|Track Pack Five - EX Conversions|
There are some nice coasters included in the standard library that can, with just a bit of work, be converted for use in an "EX" (high-intensity) park. These coasters are almost identical in appearance to the originals, but have been "upsized". The tracks have the same name as the original, plus "EX". Driftwood's conversion, for example, is "Driftwood EX." This convention gave me the opportunity to name a coaster (drum roll, please) "X EX."
To boost the intensity, I built higher lift hills and longer drops to increase speed. In most cases there have been small additions of track.
I attempted to maximize the profit potential of these designs. Where required, I increased the station length to accomodate longer trains, added additional blocking sections to allow additional trains, and added on-ride photos.
The omission of on-ride photos throughout the standard coaster library appears intentional. This is a carryover from RCT1, which considered ride enhancements as a separate category of research. If a pre-built coaster used a type of track that had not been researched, then the coaster was unavailable. This concept was dropped from RCT2, so the addition of on-ride photo sections does not change the availability of a coaster.
This means that each time you build a standard coaster, consider adding an on-ride photo if the coaster type supports it, and saving the track.
Listed below are the stats on both the originals and the conversions, including the number of cars per train, and the number of trains.
Foreground: The original Black Widow
Background: Black Widow EX
You can see that Black Widow EX has longer trains, a longer station, and a bigger lift hill. The hill is in three stages, each a blocking section. This permits smooth operation with an additional train. Also visible is the on-ride photo. Hidden from view is EX's water splash track, which brakes the trains before the final turn. Overall, the coaster is bigger.
Bigger, more exciting, more intense. That's what it's all about.