NES-TI-USA TIGER-HELI by TAITO GAME PAK INSTRUCTIONS Liscenced by Nintendo for play on the Nintendo Entertainment System Official Nintendo Seal of Quality ------------------- Armed with the ultimate stealth jetcopter you are about to penetrate the main military base of a dangerous terrorist nation. At this base - better known as the mega-fortress - preparations for a world takeover are well under way. The sooner you can get in there - and the farther you can go - the better our chances for preventing a third World War. TIGER-HELI by TAITO Acclaim Entertainment, Inc. Official Nintendo Seal of Quality [2]---------------- THE SET UP 1. Make sure the power switch is OFF. 2. Insert the Tiger-Heli CARTRIDGE as described in your NINTENDO ENTERTAINMENT SYSTEM manual. 3. Turn the power switch ON. TO START For 1 player - Push the START BUTTON on Player 1's controller. For 2 players - Press the SELECT BUTTON (on player 1's controller) so that the helicopter is next to "2 PLAYERS" and push the START BUTTON. THE SCREEN Once you press the START BUTTON, you will see the following information on the screen: (pic of start screen) PLAYER 1's SCORE PLAYER 2's SCORE NUMBER OF HELICOPTERS REMAINING BONUS POINTS [3]---------------- THE SCENE The Place: The Mega-Fortress of the terrorist regime. The Problem: The terrorist-run country, Cantun, has become completely power hungry. Their aim? To take over the whole world. They're planning their attack right now. Right as you read this page. So there's little time left. They're gathering together all their tanks. All their ships, including several major aircraft acrriers. All their bomber planes. All their all-terrain attack modules. Even an outdated rail service they're using to haul supplies. And, of course, all their men. Their impenetrable military base is hidden deep in the center of the country. Ships can't get there. Tanks can't get through. High-flying spy planes and bombers are captured - and struck down - by radar. The only way in is a sneak attack. The only time to try it would be in the early, sleepy hours of the morning. The only thing to use would be a helicopter. And the only helicopter for the job is Tiger-Heli. [4]---------------- Tiger-Heli is the result of a billion-dollar defence project to create the ultimate stealth jetcoptr. It's turbo-powered. Forged from ebony metal and glistening chrome. And armed with computers, heat-seeking missles, impact bombs, and radar scramblers. Tiget-Heli can reverse directions in nano-seconds. And can fly anywhere from high in the stratosphere down to inches above the ground. But it's going to take more then fancy flying to handle this job. You're going to need nerves of steel. And a willingness to annihilate everything in your path. It's going to start out tough. And get even tougher. But with Tiger-Heli, you can do it. [5]---------------- THE CONTROLLER The following illustration shows you the control points on your NINTENDO ENTERTAINMENT SYSTEM controller. Throughout this instruction book we will refer to these controls by the names indicated in this illustration. (pic of controller) TO MOVE RIGHT OR LEFT - Press the CONTROLLER ARROWS RIGHT or LEFT. TO MOVE UP OR DOWN - Press the CONTROLLER ARROWS UP or DOWN. TO FIRE A MISSLE - Press BUTTON B. TO BOMB - Press BUTTON A. TO PAUSE - Press the START BUTTON. TO RESTART - Press the START BUTTON again. [6]---------------- THE BAD NEWS At first glance your chances don't look good. They've got the warheads. They've got the tanks. They've got the ships. They've got the bomber planes. And all you've got is Tiger-Heli. THE GOOD NEWS Tiger-Heli has split second maneuverability and incredible flying range so you can dodge even the fastest missles. Or rush anything that moves. With Tiger-Heli, you have unlimited firing power. And with every blast you shoot a wave of four deadly missles. You start with two impact bombs that can detonate an entire block. Once you use them, there is a [7]---------------- way to collect more. (See GREEN CROSS, below). One of your advantages is the underground guerilla group. They live on the base. But they're actually on your side. And they'll try to send you help or ammo whenever they can. To let you know they're around they'll send you a sign. It will look like a First Aid cross. Only it will change colors. Once you spot a cross, you need to liberate the supplies from the surrounding enemies by strafing the area. After shooting the cross to release new supplies, you'll get different kinds