ELVES: Any kind of elf is welcome here. I do not want any troll characters because they won't be very active. You must ask permission to be a High One, but don't get your hopes up. We can't have a holt riddled with High Ones. Don't forget, you could also be a preserver
HEIGHTS
Females:
short: 3'5"-3'6"
average: 3'7"-3'8"
tall: 4'-4'2" +
Males:
short 3'7"-3'8"
average 3'9"-3'11"
tall 4'-4'3"
This excludes some Gliders who are about 6 feet.
AGES
Cubs: 1-20 seasons
Youths: 20-100 seasons
Adult: 100-500 seasons
Elders: 600-900 seasons
Ancient: 1000+ seasons
| Magick: | Definition | Limitations | Wielders | Status |
| *Sending- | Mind language. Impossible to lie using this unless incredibly strong. |
Must ask permission before it's very strong and if it is, it takes up one of the 2 allowed magicks. |
All- regular sending |
Open- Regular Sending |
| PeaceKeeper- Strong sending |
1 open- Strong Sending |
|||
| *Lock-sending- | A private sending between two elves. |
Eavesdropping is possible for those who have soul- seeing magick. |
All | Open |
| Wolf-sending- | This is a magic for the wolves (or whatever bond animal) where they can send thoughts as clearly as an elf. |
Ask first and change the word 'wolf' if animal is different Does not take up any of the two magicks allowed to elves. |
Larva (BloodStalker's Bond) |
2 Open |
| Beast-Singer- | You can bond with any animal; know feelings, thoughts, etc. |
Not likely to be a hunter. |
PeaceKeeper, Nocturne, Scythe, TrueSky |
No open slots |
| Animal imitation - | The talent of walking and thinking like an animal so that the animals think the spell caster is also an animal. (ex-Teir) |
You have a deep respect for all animal life. |
LightningFire | None |
| Song Shaping - | Can create music out of thin air. |
Likely to love music. | Nocturne | 1 open slot |
| WeatherShaping - | The ability to create different types of weather. Includes tornadoes, hurricanes, lightning storms... |
Strength of weather depends upon strength of magick AND the physical condition of wielder |
SunHart, Treski | None |
| Fire Shaping - | As the name implies, you can shape fire to your will. Depending on your strength, you can light fire in various places. (ex-Zarhan/Fastfire) |
Weak strength- Only with a fuel source. Middle strength- w/out a fuel source. High Strength- With very little oxygen (under water) |
SeaFlame, Umbre Fireblade Hotaru |
None |
| Water Shaping - | Ability to move water at will (ex- Winnowill in Kings of the Broken Wheel 9) and can create water |
Weak strength- must have a water source near. Middle strength- Can draw water from the moisture in the air. High Strength - Can create water anywhere (desert) |
None | 2 open slots |
| Tree Shaping - | Shape plants and make them grow or die (though I don't think you'd want to) (ex-Redlance) |
Usually has a great compassion for living things. Also is usually very docile. The speed at which you can shape depends on your strength. |
SpiritHawk, TreeShadow |
1 open slot in CIH |
| Rock Shaping/ Gem Shaping - |
Shape rocks at your will (Ekuar) and can shape precious gems. A good magick for a jeweler. |
The speed at which you can shape depends on your strength. |
Amethyst, TrueSky |
1 open slot in CIH |
| Metal Shaping - | Controls the metals put within weapons and jewelry. |
Good for the MetalSmith who makes weapons. |
SpiritHawk, Asra, Amethyst |
None |
| Flesh Shaping - | Almost like healing, you change the shape to cure illness... you can also change the shape of the person themselves. (ex- Winnowill) |
You must have permission from me to have this magic. |
QuickSpear | 1 open slot in SSH |
| Self-shaping - | Power to morph ones own body. (ex-Timmain) |
When your body is in a certain animal shape, you take on the characteristics of that animal. |
Aurora | None |
| Animal-shifting | Power to change into an animal. |
When your body is in a certain animal shape, you take on the characteristics of that animal. |
LittleDrop, Dawn, Twilight |
None |
| *Astral projection - | Can send the spirit out of the body. (Savah and Suntop) |
Given if and only if Mind Snare is one of your magicks. |
None | 2 Open slots for non-mindsnarer |
| Mind-snare - | The act of trapping another's mind within your own. Can be used on humans, animals, and elves alike. (Winnowill) |
Astral Projection comes along with this magick. When you have another soul trapped within your mind, you cannot escape them. If their soul is trapped within your mind for an extended period of time, their body dies. Their soul would stay within your mind until released. |
WickedDream | None |
| *Long-Range Sending - |
Can send further than normal. I won't put any limits on how far, but you need to tell me your range. |
Given if asked for | StarSinger | Open |
| Magic Feeling - | Feels when magic is around or has been used (ex-SunTop) |
Does not necessarily know what magic is being used. Can tell if it's menacing or friendly. |
NearDark, StarSinger |
1 Open slot |
| Healer - | Cures people of physical and mental illnesses. (ex-Leetah) |
Can feel the pain of those around them. |
StarSinger, Moonchaser, Scythe |
None open |
| *Anti-Healing - | Using the healing ability to cause pain rather than ease suffering. |
