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Combat
Although TB fighting is a highly sophisticated way to fight in role-play, still, it is the one style that takes "honesty" in both players, as well as both players being able to freely and easily "swallow their pride" and accept a hit or death on their character… With there seriously not being many role players with things like honesty and fairness, There will be the use of judges to determine out come of each set of posts from the combatants before moving on to the next round of turns.
We now need to establish how this would work here on Gor. Here in the Homestone Forum we will be using a Turn Based paragraph descriptive role-play system. However there will need to be some limits and rules added to this.
1.Each combatant will be allowed 3 attacks and two defenses per turn.
2.There will be no force posting in the sense that you will not be allowed to say how your attack affected the other combatant(s).
Example: "I stab at your chest with my sword piercing you through the heart."
3.Some places require that the words try, tried, or attempt be used. Here that is not required as we feel it detracts from the role-play.
4.Your weapons must be stated in your profile as to what you are carrying. If none are listed you will be limited to the sand and your bare hands.
One thing that all using this style, or really any style for that matter, should know, is the fact that when attacking or defending, you should always role play CORRECTLY the "circumstances".
Example: If your leg has just been nearly sliced off by your opponents sword, in your next line, you should always role-play something that shows you acknowledge what was done to your character. . If you are the attacker, as the attacker, you should always take into consideration "what" you are attacking, and "where" your opponent is at the time of your attack.
Example: If in your opponents last line, he/she "sunk into the floor", and never role played that he/she came up, you can't very well strike something that you do not see. Or, if in your opponents last line, he/she jumped up over your head and landed in a high tree branch, you can't very well strike him/her with your hand, or sword in hand, unless you also action first that maybe your character leaps up into the tree as well, or something of that nature.
It's all common sense really, and isn't hard to understand. What you should remember is that you are fighting someone else, you're not fighting yourself, therefore you are not at liberty to "do whatever you want", because "your" lines aren't the only lines involved.
Judging
Disputing the judges decision is probably not a good idea. As we are all human and angering the person who hold your Gorean Persona in the balance is probably not wise.
There will be three (3) judges. One (1) brought by each combatant the third judge will be a physician who has been trained for combat to act as an adivsor on injuries in addition to being the neutral judge.
All judges should try to be as impartial as possible. The first two judges will try to come to an agreement between the two of them as to the out come of each round. If they can not agree with in two(2) minutes the third judge will step in. At which point the round is decided by majority (two(2) out of three(3) judges).
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