Gatecrashers see themselves as cosmic free agents, independent forces who can influence the natives of the planes and even the dynamic forces of magic itself. They are the tricksters of the multiverse, often testing the valiant, derailing the grasping, and deflating the egotistical. Their instinctive understanding of the nature of the universe allows them to perform actions that would otherwise be beyond them.Gatecrashers see what they do as an art, not a science. The ability to choose the right moment to strike, the correct word to utter, the right rock to move, is more intuition than conscious thought. Gate crashers can come from any class, although many learned the mischievous attitude of a gatecrasher while they were rogues or bards.
Gatecrashers can be found among other planar travelers, usually picking at the fabric of the universe and seeing what unravels.
Hit Dice: d6
Requirements
In order to qualify to become a Gatecrasher, a character must meet the following criteria.Base Attack Bonus: +4
Skills: Knowledge (the planes) 4 ranks, Use Magic Device 8 ranks
Special: The character must have visited two planes of existence other than his native plane.
Class Skills
The Gatecrasher's class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (all) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (NA), Spot (Wis), Use Magic Device (Cha), and Use Rope (Dex). See Chapter 4 of the Player’s Handbook for skill descriptions.
Skill Points at Each Level: 4 + Int modifier.
Class Level Base Attack Bonus Fort Save Ref Save Will Save Special 1 +0 +0 +2 +2 Analyze Portal,, Bonus Language 2 +1 +0 +3 +3 Comprehension 3 +2 +1 +3 +3 Open Portal 4 +3 +1 +4 +4 Summon Dampening, Bonus Language 5 +3 +1 +4 +4 Silver Tongue 6 +4 +2 +5 +5 Planar Survival 7 +5 +2 +5 +5 Bonus Language, Damage Reduction 10/magic 8 +6 +2 +6 +6 Scramble Portal 9 +6 +3 +6 +6 Plane Shift 10 +7 +3 +7 +7 Planar Dampening, Bonus Language
Class Features
All of the following are class features of the Gatecrasher prestige class.
Weapon and Armor Proficiency: Gatecrashers are proficient with all simple weapons and with light armor.
Analyze Portal (Sp): A gatecrasher gains the ability to use analyze portal as a spell-like ability. He may do this once per gatecrasher level per day. This ability otherwise functions as if cast by a sorcerer of the gatecrasher’s character level.
Bonus Language (Ex): A 1st level gatecrasher gains a free language commonly spoken on the planes. Such languages include Abyssal, Aquan, Auran, Celestial, Ignan, Infernal, and Terran, though this list is by no means inclusive. Additional bonus languages are gained at 4th, 7th, and 10th levels.
Comprehension (Ex): Upon reaching 2nd level, a gatecrasher understands the basic conflicts of forces and energies and can use this instinctive understanding to assist certain skills. The gatecrasher gains a +2 insight bonus on Decipher Script, Disable Device, Search, and Use Magic Device checks.
Open Portal (Su): At 3rd level, a gatecrasher’s understanding of planar forces extends to the workings of magic portals, such that he may force them open even without the correct device, spell, or key. The gatecrasher makes an Open Lock check using his Intelligence modifier instead of his Dexterity modifier. Portals typically have the following DCs:
Portal DC Typical keyed portal 30 seal portal spell 20 + caster’s level Portal sealed by deity 50
Summon Dampening (Su): Gatecrashers often aggravate demons and devils by inhibiting their ability to summon reinforcements. Three times per day, a gatecrasher of 4th level or higher can create a dampening field that extends 100 feet in every direction. Summoning and calling spells and abilities are suppressed within this radius, though creatures summoned outside the dampening field may enter it normally. The dampening field lasts for 10 rounds. Creatures summoned or called before the gatecrasher creates the dampening field are unaffected.
Silver Tongue (Su): A gatecrasher of 5th level or higher can deal with a variety of creatures and characters, gaining a +2 insight bonus on Bluff, Diplomacy, Gather Information, Intimidate, and Sense Motive checks.
Planar Survival (Ex): At 6th level, a gatecrasher becomes attuned to the nature of the planes he visits, rendering him immune to their natural planar effects. For instance, the gatecrasher is immune to the “normal” fires of the Elemental Plane of Fire, but fire-based attack forms and unusually fiery areas there still affect him. Because this ability is the result of the gatecrasher attuning himself to his current plane, he is vulnerable to the same sort of damage in other planes where that attack form is not part of the natural order. For instance, fires on other planes, including the Material Plane, affect him normally.
Commune (Sp): A divine agent of 5th level or higher can commune with her deity once per week, with a caster level equal to her character level.
Damage Reduction (Ex): A gatecrasher of 7th level or higher gains damage reduction of 10/magic. This ability does not stack with other damage reduction abilities.
Scramble Portal (Sp): At 8th level, the gatecrasher gains the ability to scramble a portal three times per day, as per the scramble portal spell cast by a sorcerer of his character level.
Plane Shift (Sp): At 9th level, the gatecrasher may move from plane to plane once per day. This functions as a plane shift spell cast by a sorcerer of his character level.
Planar Dampening (Su): A 10th level gatecrasher can emit a field that suppresses spells and spell-like abilities within a 30-foot radius which access other planes. Existing spells and spell-like abilities are unaffected, though spells cast or abilities used after the gatecrasher uses this ability are unaffected. Furthermore, summoning and calling spells can only summon creatures from the same plane, and spells from the shadow sub-school work only on the Plane of Shadow. The banishment effects of blasphemy, dictum, holy word, and word of chaos are similarly suppressed, although the spells otherwise function normally.The gatecrasher may activate planar dampening three times per day, and it lasts for 10 rounds each time.
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