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REF Major Cities

The Capitol cities of the REF states are true marvels of what the secrets of Robotechnology can make possible. These huge cities are centers of activity, buisness, trade, and REF attack coordination. It is here that flowers of life harvested from the other cities are taken and produced into protoculture. These cities are more well equiped to recieve a heavy attack, as they have more mecha, and can produce them at a greater rate than the minor cities.
City Area: 2d4x10+20 sq. miles.

City Civilian Population

Est. 2d6x100,000 (doesn't include military personnel or police forces)

Est. Populations %

Same as minor cities

Military Personnel

The Capitol cities are more well manned to recieve heavy attacks since they have more soldiers.
Est. Total: 10,000
Military Police (MPs): 4,000 (1/2 get Protector Security Cyclones)
Veritech Pilots: 800 (about 100 are ATACs)
Cyclone Riders: 2,000
City Construction Engineers: 1,500 (1/2 get Samson Cyclones)
Zentraedi: 400 (males and females)
Destroid Pilots: 500
Bio-Maintenence Engineers: 800
Misc. Military Personnel & City Directors: 800

Mecha Complement

The Major cities have more than enough mecha to cooridinate massive assaults on opposing forces, but the REF is deciding to stay out of a full military campaign while it builds up its forces.
Cyclones: 4,800 total (5,100 in San. Francisco)
2000 Protectors
750 Samsons
1,000 Battlers IIs
200 Super Sabers
650 Ferrets
200 Fireflies
250 Dolphins (Exclusive to San. Francisco)
Veritechs: 1,021 total (1,146 in San. Francisco)
400 VAF-6 Alphas (all versions)
200 VBF-1 Betas
50 VAF-7A Shadow Alphas
25 VBF-1S Shadow Betas
150 Veritech Hover Tanks
100 VF Series Veritechs
10 VF Armoured Units
10 VF Supers
50 VF-1V Vindicators
10 VAF-8 Alphas
10 VBF-2 Betas
3 VAF-9 Alphas
3 VBF-3 Betas
125 VS-001X Submarines (exclusive to San. Francisco)
Destroids & Battloids: 980 total
150 REF Exalibers
150 REF Gladiators
10 M.A.C. IIIs
100 REF Raider Xs
100 REF Spartans
300 Z-1 Battliods
55 Z-2 Officers Battloids
25 ZSB-20 Striker Battloids
10 Z-3 Cyclops
80 AV-98 Ingram Patlabour Civil Defense Battloids
Vehicles of Note: 4 MTA Titans, 6 Horizont DTTSs, 50 AAT-40 Assault Transports, 10 AMR-10 Mecha Retrival Vehicles, 400 TCH-4 Tractor Haulers, 600 ML-3 Forklifts.

Production Abilites

NOTE: Can focus on up to three different production lines a week, i.e. Mecha, Cyclone, and Weapons 1 week.
Mecha Production: 30 total VAF-6, Excaliber, Gladiator, Raider X, Spartan, and Ingram Patlabour or 5 M.A.C. IIIs, or 3 VAF-8s or VBF-2s, or 1 VAF-9 or VBF-3 a week.
Cyclone Production: 100 Cyclones (any type, full weapon systems) a week.
Armour Production: 500 CVR (3, 4, or 4C) or ASC armour a week.
Missile Production: 10,000 mini-missiles, 1,000 SRMs, 500 MRMs, or 100 LRMs week.
Weapon Production: 5,000 various weapons a week.
Protoculture Production: 500 cells, or 1,000 Gallant E-Clips a week.
Vehicle Production: 50 AAT-40s, 100 TCH-4s, 500 ML-3s, 1,000 Hover Cycles (ASC type) a week, or 15 Eagle Jets or Commanchero Mk. 2s a week, or 1 Titan in 6 months.

City & Base Defense

Like the minor cities, the capitols are surrounded by a 100ft hight, 2ft thick wall (200 M.D.C. per 40ft area) with four gates, on direct north, east, west, and south. At every gate there are 4 Destroids at guard on platforms, and 5 VR-122 Protector Security Cyclones w/ GR-200 and 215.
There's 1 mecha platform for every .5km of wall, same rules apply as in the Minor City platforms. Every 1.5km of wall there's a Particle Beam Cannon/Missile Launcher.
City Defense PBC/MRM Launcher: In addition to it's mecha guard, the city has these turrets mounted on the walls for anti-aircraft purposes.
Primary Purpose: Anti-Aircraft
Secondary Purpose: Defense
Range: PBC: 3600m, MRM: Varies with missile
Mega-Damage: Particle Beam does 2d6x10, missile damage varies, but usually High Explosive(hvy) 2d6x10 M.D.
Rate of Fire: Particle Cannon can fire twice per round, missile launcher fire in volleys of 2, 4, 6, 8, or 10.
Payload: Unlimited Particle Cannon, 20 Medium Range missiles.
M.D.C.: The turret has a M.D.C. of 200
The base has 10 Zentraedi Style Laser Turrets (Sentinals pg. 101), 10 Missile Bays (Sentinals pg. 101), and 1 Mega-Laser (Sentinals pg. 101, 90 fire arc, 360 degree rotation).

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