Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Big Titan
Organization: New Japan
Created by Spike and The Yellow Emperor
| NAME ENTRY | |||||
| Nickname | Big Titan | Short Name | Titan | Long Name | Big |
| Flip | on | Seperator | 1-Space | ||
| R G B |
12 6 4 |
16 9 7 |
20 12 10 |
24 16 13 |
28 20 16 |
31 26 20 |
4 2 2 |
22 18 16 |
28 26 24 |
5 3 2 |
8 6 4 |
16 11 8 |
8 6 4 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
16 16 16 |
20 20 20 |
24 24 24 |
28 28 28 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
|||
| R G B |
16 16 16 |
20 20 20 |
24 24 24 |
28 28 28 |
16 16 16 |
20 20 20 |
24 24 24 |
28 28 28 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
11 11 11 |
16 16 16 |
4 4 4 |
6 6 6 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
| WRESTLER MAKE (Appearance) | ||
| Stance | 4-Power | |
| Size | Large | |
| Face | - | 69 |
| Chest | L | 1-Bare |
| Waist | L | 7-Side Line |
| Upper Arm | L | 3-Supporter |
| Lower Arm | L | 5-Supporter 2 |
| Wrist | - | 4-Glove 2 |
| Thigh | L | 11-Hikawa Tights |
| Knee | - | 7-Kneepad + Shoes 2 |
| Ankle | - | 3-Shoes 1 |
| SKILL EDIT (Profile) | |
| Group Affiliation | 1 - NJPW |
| Weight Class | 3 - Free Class |
| Height | 195 cm |
| Weight | 120 kg |
| Year of Birth | 1970 |
| Month of Birth | 1 |
| Day of Birth | 16 |
| Birthplace | 4 - Canada |
| Fighting Style | 1 - Orthodox |
| Defensive Style | 3 - Power |
| Critical Type | 1 - Finisher |
| Special Skill | 1 - None |
| Recovery Power | 3 - Fast |
| Recovery Power (Bleeding) | 2 - Medium |
| Breathing | 2 - Medium |
| Breathing (Bleeding) | 1 - Below |
| Awareness | 1 - Poor |
| Awareness (Bleeding) | 2 - Medium |
| Neck Endurance | 3 - High |
| Arm Endurance | 3 - High |
| Waist Endurance | 2 - Medium |
| Foot Endurance | 2 - Medium |
| Movement Speed | 3 - Medium |
| Corner Climbing/Descending Speed | 2 - Medium Slow |
| Ability to Climb Corner | 2 - Can Ascend |
| Theme Music | 21 |
| Voice 1 Quality (V1 Category) | 7 - Gaijin 3 |
| Voice 1 Kind (V1 Sample) | 11 |
| Voice 2 Quality (V2 Category) | 7 - Gaijin 3 |
| Voice 2 Kind (V2 Sample) | 18 |
| PARAMETER EDIT | |||
| ATTACK | DEFENSE | ||
| Punch | 6 | Punch | 7 |
| Kick | 4 | Kick | 8 |
| Suplex | 4 | Suplex | 3 |
| Submission | 2 | Submission | 2 |
| Stretch | 4 | Stretch | 6 |
| Power | 7 | Flying | 8 |
| Instant-P | 6 | Crush | 5 |
| Arm Power | 8 | Versus Lariat | 7 |
| Technical | 4 | Technical | 3 |
| Rough | 5 | Rough | 7 |
| Ground | 3 | Ground | 4 |
Points Used: 138
| SKILL EQUIPMENT (Moves) | |||
| Voice | Attribute | EXECUTION | MOVE CHOSEN |
| Standing X | X-1-Punch | ||
| Standing A | X-10-Kick | ||
| Standing B+DPad | B-11-Football Tackle | ||
| Standing B | B-11-Football Tackle | ||
| Standing X+A | B-16-Dropkick | ||
| Running X | 8-Running Clothesline | ||
| Running A | 14-Flying Lariat | ||
| Run Counter X | 30-Front High Kick | ||
| 2 | Special | Run Counter A | 70-Powerslam |
| Running Toward Corner B | 7-Lariat | ||
| Running Toward Outside B | None | ||
| Rope Slingshot to Outside B | 4-Plancha Suicida | ||
| Apron Slingshot to Inside B | None | ||
| Post X | 3-Diving Elbowdrop | ||
| Special | Post A | 19-Diving Bodysplash | |
| Special | Post B | 34-Diving Shoulder Attack | |
| Post X+A | 32-Diving Lariat | ||
| Grappling X | X-22-Elbow Smash | ||
