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Chants

    Chants, the particular forte of Paladins. Chants are a wonderful type of spell that classes in Daoc have. In the chant line there are also spells that aren't chants and make the paladin a good all round character. They all mostly improve a groups abilities and also the characters. 

    The Paladin's chant line include A Single Cast Shield, A Health Regen chant, A damage add chant, An Armour factor chant, A taunt spell, A Resurrect spell and 6 resist spells. I know there are a couple other spells but as said I am a European player and our game isn't as patched as the US version. 

 

The Armour Factor Shield Spell

Level

Name

Effect

Casting Time

Power Cost

Duration

1

Aura of Protection

Armour factor buffed 14

4 Seconds

3

600 Seconds

6

Aura of Deflection

Armour factor buffed 19

4 Seconds

6

600 Seconds

11

Aura of Safety

Armour factor buffed 24

4 Seconds

9

600 Seconds

17

Aura of Defense

Armour factor buffed 30

4 Seconds

12

600 Seconds

24

Aura of Indestructibility

Armour factor buffed 37

4 Seconds

17

600 Seconds

33

Aura of Invincibility

Armour factor buffed 46

4 Seconds

23

600 Seconds

43

Aura of Salvation

Armour factor buffed 56

4 Seconds

30

600 Seconds

    This Is a single cast spell that boost your Paladin's Af. The higher your Af the more damage you can take on your Armour and not yourself. Doesn't mess any chants up just cast it when you need to.

The Health Regen Chant

Level

Name

Effect

Casting Time

Power Cost

Duration

2

Minor Refreshment

Everyone in the group regains 3 HP every 6.5 secs

Instant

None

Chant

5

Lesser Refreshment

Everyone in the group regains 5 HP every 6.5 secs

Instant

None

Chant

8

Refreshment

Everyone in the group regains 8 HP every 6.5 secs

Instant

None

Chant

12

Major Refreshment

Everyone in the group regains 11 HP every 6.5 secs

Instant

None

Chant

16

Greater Refreshment

Everyone in the group regains 14 HP every 6.5 secs

Instant

None

Chant

20

Crusader's Refreshment

Everyone in the group regains 17 HP every 6.5 secs

Instant

None

Chant

26

Saint's Refreshment

Everyone in the group regains 22 HP every 6.5 secs

Instant

None

Chant

35

Angel's Refreshment

Everyone in the group regains 29 HP every 6.5 secs

Instant

None

Chant

45

Archangel's Refreshment

Everyone in the group regains 37 HP every 6.5 secs

Instant

None

Chant

    A very useful chant which gives a small heal every 6.5 seconds. It also is  an agro spell that makes mobs more prone to attack you. Great for twisting and getting a small bonus of hp back.

The damage add chant

Level

Name

Effect

Casting Time

Power Cost

Duration

3

Battle Fervor

Damage per sec increased by 1

Instant

None

Chant

7

Greater Battle Fervor

Damage per sec increased by 1.6

Instant

None

Chant

10

Battle Vigor

Damage per sec increased by 2.1

Instant

None

Chant

15

Greater Battle Vigor

Damage per sec increased by 2.8

Instant

None

Chant

21

Battle Fury

Damage per sec increased by 3.7

Instant

None

Chant

28

Greater Battle Fury

Damage per sec increased by 4.8

Instant

None

Chant

36

Battle Zeal

Damage per sec increased by 6

Instant

None

Chant

46

Greater Battle Zeal

Damage per sec increased by 7.5

Instant

None

Chant

     This chant gives you a damage bonus after each hit. The better the chant the greater the bonus is.  

The Armour factor chant

Level

Name

Effect

Casting Time

Power Cost

Duration

4

Crusader's Ward

Groups AF buffed 24

Instant

None

Chant

9

Crusader's Shield

Groups AF buffed 33

Instant

None

Chant

13

Crusader's Guard

Groups AF buffed 40

Instant

None

Chant

18

Crusader's Barrier

Groups AF buffed 51

Instant

None

Chant

23

Crusader's Defense

Groups AF buffed 61

Instant

None

Chant

29

Crusader's Shelter

Groups AF buffed 75

Instant

None

Chant

38

Crusader's Protection

Groups AF buffed 99

Instant

None

Chant

48

Crusader's Mantle

Groups AF buffed 127

Instant

None

Chant

    Chant that increases yours and the groups AF meaning you take less damage when hit.

The endurance-Regen chant

Level

Name

Effect

Casting Time

Power cost

Duration

2

Chant of Endurance

1 Endurance recovered every 5 secs

Instant

None

Chant

12

Chant of Stamina

2 Endurance recovered every 5 secs

Instant

None

Chant

22

Chant of Persistence

3 Endurance recovered every 5 secs

Instant

None

Chant

32

Chant of Resilience

4 Endurance recovered every 5 secs

Instant

None

Chant

42

Chant of Perseverance

5 Endurance recovered every 5 secs

Instant

None

Chant

     This is a brilliant chant and what makes a paladin even more brilliant in a group. The end regen means that you will nearly always have endurance. The last spell is the best while the ones below are not so good. It saps on your power but is a brilliant spell. Also you can sprint , then let power regenerate then sprint some more. 

Resist enhancement chants

Level

Name

Effect

Casting Time

Power Cost

Duration

25

Body Ward

Body Resistance increased by 10%

Instant

None

Chant

26

Mind Ward

Mind Resistance increased by 10%

Instant

None

Chant

27

Energy Ward

Energy Resistance increased by 10%

Instant

None

Chant

28

Heat Ward

Heat Resistance increased by 10%

Instant

None

Chant

29

Cold Ward

Cold Resistance increased by 10%

Instant

None

Chant

30

Earth Ward

Earth Resistance increased by 10%

Instant

None

Chant

44

Body Shield

Body Resistance increased by 20%

Instant

None

Chant

45

Mind Shield

Mind Resistance increased by 20%

Instant

None

Chant

46

Energy Shield

Energy Resistance increased by 20%

Instant

None

Chant

47

Heat Shield

Heat Resistance increased by 20%

Instant

None

Chant

48

Cold Shied

Cold Resistance increased by 20%

Instant

None

Chant

49

Earth Shield

Earth Resistance increased by 20%

Instant

None

Chant

 

 

 

 

 

 

25

Soul Ward

Body, Spirit and Energy Resistance increased by 5%

Instant

None

Chant

27

Elemental Ward

Heat, Cold and Matter Resistance increased by 5%

Instant

None

Chant

44

Soul Shield

Body, Spirit and Energy Resistance increased by 10%

Instant

None

Chant

46

Elemental Shield

Heat, Cold and Matter Resistance increased by 10%

Instant

None

Chant

     These chants give you a bonus to yours and the groups resistance. Good for RvR but the other chants are more useful. These drain power too.

The taunt

Level

Name

Effect

Casting Time

Power cost

Duration

5

Provoke

Taunts target to attack caster

Instant

None

Instant

15

Aggravate

Taunts target to attack caster

Instant

None

Instant

30

Enrage

Taunts target to attack caster

Instant

None

Instant

40

Infuriate

Taunts target to attack caster

Instant

None

Instant

     Generates aggro so that the target will attack you. Good for pulling and for getting mobs of team mates. 

Resurrection

Level

Name

Effect

Casting Time

Power Cost

Duration

30

Revive

Resurrects target back to life

4 seconds

Variable

Instant

     Revives target back to life. Power depends on the level of the target.