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Gangrel Gangrel

Out of all the kindred the Gangrel are probably the ones closest to their inner nature. These loners spurn the constraints of society, preferring the comfort of the wilderness. How they avoid the wrath of the werewolves is unknown; perhaps it has something to do with the fact that the Gangrels are themselves shape-shifters. When a mortal speaks of vampire changing into a wolf or a bat, she is probably speaking of a Gangrel.

Much like the Brujah the Gangrel are fierce warriors but unlike them their ferocity does not stem from anarchic rage, But from animalistic instinct. They are put in the more predatory kindred, and love to lose themselves in the thrill of the hunt. Unlike the Brujah they have an understanding and can control the beat in their souls. They are the very few of the kindred that have learned to tame it. They are so tuned in the beast that when they lose themselves in the hunt or frenzy, afterwards animalistic features often appear on their bodies. The clan doesn't really care about the rest of the kindred. It might be due to a desire to avoid the snares of the Jyhad, but is more likely the product of simple disinterest. Certainly, Gngrel are popularly viewed as quiet, taciturn and reclusive. Although there is no more truth to this than there is to any other stereotype, the clan as a whole displays little of the ostentation found among line such as the Toreador or Ventrue.

Gangrel are mostly related to Rom, or Gypsies, holding most of their speech patterns and mannerisms. Funny cause rumors suggest that Rom are descended form the Gangrel line. And they say, any Kindred who harms or Embraces a Gypsy will suffer the wrath of the Ancient. So, obviously the vampries of Ravnos ignore this rumor, and Gangrel and Ravnos hold a time old hatred for each other.

Nickname: Outlanders

Sect: They are nominally in the Camarilla, but some do hang out in the Sabbat. Most Gangrel dont care about sect and ramblings of secessions from the Camarilla.

Appearance: The Gangrel are much like the Brujah, but they dress more like rugged human beasts. Some with animal features, which can make them, seem frightening.

Haven: They are much like wondering dogs, sleeping wherever they can find shelter. Background: Gangrel don't pass on the gift just to curse others, but seem to change loners who can handle the shock of the change.

Clan Disciplines: Animalism, Fortitude, Protean

Weaknesses: As you know may know Gangrel are very close to the beast inside: as they succumb to it, itl eaves its mark on their bodies. So everytime a Gangrel frenzies she gains animalistic feature.

Qoute:You provide worthy sport, mortal. Now, though, the chase is ended.