurance | 2 - Medium |
| Movement Speed | 4 - Medium Fast |
| Corner Climbing/Descending Speed | 5 - Fast |
| Ability to Climb Corner | 2 - Can Ascend |
| Theme Music | 3 |
| Voice 1 Quality (V1 Category) | 1 - Nihon-jin 1 |
| Voice 1 Kind (V1 Sample) | 3 |
| Voice 2 Quality (V2 Category) | 1 - Nihon-jin 1 |
| Voice 2 Kind (V2 Sample) | 15 |
| PARAMETER EDIT | |||
| ATTACK | DEFENSE | ||
| Punch | 2 | Punch | 4 |
| Kick | 6 | Kick | 5 |
| Suplex | 4 | Suplex | 3 |
| Submission | 3 | Submission | 4 |
| Stretch | 4 | Stretch | 4 |
| Power | 3 | Flying | 5 |
| Instant-P | 5 | Crush | 4 |
| Arm Power | 3 | Versus Lariat | 2 |
| Technical | 3 | Technical | 3 |
| Rough | 2 | Rough | 4 |
| Ground | 3 | Ground | 3 |
Points Used: 113
| SKILL EQUIPMENT (Moves) | |||
| Voice | Attribute | EXECUTION | MOVE CHOSEN |
| Standing X | X-14-Low Kick | ||
| Standing A | X-17-Middle Kick | ||
| 1 | Standing B+DPad | A-9-High Kick | |
| Standing B | B-16-Dropkick | ||
| 2 | Special | Standing X+A | B-20-Jumping High Kick |
| 2 | Running X | 40-Lightning Leg Lariat | |
| Running A | 46-Jumping DDT | ||
| Run Counter X | 59-Drop Toehold | ||
| Run Counter A | 51-Sleeperhold | ||
| Running Toward Corner B | 7-Lariat | ||
| Running Toward Outside B | 4-Tope Suicida | ||
| Rope Slingshot to Outside B | 4-Plancha Suicida | ||
| 2 | Apron Slingshot to Inside B | 2-Swan Dive Missile Kick | |
| Post X | 3-Diving Elbowdrop | ||
| Post A | 40-Missile Dropkick | ||
| Post B | 35-Diving Body Attack | ||
| 2 | Finisher | Post X+A | 43-Diving Enzuigiri |
| Grappling X | X-8-Roundhouse Slap | ||
| Grappling X + Up | X-39-Bodyslam | ||
| Grappling X + Left/Right | X-45-Snapmare | ||
| Grappling X + Down | X-51-Hip Throw | ||
| Grappling A | A-1-Headbutt | ||
| Grappling A + Up | A-37-Vertical Suplex | ||
| 1 | Grappling A + Left/Right | A-23-Leg Feed Enzuigiri | |
| Grappling A + Down | A-52-Double Arm Suplex | ||
| Grappling B | B-63-Victor Crucifix Knee Hold | ||
| Grappling B + Up | B-74-Vertical Brainbuster | ||
| Grappling B + Left/Right | B-30-High Kick Combination | ||
| Grappling B + Down | B-166-Powerbomb Whip | ||
| 1 | Special | Grappling X+A | B-137-Northern Light Suplex |
| Back Grappling X | X-7-Middle Kick | ||
| Back Grappling A | A-15-Twisting Backdrop | ||
| Back Grappling B | B-2-Sleeperhold | ||
| 2 | Back Grappling B + Up/Down | B-43-German Suplex Whip | |
| 1 | Special | Back Grappling B + Left/Right | B-42-German Suplex |
| Back Grappling X+A | B-58-Cross Arm German Suplex | ||
| Back Counter X | 1-Back Elbowsmash | ||
| 1 | Back Counter A | 9-Forward Rolling Crucifix Knee Hold | |
| Opponent Face Up, at Head A | 53-Crucifix Arm Hold | ||
| Opponent Face Up, at Foot A | 34-Single Prawn Hold | ||
| Special | Opponent Face Down, at Head A | 33-Double Arm Necklock | |
| Opponent Face Down, at Foot A | 31-Single Prawn Hold | ||
| Opponent Face Up, at Head B | 28-Soccer Ball Kick | ||
| Opponent Face Up, at Foot B | 5-Stomping (Legs) | ||
| Opponent Face Down, at Head B | 6-Jumping Elbowdrop | ||
| Opponent Face Down, at Foot B | 8-Stomping (Back) | ||
| Opponent Down, Running B | 10-Jumping Elbowdrop | ||
| Corner Grappling B + Up | 49-Belly-to-Belly Superplex | ||
| Corner Grappling B + Left/Right | 11-Kushi-zashi Shoulder | ||
| Corner Grappling B + Down | 62-Top Rope Release German Suplex | ||
| Front Double Team | 3-Double Jumping High Kick | ||
| Front Triple Team | 1-Triple Hammer Blow | ||
| Back Double Team | 3-Double Backdrop | ||
| Back Triple Team | 1-Triple Hammer Blow | ||
| Corner Double Team | 3-Spike Piledriver | ||
| Corner Triple Team | 2-Triple Impact | ||
| Mount Position X | 2-Mount Punch | ||
| Mount Position A | 11-Crucifix Arm Hold | ||
| Mount Position B | 16-Ankle Hold | ||
| Mount Position Counter | 4-Crucifix Arm Hold | ||
| Front Facelock X | 2-Body Punch | ||
| Front Facelock A | 5-Front Neck Lock | ||