of assistance depending on what color the cross is at the moment you shoot it. Here's how each cross will help you: GREY CROSS: Shoot the cross when it's grey, and a support helicopter that fires missles in a forward direction will appear. To link up with this helicopter, move directly along side it. RED CROSS: Choot the cross when it's red, and a support helicopter that fires missles in a sideways direction will appear. To link up with this assist helicopter, move directly along side it. NOTE: Tiger-Heli can't work with more than two assist helicopters at one time. So if you alraedy have two assist helicopters when [8]---------------- you shoot a red or grey cross. you will get points - instead of another support helicopter. GREEN CROSS: Shoot the cross when it's green and the "B"-SIGN will appear to give you another bomb. But in order to get the bomb on your helicopter, you must fly directly, through the "B"-SIGN. NOTE: Tiger-Heli can only carry two bombs at one time. If you already have two bombs when you shoot a green cross you will get points - instead of another bomb. BONUS BLOCK: Shoot as many BONUS BLOCKS as you can. Because for every ten you shoot, you get another Tiger-Heli. [9]---------------- PLAY IT AGAIN At the begining of each game you get three Tiger-Heli jetcopters. The game is over when all your helicopters are lost. EXTRA LIVES - There are two ways in which you can aquire new helicopters: 1.) For every 10 BONUS BLOCKS you shoot you get a new helicopter. 2.) You get a new helicopter at 20,000 points. After that, you get a new helicopter for every 80,000 points you earn. THE FINAL SCORE The points you earn for gunning down different types of enemy items are added together to produce your final score. Here's what earns what: [10]--------------- ITEM POINTS SPECIAL NOTE ----------------------------------------------------------- Railroad gates 50 Trailer 50 Gas Tank 50 Stop Sign 50 Bonus Block 100 You get a new helicopter for every 10 you destroy Building 100 Car 100 Jeep 100 Train 100 Truck 100 Tent 100 Aircraft 100 Gunboat 190 Gun Battery 130 Tank 250 All-Terrain Attack Module 170 per hit, it takes 15 hits (worth 7,000 points) to destroy it. Red, Grey or 1,000 Green Cross Red, Grey or 3,000 If you already have 2 assist helicopters Green Cross "B"-Sign 3,000 Only if you already have 2 bombs on your helicopter Landing On Heliport 5,000 points per each assist helicopter and bomb Max Possible From Heliport 20,000 [11]--------------- THE CLUES * Once you play the game awhile, you'll get a good idea of when certain enemy attackers are going to appear. Get ready for them ahead of time. * Try to destroy every BONUS BLOCK you see. Not only are they each worth 100 points, but for every ten you destroy, you get a new helicopter. * Use your bombs sparingly. And when you do, try to wipe out several enemy structures and sttackers with one hit. * Sometimes there will be hidden objects (worth special bonus points). And the number of points you earn may vary - depending on how you attack the hidden object. [12]--------------- ATTACK! Now that you've been briefed on all you need to know about operating Tiger-Heli, it's time to make your move. You've got the ammo. You've got the maneuverability. You know you've got hidden allies down there. And you even know what the enemy's got. So strap yourself in. Take a deep breath and power-up with only one thing on your mind... VICTORY. [13]--------------- SAFETY TIPS 1. Always turn the power off before insetring or removing the GAME PAK from your Nintendo Entertainment System. 2. This is a high precision game. It should not be stored in places that are very hot or cold. Store it at room temperature. Never hit or drop it. Do not take it apart. 3. Avoid touching the terminal connectors. Keep them clean by inserting the GAME PAK in its protective storage case. 4. Never attempt to take your GAME PAK apart. 5. Use of thinners, solvents, benzene, alchohol and other strong cleaning agents can dammage the GAME PAK. 6. Pause for 10-20 minutes after 2 hours or more of continuous game playing. This will extend the performance of your GAME PAK. [14]--------------- COMPLIANCE WITH FCC REGULATIONS [15]--------------- ACCLAIM ENTERTAINMENT, INC. LIMITED WARRANTY [16]--------------- NOTES [17]--------------- NOTES [18]--------------- NOTES [19]--------------- Acclaim Entertainment, Inc. Distributed and marketed by Acclaim Entertainment, Inc. 189 South Street, Oyster Bay, NY 11771 ------------------- typed by ckb