| Grappling X + Up | X-41-High Angle Bodyslam | ||
| Grappling X + Left/Right | X-43-Arm Whip | ||
| Grappling X + Down | X-15-Hammer Blow | ||
| Grappling A | A-1-Headbutt | ||
| 2 | Special | Grappling A + Up | A-45-Front Drop Lift Up Slam |
| Grappling A + Left/Right | A-79-DDT | ||
| Grappling A + Down | A-76-Manhattan Drop | ||
| Grappling B | B-48-Bearhug | ||
| Grappling B + Up | B-90-Chokeslam | ||
| Grappling B + Left/Right | B-107-Avalanche Hold | ||
| 2 | Finisher | Grappling B + Down | B-112-Stretch Buster |
| 1 | Grappling X+A | B-167-Jumping Powerbomb | |
| Back Grappling X | X-1-Enzui Headbutt | ||
| Back Grappling A | A-21-Atomic Drop | ||
| Back Grappling B | B-2-Sleeperhold | ||
| 2 | Back Grappling B + Up/Down | B-41-Leg Lift Style Backdrop Hold | |
| Back Grappling B + Left/Right | B-52-High Speed German Suplex | ||
| 1 | Back Grappling X+A | B-64-Dragon Suplex | |
| Back Counter X | 1-Back Elbowsmash | ||
| Back Counter A | 19-Bulldog Headlock | ||
| Opponent Face Up, at Head A | 42-WAR Special | ||
| Opponent Face Up, at Foot A | 34-Single Prawn Hold | ||
| Opponent Face Down, at Head A | 28-Camel Clutch | ||
| Opponent Face Down, at Foot A | 31-Single Prawn Hold | ||
| Opponent Face Up, at Head B | 23-Stomping (Face) | ||
| Opponent Face Up, at Foot B | 7-Thigh Kick | ||
| Opponent Face Down, at Head B | 18-Guillotine Drop | ||
| Opponent Face Down, at Foot B | 8-Stomping (Back) | ||
| Opponent Down, Running B | 9-Elbowdrop | ||
| Corner Grappling B + Up | 56-Top Rope DDT | ||
| Corner Grappling B + Left/Right | 11-Kushi-zashi Shoulder | ||
| Corner Grappling B + Down | 61-Top Rope Backdrop | ||
| Front Double Team | 6-Combination Powerbomb | ||
| Front Triple Team | 1-Triple Hammer Blow | ||
| 2 | Back Double Team | 3-Double Backdrop | |
| Back Triple Team | 1-Triple Hammer Blow | ||
| Corner Double Team | 5-Backdrop + Diving Neckbreaker | ||
| Corner Triple Team | 2-Triple Impact | ||
| Mount Position X | 12-Giant Swing | ||
| Mount Position A | 19-Lift-Up Press | ||
| Mount Position B | 1-Mount Headbutt | ||
| Mount Position Counter | 7-Kick opponent off | ||
| Front Facelock X | 12-Powerbomb Whip | ||
| Front Facelock A | 11-Piledriver | ||
| Front Facelock B | 8-Jumping DDT | ||
| Front Facelock Counter | 3-Water Wheel | ||
| Back Mount Position X | 12-Reverse Powerbomb | ||
| Back Mount Position A | 10-Karelin Lift | ||
| Back Mount Position B | 1-Back Mount Headbutt | ||
| Back Mount Position Counter | 2-Back Press | ||
| Run-Up Post Rebound Attack X | None | ||
| Run-Up Post Rebound Attack A | None | ||
| Grapple Opponent on Apron | 7-Out-to-Floor Nodowa Otoshi | ||
| Grapple Opponent from Apron | 8-Drop-Down Style Stun Gun | ||
| Front Avalanche Setup Counter | 10-Top Rope Nodowa Otoshi | ||
| Back Avalanche Setup Counter | 2-Body Press Counter | ||
| Performance Analog LEFT | 15-Two Hand Raising | ||
| Performance Analog RIGHT | 15-Two Hand Raising | ||
| Performance Analog UP | 76-Animal Pose | ||
| Performance Analog DOWN | 76-Animal Pose | ||
FINISHER NAME: ????????-
CPU Logic
While apart from opponent (Small Damage to opponent)
| Go grapple with opponent | 40% | B | 2% | ||
| Stall for time | 10% | B+D-Pad | 0% | ||
| Circle the opponent | 15% | X+A | 3% | ||
| X | 15% | ||||
| A | 15% |
While apart from opponent (Large Damage to opponent)
