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Sunday, 2 September 2007
Game 2
Topic: Mordheim

Game 2 – Carnival of Chaos Vs. Reikland Mercenaries 9/2/07  WIN

            My second game sees me pitted against little Nick and his Reikland Mercenaries in a Chance Encounter.  Each warband rolls the maximum 3 Wyrdstone shards and the fight begins with me picking table quarters.

The early part of this games consisted of my warband running around in circles, trying to stay hidden and in cover whilst trying to find a weak spot in the sniper fire from Nick’s marksmen on the 2nd floor of all the buildings.  Luckily, the marksmen aren’t shooting well this week, and I suffer no early losses.  Finally I corner a hero (who apparently lost all of his equipment). After a few rounds of pathetic close combat, and even worse spellcasting, I finally take out the hero and his sidekick and turn my attention to the marksmen who have finally come out of their elevated positions.  After Rorge and a nurgling corner a marksmen, he flees, leaving Rorge to get shot in the back by a marksman and taken out of action.  The nurgling takes revenge!

Meanwhile, on the other side of town, this go a lot better for me. Nick’s Captain, having previously lost a weapon skill, charges Biter, only to be intercepted by a nurgling, who single handedly takes the Captain out of action on the turn he got charged!   A few feet away, the Plague Bearer takes out two warriors and gives them BOTH Nurgle’s Rot!

At this point Nicks mercenaries, having lost their leader, decide to run for the hills before they loose everything. Victory for Vargo, 9 opponents OoA, 2 Carnival OoA

 

Post game:       Rorge takes a leg wound, but recovers, loosing -1 movement

                        Biter takes one guy OoA and gains the combat skill “Strike to Wound”

                        Shagwell the Fool gains Strike to Wound

                        The Stagehands gain +1 leadership, making them Ld 8

The Bloody Mummers get 125 gc from their 2 remaining shards, plus 2 captured shards, plus 4 exploring shards and a Ruined Hovel.

The Bloody Mummers add a 2nd Tainted one with Bloated Foulness and a pair of maces.  The also add a 4th Stagehand, and give all 4 Bows.


Posted by The Dark Elf at 10:22 PM EDT
Updated: Thursday, 13 September 2007 2:24 PM EDT
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