Note: All tests were run under winMe.
| Physical mice hooked up | Mame Sees | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Serial | PS/2 | USB 1 | USB 2 | USB 1 w/ ps/2 adapter |
mouse[0]* | mouse[1] | mouse[2] | mouse[3] | |
| X | X | ||||||||
| X | X | ||||||||
| X | X | X | |||||||
| X | X | X | X | ||||||
| X | X | X | X | ||||||
| X | X | X | X | X | |||||
| X | X | X | X | X | X | ||||
| X | X | X | X | X | X | ||||
| X | X | X | X | X | |||||
| X | X | X | X | ||||||
Notice the last line: it seems the usb mice need be plugged into the usb ports, and not in the ps/2 port with an adapter, to been seen as a separate mouse.
* The "system mouse"; it reported all movements/clicks from all connected mice, just like in current mame, windows, and almost all applications.
|
"system mouse" |
mouse[1] | mouse[2] | mouse[3] | |
|---|---|---|---|---|
| Serial mouse | X | |||
| PS/2 mouse | X | |||
| First USB | X | X** | ||
| Second USB | X | X |
** Sometimes had to unplug and replug to get data out of it, usually after I plugged or unplugged another mouse.
USB mice, baby!
Windows finally can have multiple mice for mame, but more programming is needed: