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Sparring

Spars- The winner gets 10x the spread between the loosers and winners points. For example if the winner has 49 points and the looser 42 it would be 7x10 and the total experiance for the winner being 70xps. The looser automaticly gets 5xps.

Slave Match (SM)- The winner gets 20x the spread between the looser and winners points, plus the looser is the winner's slave for the amount of time set up before the match. The looser gains 5 xps for a SM.

Release Match- Exp will be 20x point spread. If the loser was already a slave trying to free another slave, the loser must now be a slave for double the time. No xps gained for the loser.

Honor Match- Exp will be 20 x the point spread. No xps gained for the looser.

Death Match- Winner gains 50x the point spread. The looser must delete their SN or create a new Character under the existing SN. If Rezz's are agreed before the match takes place there must be 2 witnesses, 1 priest and a proctor present.

Mass Spar- RUG dice must be used. To determin the xps, multiply highest dice times the number of people sparring times 5. Loosers automaticly get 50xps.