Can have individually without healing if your powers have warped on themselves or can have with healing as a given but must mention you have it if it goes with your healing |
StarSinger- from Healing |
All w/healing |
| DarkStone | None | |||
| *Mind-healing - | Can heal the mind and if strong enough, can go into a mind and bring a snared soul back |
Given only if you have healing and doesn't have to be mentioned but an individual magic w/out Healing as well.. |
PeaceKeeper, DreamHealer |
None |
| *Mental shielding - | Ability to shield from mental attacks (ex-Venka) |
Another that goes with healing, see above. |
Oak | 1 open slot- CIH w/out healing |
| Shielding - | Raises a force field around the objects wishing to be protected. (ex-Zhantee) |
As damage is done to the shield, it becomes more difficult to hold it up. The shield reflects the wielder's physical condition. |
BlackHarp | 1 open slot |
| Paralysis - | Suspend movement of another (ex-Rayek) |
Must maintain eye contact. Is good for a quick kill. |
LightningFire | 1 open slot-CIH |
| Hypnosis - | Can do the same as paralysis and the one it's used on is open to suggestion (ex-Rayek) |
Eye-contact does not have to be maintained. |
None | 1 open slots |
| *Gliding/Floating - | Ability to move through space without support. (ex-Auroree and Rayek) |
Yes, anyone can have these. I won't limit it to sky-elves. It is a given to gliders though. |
FleetGrace | 1 in CIH for non-glider. |
| Levitation - | The ability to raise an object in the air with mind power. (ex-Rayek) |
Please tell me your strength in this ability- will allow gliding yourself if you wish to be strong enough. |
QuietWind and Scythe |
No open slots. |
| *Black-Sending - | Sending pain and horror into the minds of others. (Winnowill was the master.) |
Given if asked for. | Any who ask | Open |
| Deep-sensing - | Can tell what kind of person someone is. Also whether they are lying or not. (ex-Sun-toucher) |
Usually an admired ability because the wielder can see those with bad intentions. (NOT liked by those who do have bad intentions unless that one is the wielder) |
PeaceKeeper, StarSinger |
No Open slots |
| Shadow-shaping - | Shapes shadows and can make those shadows solid but when they are solid they are very very cold. |
Shadows can become solid depending on the strength of magic. Also depending on the strength is where you can create shadow. Weak- must have dark shadows around. Middle- must have some type of shadow around. High- Needs no shadows, can create them. |
None | 1 open slot |
If you come up with any others, or if there's a new one you'd like to try, tell me and I will see if it's appropriate. You can only have two of these magics plus those that are given. If they’re given they will say so and have an asterisk beside them. Some are given only if you say so or under certain conditions so make sure you read everything it says before choosing. A few magics go with Healing but are given only if you have Healing. Must say in CIS if you have this magic or not. Do not forget to tell me the strength of your magic. Please try and keep them even. Not all rock-shapers need to be in StarSinger’s holt. And the same goes with other magics.
BONDING The cat-riders will mainly bond with cats, wolf-riders will mainly bond with wolves, and sky-riders mainly bond with birds. If there is another type of animal you'd like to bond with, you must get my approval first. No Dragons!!!
POSITIONS IN THE TRIBE
StarSinger’s Holt
1-Chieftess – StarSinger
1-Chief (only if you're StarSinger’s lifemate) – PeaceKeeper
1-Chief’s right hand elf – SpiritHawk
1-Chief’s closest friend –
2-Tanner – BeeSweets
2-Weaver – SmallFox
2-Metal Smith/ Weapon maker (must have magic) – SpiritHawk, Amethyst
Gatherer – Moonchaser
3-Scout –
1-Hunt Leader – SpiritHawk
Hunter – BlackHarp, DarkStar, Umbre Fireblade, Fleet Grace
3-Tree-shaper (must have magic) – SpiritHawk and Treeshadow (in the future)
Warriors – BlackHarp, Umbre Fireblade
Protector (stays at holt unless stated otherwise) –
Shielder (must have magic) – BlackHarp, Tendersnow
Caretakers of cubs – Moonchaser, Treski
Healers (must have magic) – StarSinger, Moonchaser
1-Mind-healer – Peacekeeper
1-Story Teller – Amethyst
Trackers – TreeShadow
6-Entertainers – Fleet Grace (musician)
Troll Greeter –
Advisor – PeaceKeeper
Cub – TreeShadow, LightningFire
Cracked Ice Holt
1-Chief – QuickSpear
1-Chieftess – NearDark
1-Chief’s right hand elf – QuietWind
1-Chief’s closest friend – QuietWind
2-Tanner – Hotaru
2-Weaver –
2-Metal Smith/ Weapon maker (must have magic) – Asra
Gatherer –
3-Scout –
1-Hunt Leader –
3-Archer – SnowTip
Hunter – SnowTip, NearDark
3-Tree-shaper (must have magic) –
Warriors – SnowTip
Protector (stays at holt unless stated otherwise) –
Shielder (must have magic) –
Caretakers of cubs –
Healers (must have magic) – SnowTip
1-Mind-healer –
1-Story Teller –
Trackers –
6-Entertainers –
Advisor – NearDark (advisor for humans)
Cub – Twilight and Dawn (chief's cubs)
If you have any others let me know.
If you have any questions about any of this please e-mail me and though I have my e-mail on practically every page it is still Chieftess_StarSinger@yahoo. com