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(Portrait and concept by Regina Carey, edited by Amber McNett)
 

Jinx

Some of the students at the Academy say that Jinx "bad luck".  Can he help it if things are always coming undone whenever he's around?  Can he help it that he's got a bit of a rogue talent?  With his power to unlock, untie, or unbuckle anything at all, there's no door he can't open, no harness he can't get out of.  It also means that when he's around, nothing locked, tied, buckled, or closed is quite safe.  Students have learned to hold on to their belts and bookstraps as they pass the tall, green brindle colt, lest they find
their schoolbooks on the ground or their pants around their ankles!  Worse yet, the tiny parts in more complicated machines, like clocks and water pumps, tend to become dislodged when he's around--and things so small and hard to fix are a definite nuisance to busy students, staff, and Roug!

Though no one has ever intentionally tried to alienate Jinx, his nickname and the fact that most people choose to avoid him out of convenience have both done a number on his self esteem.  Shy, quiet, and contemplative, Jinx spends most of the time in the library reading about the very mechanical objects and
human inventions he can't be around. He is fascinated by such things and hopes to someday invent such objects of his own.  In the meantime, he is under close watch by the Elders and by the unicorn magic instructors who are hoping to get his talent under control.  An unconfident and inexperienced, but perhaps
promising fighter.

STATS: 16.1h, male, green brindle, w/ gold horn, hooves. 4 years old, Born @ Academy, first listed 7/25/01
 
 

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