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Monsters' statistics are written in the following way, for easy reference:

Main Type/Sub-Type/Level/Attack strength/Defense strength

==========| SPELL OF MASK

Released 04/19/2001

Card Composition:

Secret Rare: 2 Monster Cards: 12 Ultra Rare: 3 Effect: 16 Super Rare: 4 Fusion: 2 Rare: 6 Ritual: 1 Normal Rare: 1 Magic Cards: 14 Normal: 37 Trap Cards: 7

SM-00
MASKED HELLRAISER Type: Ritual Monster Dark/Warrior/8/3200/1800 Effect: Summon by a [Ritual of the Masked Hellraiser]. You must sacrifice monsters from your hand and/or in play with total levels of 8 or more. Secret Rare / Parallel Rare

SM-01
LANDOSTAR SWORDSMAN Type: Normal Monster Earth/Warrior/3/500/1200

SM-02
HUMANOID SLIME Type: Normal Monster Water/Water/4/800/2000

SM-03
WORM DRAKE Type: Normal Monster Earth/Reptile/4/1400/1500

SM-04
HUMANOID DRAKE Type: Fusion Monster Water/Water/7/2200/2000 Effect: [Worm Drake] + [Humanoid Slime]

SM-05
REVIVAL SLIME Type: Effect Monster Water/Water/4/1500/500 Effect: If this card is put into your Cemetery from the Field during battle, you may pay 1000 Life Points to special summon this monster in face-up defense mode during your next Standby Phase. It cannot change its mode during that turn. Super Rare

SM-06
FLYING FISH Type: Normal Monster Air/Fish/4/800/500

SM-07
FISHERBEAST Type: Normal Monster Water/Fish/6/2400/2000

SM-08
SHINE ABYSS Type: Normal Monster Light/Angel/4/1600/1800

SM-09
GADGET SOLDIER Type: Normal Monster Fire/Machine/6/1800/2000

SM-10
CURSED GYURA Type: Normal Monster Dark/Demon/4/1500/800 Normal Rare

SM-11
MELKID FOUR-FACED BEAST Type: Normal Monster Dark/Demon/4/1500/1200

SM-12
TEMPTING GODDESS NUVIA Type: Effect Monster Dark/Demon/4/2000/800 Effect: Must be summoned face-down. If this monster is summoned normally, destroy it. Reduce this monster's attack strength by 200 for each monster your opponent controls. Super Rare / Parallel Rare

SM-13
CHOOSING MACHINE Type: Magic Effect: Choose 1 monster card and 2 non-monster cards from your hand. Your opponent chooses 1 of those cards at random. If he or she chooses the monster card, special summon it, and discard the rest. If he or she doesn't choose the monster, discard all of the cards. Rare

SM-14
MASK OF WEAKNESS Type: Trap Effect: Reduce a monster's attack strength by 700 until the end of the turn.

SM-15
RITUAL OF THE MASKED HELLRAISER Type: Ritual Magic Effect: Used to summon a [Masked Hellraiser]. Sacrifice monsters from your hand and/or in play with total levels of 8 or more, or you cannot summon a [Masked Hellraiser].

SM-16
MASK OF POWERLESSNESS Type: Permanent Magic Effect: Target 1 face-up Magic card on the Field. During its controller's Standby Phase, do 500 damage to him or her. If the targeted Magic card leaves play, destroy this card. Super Rare

SM-17
SACRIFICE-SEALING MASK Type: Permanent Trap Effect: No players may sacrifice monsters. Ultra Rare / Parallel Rare

SM-18
CURSED MASK Type: Equipment Magic Effect: The equipped monster cannot attack. During its controller's Standby Phase, do 500 damage to him or her. Super Rare

SM-19
MASK OF ATROCITIES Type: Equipment Magic Effect: Increase the equipped monster's attack strength by 1000, and reduce its defense strength by 1000. During your Standby Phase, pay 1000 Life Points or destroy this card.

SM-20
REBIRTH OF THE DEAD Type: Magic Effect: Discard 1 monster card from your hand. Until the end of the turn, you may return 1 of your monsters destroyed in combat to your hand. Rare

SM-21
THUNDER SWORD Type: Equipment Magic Effect: This card must be equipped to a Warrior Sub-Type monster. Increase the equipped monster's attack strength by 800. Reduce the attack strength of all Water Main-Type monsters on the Field by 500.

SM-22
TORNADO WALL Type: Permanent Trap Effect: While the [Sea] Field card is face-up on the Field, reduce the damage of all monsters attacking you to 0. If the [Sea] Field card leaves play, destroy this card.

SM-23
MONSTER BOX Type: Permanent Trap Effect: If an opposing monster attacks, flip 1 coin. If heads, the attack strength of the attacking monster is reduced to 0. During your Standby Phase, pay 500 Life Points or destroy this card.

