Triggers
This is only for Zmud 4.62, most of this applies to other versions of Zmud, but is not 100% sure to work.
Triggers are a way for Zmud to automaticly do things for you. To make a trigger click on the 'Triggers' tab at the top of your Zmud screen.
'Pattern' is what you enter that appears on your screen to set off the 'Command.' The most basic triggers use only a normal pattern and command. For instance if you have an armour spell, and when it wares off it gives you the message Your Glow Disappears. To make a trigger to automaticly recast the spell for you all you would do is put Your Glow Disappears in pattern, and cast armour me in command.
Triggers can do a lot more then just simple things like that though. Here are some of the basic trigger commands that are useful:
#Gag
Gag blocks input from reaching your screen. Say if you got the message Your incence burns down some more a lot and were sick of seeing it, you could put Your incence burns down some more in pattern and
#gag in commands and you would not see it again.
#CW
#CW will change the color of something. Say for instance you want somones name to show up in green on your screen so you don't miss it, you would put Playername in pattern, and #cw blue in commands if you wanted their name to appear in blue. If you wanted their name to appear in bold blue you would do #cw blue,bold.
^
^ is a sign put in front of triggers that makes the pattern only be taken on a new line. For instance if you had a trigger to recase armour as soon as Your Glow Disappears and say JackassPlayer tells you: "Your glow disappears." To make that not set off your recast trigger, put a ^ infront of your pattern. So the pattern would be ^Your Glow Disappears.
Pattern Variables
Say you are a wizard in a groupe of people that you are casting armour on and get sick of typing cast armour player. You could do one of two things, you could build a trigger for each player when their armour wares off like Player1's glowing armour disappears. cast armour player1 or you could build a trigger to recast armour on anyone whos armour wares off with pattern variables. There are two differnt variables you could use in this trigger. (%W) or (*). (%w) is a one word variable, and would probably work best for this trigger because all player's names are one word. (*) is any text. So if That one guy over there's glowing armour disappears You would try to cast armour on That one guy over there. As where with the (%W) you wouldnt. After you decide what variable you would like to use in the trigger you have to build the command. In Zmud %1 is 1st variable taken from the pattern. So the entire trigger would looke like:
Pattern: (%W)'s glowing armour disappears.
Command: Cast armour %1
Triggers can get much more complicated then this, this is just the basic layout of a few triggers to give you an idea for what they can do. For some other usefull triggers try Facingwest's Trigger Page or Lerris's Page for up to date rearrange triggers.