| Go grapple with opponent | 52% | B | 5% | ||
| Stall for time | 3% | B+D-Pad | 0% | ||
| Circle the opponent | 15% | X+A | 5% | ||
| X | 10% | ||||
| A | 10% |
While Grappling (Small Damage)
| X | 10% | A Up | 10% | B Left/Right | 0% | |||
| X Up | 10% | A Left/Right | 0% | B Down | 0% | |||
| X Left/Right | 10% | A Down | 0% | X+A | 0% | |||
| X Down | 10% | B | 10% | Y | 15% | |||
| A | 10% | B Up | 0% | R Trigger | 15% |
While Grappling (Medium Damage)
| X | 0% | A Up | 10% | B Left/Right | 10% | |||
| X Up | 0% | A Left/Right | 10% | B Down | 0% | |||
| X Left/Right | 0% | A Down | 10% | X+A | 0% | |||
| X Down | 0% | B | 10% | Y | 15% | |||
| A | 10% | B Up | 10% | R Trigger | 15% |
While Grappling (Large Damage)
| X | 0% | A Up | 10% | B Left/Right | 9% | |||
| X Up | 0% | A Left/Right | 4% | B Down | 9% | |||
| X Left/Right | 0% | A Down | 5% | X+A | 9% | |||
| X Down | 0% | B | 5% | Y | 15% | |||
| A | 10% | B Up | 9% | R Trigger | 15% |
Grapple with opponent from behind (Small Damage)
| Back X | 20% | Back X+A | 0% | ||
| Back A | 20% | Back Y | 20% | ||
| Back B | 20% | ||||
| Back B Up/Down | 20% | ||||
| Back B Left/Right | 0% |
Grapple with opponent from behind (Large Damage)
| Back X | 0% | Back X+A | 20% | ||
| Back A | 0% | Back Y | 25% | ||
| Back B | 10% | ||||
| Back B Up/Down | 25% | ||||
| Back B Left/Right | 20% |
Opponent thrown to ropes (Small Damage)
| Running X | 50% | |
| Running A | 0% | |
| Counter X | 50% | |
| Counter A | 0% | |
| Counter L Trigger | 0% |
Opponent thrown to ropes (Large Damage)
| Running X | 0% | |
| Running A | 50% | |
| Counter X | 0% | |
| Counter A | 50% | |
| Counter L Trigger | 0% |
Opponent is dazed in corner (Small Damage)
| Running B | 33% | |
| Grapple B Up | 0% | |
| Grapple B Left/Right | 67% | |
| Grapple B Down | 0% |
Opponent is dazed in corner (Large Damage)
| Running B | 0% | |
| Grapple B Up | 60% | |
| Grapple B Left/Right | 0% | |
| Grapple B Down | 40% |
Opponent is downed around a corner (Large Damage)
| Don't Ascend | 70% | |
| Ascend X | 28% | |
| Ascend A | 2% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is downed around a corner (Damage being on the brink of death)
| Don't Ascend | 70% | |
| Ascend X | 0% | |
| Ascend A | 30% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is down in center of ring (Large Damage)
| Attack Normally | 89% | |
| Running B Downed Move | 11% |
Opponent is down in center of ring (Damage being on the brink of death)
| Attack Normally | 96% | |
| Running B Downed Move | 4% |
Opponent Face Up While Downed (Small Damage)
| Pick opponent up | 0% | |
| Roll opponent over | 0% | |
| Head A | 20% | |
| Leg A | 10% | |
| Head B | 35% | |
| Leg B | 35% |
Opponent Face Up While Downed (Large Damage)
| Pick opponent up | 20% | |
| Roll opponent over | 15% | |
| Head A | 20% | |
| Leg A | 15% | |
| Head B | 15% | |
| Leg B | 15% |
Opponent Face Up While Downed (Damage being on the brink of death)
| Pick opponent up | 25% | |
| Roll opponent over | 20% | |
| Head A | 0% | |
| Leg A | 25% | |
| Head B | 15% | |
| Leg B | 15% |
Opponent Face Down While Downed (Small Damage)
| Pick opponent up | 0% | |
| Roll opponent over | 0% | |
| Head A | 30% | |
| Leg A | 10% | |
| Head B | 30% | |
| Leg B | 30% |
Opponent Face Down While Downed (Large Damage)