| Front Facelock B | 13-Back Switch | ||
| Front Facelock Counter | 1-Hammerlock | ||
| Back Mount Position X | 2-Back Mount Punch | ||
| Back Mount Position A | 6-Choke Sleeper | ||
| Back Mount Position B | 8-Crucifix Arm Hold | ||
| Back Mount Position Counter | 4-Under Escape | ||
| Run-Up Post Rebound Attack X | 3-Three Point Jumping Extended Kick | ||
| Run-Up Post Rebound Attack A | None | ||
| Grapple Opponent on Apron | 6-Suplex to the Inside | ||
| Grapple Opponent from Apron | 10-Suplex Reversal to Inside | ||
| Front Avalanche Setup Counter | 4-Elbowbutt | ||
| Back Avalanche Setup Counter | 1-Back Elbow | ||
| Performance Analog LEFT | 3-Single Hand Half Raised | ||
| Performance Analog RIGHT | 15-Two Hand Raising | ||
| Performance Analog UP | 17-Double Sky Stabbing Fist Raise | ||
| Performance Analog DOWN | 105-Head Bow | ||
FINISHER NAME: ??????????
CPU Logic
While apart from opponent (Small Damage to opponent)
| Go grapple with opponent | 50% | B | 2% | ||
| Stall for time | 14% | B+D-Pad | 8% | ||
| Circle the opponent | 5% | X+A | 1% | ||
| X | 10% | ||||
| A | 10% |
While apart from opponent (Large Damage to opponent)
| Go grapple with opponent | 65% | B | 3% | ||
| Stall for time | 5% | B+D-Pad | 13% | ||
| Circle the opponent | 0% | X+A | 11% | ||
| X | 0% | ||||
| A | 3% |
While Grappling (Small Damage)
| X | 12% | A Up | 2% | B Left/Right | 2% | |||
| X Up | 16% | A Left/Right | 0% | B Down | 0% | |||
| X Left/Right | 16% | A Down | 0% | X+A | 0% | |||
| X Down | 14% | B | 3% | Y | 20% | |||
| A | 5% | B Up | 0% | R Trigger | 10% |
While Grappling (Medium Damage)
| X | 0% | A Up | 12% | B Left/Right | 2% | |||
| X Up | 4% | A Left/Right | 15% | B Down | 0% | |||
| X Left/Right | 2% | A Down | 13% | X+A | 0% | |||
| X Down | 5% | B | 2% | Y | 20% | |||
| A | 10% | B Up | 5% | R Trigger | 10% |
While Grappling (Large Damage)
| X | 0% | A Up | 3% | B Left/Right | 14% | |||
| X Up | 1% | A Left/Right | 8% | B Down | 12% | |||
| X Left/Right | 2% | A Down | 2% | X+A | 16% | |||
| X Down | 0% | B | 5% | Y | 15% | |||
| A | 4% | B Up | 8% | R Trigger | 10% |
Grapple with opponent from behind (Small Damage)
| Back X | 20% | Back X+A | 2% | ||
| Back A | 26% | Back Y | 10% | ||
| Back B | 22% | ||||
| Back B Up/Down | 18% | ||||
| Back B Left/Right | 2% |
Grapple with opponent from behind (Large Damage)
| Back X | 4% | Back X+A | 8% | ||
| Back A | 28% | Back Y | 0% | ||
| Back B | 18% | ||||
| Back B Up/Down | 18% | ||||
| Back B Left/Right | 24% |
Opponent thrown to ropes (Small Damage)
| Running X | 0% | |
| Running A | 20% | |
| Counter X | 45% | |
| Counter A | 25% | |
| Counter L Trigger | 10% |
Opponent thrown to ropes (Large Damage)
| Running X | 35% | |
| Running A | 20% | |
| Counter X | 25% | |
| Counter A | 15% | |
| Counter L Trigger | 5% |
Opponent is dazed in corner (Small Damage)
| Running B | 40% | |
| Grapple B Up | 15% | |
| Grapple B Left/Right | 40% | |
| Grapple B Down | 5% |
Opponent is dazed in corner (Large Damage)
| Running B | 15% | |
| Grapple B Up | 40% | |
| Grapple B Left/Right | 10% | |
| Grapple B Down | 35% |
Opponent is downed around a corner (Large Damage)
| Don't Ascend | 85% | |
| Ascend X | 15% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is downed around a corner (Damage being on the brink of death)
| Don't Ascend | 95% | |
| Ascend X | 5% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is down in center of ring (Large Damage)
| Attack Normally | 98% | |
| Running B Downed Move | 2% |
Opponent is down in center of ring (Damage being on the brink of death)
| Attack Normally | 100% | |
| Running B Downed Move | 0% |
Opponent Face Up While Downed (Small Damage)
| Pick opponent up | 20% | |
| Roll opponent over | 5% | |
| Head A | 10% | |
| Leg A | 0% | |
| Head B | 45% | |
| Leg B | 20% |
Opponent Face Up While Downed (Large Damage)
