NOTE: The Gallant 1000, Gallant H-95, Mark IX "Parasite", Revised CVR-3, and CVR-4 are not my work, but are listed here as they are mainstream in the REF Weaponry on Rifts Earth.
2nd NOTE: All the weapon pictures show here are done by Dark Reaper.
Code Classifications
Contents
Artillery Weaponry

IFW-2 Infantry Field Beam Cannon: This weapon is disassembled for transport into three parts, the cannon, it's mount/tripod, and energy cell (holds two protoculture cells).
Weight: 40lbs
Primary Purpose: Perimeter Defense & Troop Support
Secondary Purpose: Anti-Armor & Assault
Range: 1 mile
Mega-Damage: 2d4x10+20 M.D. per blast
Rate of Fire: Can only fire once every 60 seconds (4 melee rounds)
Payload: Effectively unlimited (1000 blasts)
RFL-FW Laser Machinegun: This weapon is disassembled just the same as the PBC-FW-2. Only this weapon, instead of resembling a big rotatable cannon, looks more like the old Pillbox Machineguns.
Weight: 36lbs
Primary Purpose: Anti-Infantry & Perimeter Defense
Secondary Purpose: Assault
Range: 4000ft
Mega-Damage: 4d6 M.D. per single shot (see revised burst rules in my House Rules section).
Rate of Fire: Machinegun Rules
Payload: 1,000 single blasts.

IEP-12 Plasma Cannon: The REF originally had never developed any type of plasma weapon, but by reverse engineering Invid Pulse Plasma Weapons & CS Plasma Rifles, they were able to make the IEP-12 Plasma Cannon. This weapon is very heavy, the person with a P.S. less than 20 must brace themself in a crouching position to fire, or the person falls back 3ft from the recoil.
Weight: 25lbs
Range: 3000ft
Mega-Damage: 6d6 M.D.
Rate of Fire: Aimed or Double Tap (see revised burst rules in my House Rules section)
Payload: 10 shots per e-canister.
Black Market Cost: 45,000 credits. Poor availability.

ID-10 Destablizer Rifle: After realizing the constant terror of creatures protected by both magical and technological energy barriers, the REF created a new type of energy weapon, based upon the widely successful EU-12, EU-13, and EU-XX series of Veritech Energy Pods. The rifle is not as absolute as the Destablizer series of Mecha Gunpods, but is still extremely effective against forcefields of any kind.
Weight: 12lbs.
Range: 2,000ft
Mega-Damage: 4d6 M.D. By drawing in a larger quantity of energy, the shot will do TRIPLE DAMAGE(!) against all force fields; magic, mutant, psionic, or technological. Damage over the M.D.C. of the field does not pass over.
Rate of Fire: Aimed shots only.
Payload: 30 normal shots or 10 destablizer shots (count as 3 normal shots) per long protoculture e-clip.
Black Market Cost: NOT AVAILABLE! TOP SECRET! This weapon is not commonly issued, their is usually one sharp-shooter among each squad that this gun is assigned to, for the purposes of quickly knocking out any enemy force-fields.
IEP-50 Particle Beam Rifle: This weapon is a smaller version of the old EP-37 Beam Cannon in a Particle Beam Rifle. It's about 3/4 the size of the EP-37.
Weight: 13lbs
Range: 4000ft
Mega-Damage: 1d4x10 M.D. per blast
Rate of Fire: Aimed shots only
Payload: 18 shots per e-clip.
Black Market Cost: 50,000 credits. Poor availability.
IGU-16 Assault Rifle: A cheap weapon designed to use the same high explosive rounds as the Badger SMG and the Weasel Pistol. It uses a frame identical to the original M-16 assault rifles, but is made with M.D. materials, making it sturdy, and pretty reliable in the field, it comes with with a silencer option aswell.
Weight: 8lbs, thirty-round clips weigh 2lbs.
Range: 1,200ft
Mega-Damage: 1d4 M.D. per round.
Rate of Fire: Single shot, triple burst, or full auto (see revised burst rules in my House Rules section).
Payload: Standard banana clip holds 30 rounds. Can also use a special side-mounted spiral drum holding 90-rounds, but the gun suffers a -1 to strike.
Black Market Cost: 25,000 credits. Cost for a box of 100 high-explosive rounds is 400 credits. Great availability.
IP-10 Ion Blaster Pistol: The Robotech Scientist have upgraded the old ASC Ion Pistol into something with a greater payload and range, but damage has been toned down. 
Weight:4lbs
Range: 500ft
Mega-Damage: 3d6 M.D. per blast
Rate of Fire: Aimed or Double Tap (see revised burst rules in my House Rules section)
Payload: 15 shots per e-clip.
Black Market Cost: 25,000 for the blaster. Fair availability.