Weapons (max fireing five times per battle) | Armour | Special Weapons (max fireing of 1 time per battle) | System upgrades |
Gattling Gun (2,8):$1,000 blast cannon (5,5):$2,500 Quick blaster(1,10):$1,000 3 shot blaster(3,7):$1,000 6 Shot missle bay( ,6):$2,500 12 shot missle bay(,9):$4,000 Tank rifle(8,7):$1,500 Twin cannon(8,5):$1,000 Particle cannon(4,8):$750 Artilary(7,4):$500 |
Light armour:$500(+50 defence) Medium armour:$1,000(+100 defence) Heavey Armour:$2,000(+250 defence) Chrome Armour(+400 defence):$3,500 Silver armour(+500 defence):$4,000 Gold armour(+750 defence):$5,000 Titanium Armour (+1,000 defence):$7,000 |
Hyper cannon(8,10):$5,000 Energy disrupter(10,9):$5,500 Rail gun(15,10):$10,000 Strike laser claw(15,12):$7,500 Wing Cutter(12,8):$5,000 Disintigration missiles(20,15): 20,000(includes 6 missles) Laser net(2,15):$4,000 Ion cannon(20,5)Leaves oponents zoid out of action for a week:$15,000 |
Speed chip(+250 speed):$750 Zoid gear(needed to run your zoid):$500 Upgrade chip #1:$3,000 (+750 to all zoids stats) Upgrade chip #2:$5,000(+2,000 to all zoids stats) Upgrade chip #3:$10,000(+8,000 to all zoids stats) Ai Upgrade(gives the zoid more intelligance to dodge attacks on it's own, ect.): $10,000 Standard missles:$100 each(4,) Heat seeking missles:$500 each(7,10) Destruction Missles:$2,000 each(13,10) Thrusters(+1,000 speed and agility) :$3,000 each max of 3 Lock on sight(+ 2,500 attack):$5,000 |