SM-24
TIDAL WAVE Type: Trap Effect: You may activate this card when a monster is summoned (face-down summon and special summon). Destroy all monsters on the Field. Rare

SM-25
SLIME REACTOR Type: Permanent Magic Effect: During your Standby Phase, special summon a [Slime Monster Token] (face-up attack mode, Water/Water/1/500/500) to the Field. While this card is face-up on the Field, you cannot summon any other monsters (normal, face-down or special). Rare

SM-26
LIMITLESS HAND Type: Permanent Magic Effect: While this card is face-up on the Field, you may hold any number of cards in your hand.

SM-27
DEFEND SLIME Type: Permanent Trap Effect: When 1 of your opponent's monsters attacks 1 of your monsters, you may change that target to 1 of your face-up [Revival Slime] on the Field.

SM-28
REWARD OF REBIRTH Type: Permanent Magic Effect: When 1 of your monsters in your Cemetery is special summoned to the Field, you may draw 1 card. Ultra Rare / Parallel Rare

SM-29
PANTHER LADY Type: Effect Monster Earth/Animal Warrior/4/1400/1300 Effect: Sacrifice this card while it is face-up. Until the end of the turn, you may put 1 of your monsters destroyed in combat on top of your deck.

SM-30
FRIEND-SLAYER KNIGHTESS Type: Effect Monster Earth/Warrior/4/2000/1000 Effect: During your Standby Phase, sacrifice 1 of your monsters on the Field or destroy this card.

SM-31
AMAZONESS ARCHER Type: Effect Monster Earth/Warrior/4/1400/1000 Effect: Sacrifice 2 of your monsters on the Field to do 1200 damage to your opponent.

SM-32
RED GUARDESS Type: Effect Monster Fire/Warrior/4/1500/1200 Effect: Sacrifice this card while it is face-up. Until the end of the turn, you may put 1 of your monsters destroyed in combat at the bottom of your deck.

SM-33
BIG BANGIRL Type: Effect Monster Fire/Fire/4/1300/1500 Effect: Whenever you gain Life Points, do 500 damage to your opponent. Super Rare

SM-34
FEMALE FIRE ASSASSIN Type: Effect Monster Fire/Fire/4/1500/1000 Effect: Reverse: Remove the top 3 cards of your deck from the game. Do 800 damage to your opponent.

SM-35
FIRE SORCERER Type: Effect Monster Fire/Magic User/4/1000/1500 Effect: Reverse: Remove 2 cards at random in your hand from the game. Do 800 damage to your opponent.

SM-36
SPIRIT OF THE GENTLE BREEZE Type: Effect Monster Air/Angel/3/0/1800 Effect: During your Standby Phase, if this monster is in face-up attack mode, you gain 1000 Life Points.

SM-37
DANCING FAERIES Type: Effect Monster Air/Angel/4/1700/1000 Effect: During your Standby Phase, if this monster is in face-up defense mode, you gain 1000 Life Points.

SM-38
PIXIE GUARDIAN Type: Effect Monster Air/Angel/3/1000/1000 Effect: Sacrifice this card while it is face-up. Until the end of the turn, you may put 1 of your Magic cards put into your Cemetery this turn at the bottom of your deck.

SM-39
QUEEN MANTIS Type: Normal Monster Air/Insect/6/2200/1400

SM-40
PRINCESS MERMAID Type: Effect Monster Water/Fish/4/1500/800 Effect: During your Standby Phase, if this monster is face-up on the Field, you gain 800 Life Points.

SM-41
HYSTERIC ANGEL Type: Effect Monster Light/Angel/4/1800/500 Effect: Sacrifice 2 monsters on the Field. Gain 1000 Life Points.

SM-42
BIO ANGEL Type: Normal Monster Light/Angel/3/1150/1000

SM-43
COMPASSIONATE NUN Type: Effect Monster Light/Angel/4/850/2000 Effect: Sacrifice this card while it is face-up. Until the end of the turn, you may put 1 of your monsters destroyed in combat to your hand.

SM-44
SAINT JEANUE Type: Fusion Monster Light/Angel/7/2800/2000 Effect: [Compassionate Nun] + [Fallen Angel: Mari]

SM-45
FALLEN ANGEL: MARI Type: Effect Monster Dark/Demon/5/1700/1200 Effect: During your Standby Phase, if this monster is in your Cemetery, gain 200 Life Points. Rare

SM-46
VASE OF GREED Type: Trap Effect: Draw 1 card.

SM-47
SCROLL OF ILLUSIONS Type: Equipment Magic Effect: Choose 1 Main-Type. The equipped monster's changes to that Main-Type.

SM-48
POWER OF TEAMWORK Type: Equipment Magic Effect: Increase the equipped monster's attack and defense strength by 800 for each face-up monster you control.

SM-49
POWER OF MAGICIANS Type: Equipment Magic Effect: Increase the equipped monster's attack and defense strength by 500 for each card in your Magic/Trap zone.

SM-50
OFFERING TO THE DEAD Type: Instant Magic Effect: Destroy 1 face-up monster on the Field. Skip your next Draw Phase. Rare

SM-51
BLUE EYES WHITE DRAGON Type: Normal Monster Light/Dragon/8/3000/2500 Ultimate Rare