Heavyarms...an arsenal the army would envy...

VITAL STATISTICS:
Type: Variable Mobile Suit
Model#: XXXG-01H
Head Height: 16.7 M
Base Weight: 7.7 T
Armor Materials: Gundanium Alloy
Standard Armament: Vulcan X 2
*Machine Cannon X 2*
*Beam Gattling*
*Homing Missle X 6*
*Gattling X 2*
*Micro Missile X 24*
*Army Knife X 2*
Ability Levels:Fighting Ability = 110
Weapons Ability = 160
Speed Ability = 110
Power Ability = 140
Armored Ability = 140
Other: The main weaponry of Heavyarms is, of course, it's firearms. If the ammuntion ever runs out, there is a beam saber hidden in Heavyarms' left hand. Other than the fact that Heavyarms has a lot of ammunition, there isn't much to say about it. Trowa pilots it with a vengence but he can only do so much with the weapons that he was given.
MY TAKE
I don't like Heavyarms. I don't think that a Gundam based on JUST firearms is a good idea because, throughout the course of a battle, it's very possible that the pilot will use ALL of the ammunition and then the pilot is screwed because it doesn't really have any backup plan. I know it has a beam saber and a army knife but I don't think those would be much help, seeing that Heavyarms isn't fitted for close combat. While it's weapons ability is high, the other abilities show that, after the ammunition is gone, it's mostly only going to be of use as defense.

I gues it's time for the DANDIN MATRIX RATING SCALE

AS A MOBILE SUIT:**1/2 (2.5/5 stars)

Anything wrong with Heavyarms' bio or stats? If so, e-mail me at Dandin_Matrix@yahoo.com