| Pick opponent up | 50% | |
| Roll opponent over | 5% | |
| Head A | 10% | |
| Leg A | 15% | |
| Head B | 15% | |
| Leg B | 5% |
Opponent Face Up While Downed (Damage being on the brink of death)
| Pick opponent up | 35% | |
| Roll opponent over | 5% | |
| Head A | 20% | |
| Leg A | 35% | |
| Head B | 5% | |
| Leg B | 0% |
Opponent Face Down While Downed (Small Damage)
| Pick opponent up | 25% | |
| Roll opponent over | 4% | |
| Head A | 2% | |
| Leg A | 5% | |
| Head B | 28% | |
| Leg B | 36% |
Opponent Face Down While Downed (Large Damage)
| Pick opponent up | 40% | |
| Roll opponent over | 5% | |
| Head A | 20% | |
| Leg A | 15% | |
| Head B | 10% | |
| Leg B | 10% |
Opponent Face Down While Downed (Damage being on the brink of death)
| Pick opponent up | 50% | |
| Roll opponent over | 0% | |
| Head A | 20% | |
| Leg A | 28% | |
| Head B | 0% | |
| Leg B | 2% |
Opponent is standing dazed near corner (Large Damage)
| Attack Normally | 15% | |
| Post X | 0% | |
| Post A | 15% | |
| Post B | 10% | |
| Post X+A | 60% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent is standing dazed near corner (Damage being on the brink of death)
| Attack Normally | 20% | |
| Post X | 0% | |
| Post A | 5% | |
| Post B | 5% | |
| Post X+A | 70% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
| Attack Normally | 85% | |
| Running X | 10% | |
| Running A | 5% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
| Attack Normally | 70% | |
| Running X | 30% | |
| Running A | 0% |
Opponent Standing Dazed (Small Damage)
| Go behind | 60% | |
| Attack B | 20% | |
| Attack B+D-Pad | 20% | |
| Attack X+A | 0% |
Opponent Standing Dazed (Large Damage)
| Go behind | 60% | |
| Attack B | 5% | |
| Attack B+D-Pad | 20% | |
| Attack X+A | 15% |
Opponent Standing Dazed (Damage being on the brink of death)
| Go behind | 70% | |
| Attack B | 2% | |
| Attack B+D-Pad | 8% | |
| Attack X+A | 20% |
Defense against opponent grappling from behind
| X Back Counter | 60% | |
| A Back Counter | 40% |
Opponent is outside of ring
| Follow Outside | 30% | |
| Apron Slingshot Attack to Outside | 10% | |
| Running to Outside Diving Attack | 35% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 0% | |
| Stay Inside of Ring and wait | 25% |
Mount Position (Small Damage)
| Mount X | 40% | |
| Mount A | 30% | |
| Mount B | 30% |
Mount Position (Large Damage)
| Mount X | 30% | |
| Mount A | 40% | |
| Mount B | 30% |
Front Facelock Position (Small Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 30% | |
| Front Facelock B | 40% |
Front Facelock Position (Large Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 30% | |
| Front Facelock B | 40% |
Back Mount Position (Small Damage)
| Back Mount X | 40% | |
| Back Mount A | 30% | |
| Back Mount B | 30% |
Back Mount Position (Large Damage)
| Back Mount X | 30% | |
| Back Mount A | 30% | |
| Back Mount B | 40% |
Performance (Opponent standing dazed)
| Analog LEFT | 0% | |
| Analog RIGHT | 8% | |
| Analog UP | 10% | |
| Analog DOWN | 0% | |
| Do Not Perform | 82% |
Performance (Opponent downed)
| Analog LEFT | 0% | |
| Analog RIGHT | 5% | |
| Analog UP | 5% | |
| Analog DOWN | 0% | |
| Do Not Perform | 90% |
Performance (Opponent outside of ring)
| Analog LEFT | 5% | |
| Analog RIGHT | 8% | |
| Analog UP | 8% | |
| Analog DOWN | 5% | |
| Do Not Perform | 74% |
Performance (Your wrestler is standing on cornerpost)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 100% |
Everytime I am particular (Entertainment)
| High | 85% | |
| Low | 15% |
Serious Time (Discretion)
| High | 80% | |
| Low | 20% |
Flexibility (Adaptability against opponent's style)
| High | 85% | |
| Low | 15% |
Cooperation (Used for Tag matches)
| High | 85% | |
| Low | 15% |
Outside Return Count
| Fast | 70% | |
| Slow | 30% |
Touchwork
| Fast | 70% | |
| Slow | 30% |
Weapons Usage
| Use Weapon | 2% | |
| Don't Use Weapon | 98% |