Minor REF Cities.
The minor cities of the REF are more of just cities and minor production areas than anything else. Though they do contain a large amount of Cyclones, and a moderate amount of larger Veritechs & Destroids, these cities were not made with the intent of making a military base in mind, the Cyclones are more for CD (Civil Defense) and construction. The Veritechs and Destroids are majorly for incase the CS or some other large force tries to attack the City. Usually, if an attack IS coordinated from the city, it's a hit and run, using a good number of Cyclones, and 5 to 30 Veritechs. The cities are powered by a Protoculture reactor and is divided into several slices, a commerical district, a residental district, a farming district (mostly used for growing the Flower of Life), Production district (where people work on building & repairing REF equipment and mecha), and at the center, the military base.
City Area: 1d6x10 sq. miles
City Civilian Population:
Estimated 2d6x10,000 (doesn't include any military personnel or police forces)
Est. Population %
Humans: 55%
Zentraedi: 10% (Male and Female)
Kittani: 3%
Kirn: 3%
Mutants: 5% (including psychics)
Carbonarites: 3%
Praxians: 3%
Spherians: 3%
Garudans: 3%
Perytonians: 3%
D-Bees: 8%
Other: 1%

Military Personnel
The City also has a standard group of soldiers based for the defense of the city and attacks in times of need.
Est total: 5000 (All personnel are of various races)
Military Police(MPs): 2000 (1/3 get VR-122 Protector Security Cyclones)
Veritech Pilots: 200 (10 Alpha Tactical Armoured Core Pilots)
Cyclone Riders: 1000
City Construction Engineers: 900 (1/4 get VR-112 Samson Engineering Cyclones)
Zentraedi: 200 (males and females)
Destroid Pilots: 200
Bio-Maintenance Engineers: 200
Misc. Military Personnel & City Directors: 300

Mecha Complement:
The cities have a large amount of Cyclones at their disposal as they are easy to produce and great for civil defense (and construction in the case of the Samson). They also have a small group of 150 Veritechs, 151 Destroids, and some misc. vehicles.
Cyclones: 2000 total
700 Protectors
300 Samsons
500 Battlers (I and II versions)
100 Sabers (Normal and Super Saber)
100 038 Light Combat
200 Ferret Recons
100 Fireflies
Veritechs: 150 total (200 in Florence, Oregon)
75 VAF-6 Alphas (All models, 6C, 6J, and 6R)
10 VAF-7A Shadows
25 VBF-1 Betas
5 VBF-1S Shadow Betas
10 VF Series Veritechs (All models, 1A, 1D, 1J, 1S)
25 Veritech Hover Tanks
5 VAF-8 Alpha Fighters (8S model only)
3 VBF-2 Beta Fighters (two 2A Models, and one 2T model)
50 VS-001X Submarine (exclusive to Florence, Oregon)
Destroids & Battloids: 201 total
30 Excalibers (REF and RDF types)
30 Gladiators (REF type only)
1 M.A.C. III
15 Raider X's (REF type only)
15 Spartans (REF type only)
50 Z-1 Zentraedi Battloids
10 Z-2 Zentraedi Officer Battloids
50 AV-98 Ingram Patlabour Civil Defense Battloids
Vehicles of Note: 2 MTA Titans, 2 Horizont DTTS-12s, 10 AAT-40 Assault Transports, 3 AMR-10 Mecha Retrival Vehicles, 200 TCH Tractor Haulers, 300 ML-3 Forklifts.
Production Abilities:
NOTE: Can only focus on one aspect of production a week (i.e. Mecha production one week, missiles the next week, etc.)
Mecha Production: 10 VAF-6 (any type) or 10 Destroids/Battloids (Exacliber, Gladiator, Raider X, Spartan, and Ingram in any combination) a week.
Cyclone Production: 50 Cyclones (any type, full weapon systems) a week.
Armour Production: 100 CVR (3, 4, or 4C) or ASC armour a week.
Missile Production: 5000 mini-missiles, 1000 SRMs, 500 MRMs, or 100 LRMs a week.
Weapon Production: 500 various weapons (Gallants, ASC energy weapons, Weasels and Badgers, mines, grenades, etc.) a week.
City & Base Defense
The city is completely encircled by a 100ft high, 2ft thick wall (200 M.D.C per 40ft area), with four gates, on directly north, east, west, and south. At every gate there are two Destroids standing guard on a platform, and two VR-122 Protector Security Cyclones w/ a GR-200 and 215.
There's 1 more mecha platform every .5 km of wall, usually there's a Raider X or Spartan on guard, the platform cannot hold any M.A.C. destroids. The platform offers shielding to the destroid or mecha on it, they gain 100 M.D.C. to all main body hits (subtract that M.D.C. before applying damage directly to the destroid) and shots against any other part of the mecha are -3 (this is cumulative with other penelties).
The Base has 5 Zentraedi Style Laser Turrets (Sentinals pg. 101), and 10 Missile Launchers (1/2 the payload of the Ikazuchi missile bays)
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