| Pick opponent up | 20% | |
| Roll opponent over | 0% | |
| Head A | 20% | |
| Leg A | 20% | |
| Head B | 20% | |
| Leg B | 20% |
Opponent Face Down While Downed (Damage being on the brink of death)
| Pick opponent up | 30% | |
| Roll opponent over | 0% | |
| Head A | 0% | |
| Leg A | 30% | |
| Head B | 20% | |
| Leg B | 20% |
Opponent is standing dazed near corner (Large Damage)
| Attack Normally | 45% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 20% | |
| Post X+A | 35% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent is standing dazed near corner (Damage being on the brink of death)
| Attack Normally | 55% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 20% | |
| Post X+A | 25% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
| Attack Normally | 70% | |
| Running X | 15% | |
| Running A | 15% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
| Attack Normally | 70% | |
| Running X | 5% | |
| Running A | 25% |
Opponent Standing Dazed (Small Damage)
| Go behind | 95% | |
| Attack B | 2% | |
| Attack B+D-Pad | 0% | |
| Attack X+A | 3% |
Opponent Standing Dazed (Large Damage)
| Go behind | 95% | |
| Attack B | 2% | |
| Attack B+D-Pad | 0% | |
| Attack X+A | 3% |
Opponent Standing Dazed (Damage being on the brink of death)
| Go behind | 90% | |
| Attack B | 5% | |
| Attack B+D-Pad | 0% | |
| Attack X+A | 5% |
Defense against opponent grappling from behind
| X Back Counter | 70% | |
| A Back Counter | 30% |
Opponent is outside of ring
| Follow Outside | 35% | |
| Apron Slingshot Attack to Outside | 30% | |
| Running to Outside Diving Attack | 0% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 0% | |
| Stay Inside of Ring and wait | 35% |
Mount Position (Small Damage)
| Mount X | 40% | |
| Mount A | 30% | |
| Mount B | 30% |
Mount Position (Large Damage)
| Mount X | 30% | |
| Mount A | 40% | |
| Mount B | 30% |
Front Facelock Position (Small Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 30% | |
| Front Facelock B | 40% |
Front Facelock Position (Large Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 30% | |
| Front Facelock B | 40% |
Back Mount Position (Small Damage)
| Back Mount X | 40% | |
| Back Mount A | 30% | |
| Back Mount B | 30% |
Back Mount Position (Large Damage)
| Back Mount X | 30% | |
| Back Mount A | 30% | |
| Back Mount B | 40% |
Performance (Opponent standing dazed)
| Analog LEFT | 4% | |
| Analog RIGHT | 0% | |
| Analog UP | 6% | |
| Analog DOWN | 0% | |
| Do Not Perform | 90% |
Performance (Opponent downed)
| Analog LEFT | 5% | |
| Analog RIGHT | 0% | |
| Analog UP | 10% | |
| Analog DOWN | 0% | |
| Do Not Perform | 85% |
Performance (Opponent outside of ring)
| Analog LEFT | 5% | |
| Analog RIGHT | 0% | |
| Analog UP | 15% | |
| Analog DOWN | 0% | |
| Do Not Perform | 80% |
Performance (Your wrestler is standing on cornerpost)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 100% |
Everytime I am particular (Entertainment)
| High | 80% | |
| Low | 20% |
Serious Time (Discretion)
| High | 35% | |
| Low | 65% |
Flexibility (Adaptability against opponent's style)
| High | 20% | |
| Low | 80% |
Cooperation (Used for Tag matches)
| High | 80% | |
| Low | 20% |
Outside Return Count
| Fast | 40% | |
| Slow | 60% |
Touchwork
| Fast | 50% | |
| Slow | 50% |
Weapons Usage
| Use Weapon | 5% | |
| Don't Use Weapon | 95% |