Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Flare Arrow-Is pretty much a lesser version of Flare Lance. It cannot be used as a weapon but it can go into a bow which makes the arrows damage more powerful. The spell can be thrown too.
Level 7:
Level 8:
Level 9:
Flare Lance-A lance of flame that appears in the casters hand. it can be used as a weapon or can be thrown at your opponent.
Level 10:
Level 11:
Scorch: The casters hands or weapons burst in flames.
Level 12:
Level 13:
Flame Enchant-To cast this spell, the caster must have at least a swort Sword. The blade of the casters weapon changes to a powerful flame. The caster can only use this spell for a short time for it weakens you with every second.
*******second ability*******
Flame Enchant-This spell allows you to change into fire so you can avoid capture or go under things you never would have been able to as your natural form. This spell does drain your power so use it wisely. This can also be used as a weapon to attack your enemies.
Level 14:
Level 15:
Fireball:A ball of fire appears between the hands of the caster which can then be thrown. Upon contact with an object, the ball explodes, spreading flames. Caution is necessary when using this spell in enclosed area or forests because this spell affects a wide area. This is the most popular offensive spell. You can use variations of this spell such as making the ball of light appear in places other than between the hands, or making the ball of fire explode on the word when you want it to.
Level 16:
Level 17:
Fiery Mayhem: The person that is affected by this spell is engulfed in flames.
Level 18:
Level 19:
Level 20:
Rapid fire-A series of medium sized fire ball wil be shot out from your hands at your enemy egnighting any thing they touch.
Level 21:
Level 22:
Level 23:
Level 24:
Flame Blaster:A whip of fire appears in the caster's hand, which can then be used to attack the enemy. The initial damage dealt is about the same as a Flare Lance, but since the caster can control the whip's movement, there is a greater chance of hitting the target, and it is possible to attack a target in ways which wouldn't be possible with a normal spell, such as swinging the whip horizontally and cutting the target.
Level 25:
Level 26:
Magma Pool: A pool of magma forms anywhere the caster decides. Usually underneith the person he’s against.
Level 27:
Hyper Heat: This spell creates a heat lazer, that inflicts lots of damage.
Level 28:
Level 29:
Level 30:
Lava Storm: Lava falls from the sky like rain. Depending on the caster strength in fire shamanism how much rain falls. At first it is like a little shower.
Level 31:
Level 32:
Level 33:
Dragon Fire: when you cast the spell, a circle of fire appears, of about 3 feet in diameter. It slowly closes in on itself until is a bright ball of fire, then suddenly it blasts apart, sending flare arrows in all directions. this is a very dangerous spell that will hurt everyone within a 40 metre radius, including the caster, so they must be careful when casting.
Level 34:
Level 35:
Hell fire-A giant fiery comet comes and crashes into your enemy.
Level 36:
Level 37:
Level 38:
Level 39:
Level 40:
Magma eruption-Burning liquid fire will erupt from the ground in front of your enemy, showering your opponent with a destructive force.