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Die Exodia! Die! Deck

Submitted 1/14/02

A little explination of this deck is in order. First off, it is a beatdown deck, just not a powerful one. The main focus of this is to just go to yourl ocal hobby shop and show that Exodia deck that wips up on people what-for. The beatdown part is just for the other 6 people you'll have to duel. Now, I'll list the cards as usual but I'll explain why each card is in the deck. Total Count 50
Monsters(19)
Cyber Jar x1 (Gets those Exodia piecs on the field for you to destroy them.)
Morphing Jar x1 (A card destruction in monster form. Very valuable to this deck.)
Banisher of the Light x3 (Use this in conjunction with Confiscation or Raigeki to get rid of their sangans/witch or to get rid of an Exodia piece. Or simply tribute it.)
Summoned Skull x3 (The beatdown part of this deck.)
Jinzo x1 (Stops backup soldier from being used.)
White Magical Hat x3 (Used in conjunction with Robbin' Goblin.)
Maha Vailo x3 (The other beatdown aspect to this deck.
Magician of Faith x2 (Get back any magic card you need.)
Harpies Brother x2 (A level 4 beatdown monster.)

Magic(22)
Exchange x2 (Puts one of their Exodia pieces into your hand. If not against an Exodia deck, grab what you want.)
Confiscation x1 (Gets rid of an Exodia piece.)
Card Destruction x1 (Gets rid of multiple Exodia pieces.)
Shallow Grave x1 (Get back a nedded cyber jar or morphing jar or magician of faith.)
Change of Heart x1 (Standard. You could change of heart a sangan and tribute it while Banisher of light is out.)
Raigeki x1 (Same as Change of heart but much easier.)
Axe of Despair x3 (Powers up White Magical Hat and Maha Vailo.)
Malevolent Nuzzler x3 (Same as Axe of Despair.)
Horn of the Unicorn x2 (Same as Axe of Despair.)
Nobleman of Crossout x2 (Gets rid of Sangan/WotBF.)
Mystical Space Typhoon x2 (An all purpose card capable of getting rid of unwanted cards.)
Monster Reborn x1 (Staple to get back a needed card.)
Heavy Storm x (Same as Mystical Space Typhoon.)
Prohibition x1 (Prohibit their magic stoppers or Sangan/WotBF.)

Traps(9)
Robbin' Goblin x2 (Gets rid of Exodia pieces.)
7 Tools of the Bandit x2 (Stops Imperial order and backup soldier.)
Call of the Haunted x1 (Same as Monster Reborn.)
Imperial Order x1 (Essential to stop unwanted cards.)
Magic Jammer x1 (Same as Imperial Order.)
Time Seal x2 (Stops the draw phase. Very, very good.)

Fusion(0)
(No Fusion Deck Needed.)

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