Marine Walkthrough: Savior
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Savior.
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Date: January 7, 2231.
Time: 2:40 a.m.
Incident +6 weeks, 21.50 hours.
Mission time: +21.50 hours.
Location: Airborne, en route to the Hive.
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Johnson: I've got a signal, Frosty, but it's weak.
Harrison: Tomiko?
Harrison: Mother says the schematics show an emergency landing bay near the Pods. Can you get there?
Comm (Tomiko): I'm still uploading. Get your team. Then get me.
Harrison: I'm coming back for you, Tomiko.
Comm (Tomiko): You'd better.
Comm (Tomiko): You should have a visual in a few minutes.
Harrison: You've got an escape plan, right?
Comm (Tomiko): Yeah. Down the main lift, across the canyon floor, through a gate and up an elevator to the auxiliary landing bay. I can get there in ten minutes.
Harrison: Ten minutes?
Comm (Tomiko): Easy.
Welcome to the Exosuit! This wonderful device acts as armor, can left you jump much higher, and comes equipped with a Flamethrower and a rail gun with a grenade launcher.
Johnson: Once you start down, I'm taking her up to a safe altitude. I'll be circling above, and come back for you when you make it topside again. Tomiko is going to feed you information as long as the signal holds.
Weyland-Yutani Debriefing, The Incident. Appendix H - Comm Logs.
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Listen Harrison. I'm sending you down the old synthetic access system. It dates from the first studies, before the Hive learned to tear the synths to pieces. I'm pretty sure Eisenberg sent his synths down through one of these throughways, so the equipment oughta work. If your team is heading up, they'll be coming this way. If they're headed down - just hope they're headed up. Once you find them, head up to the surface and I'll coordinate the dropship evac. Good luck.
* Locate your team.
Drop down the hole ahead of you using the ledges. Enter the tunnel at the bottom. In here, you will find tons of Aliens. I recommend using the rail gun, as it is very effective against them. Head through this tunnel until you reach the lift. Go behind it and pull the system charge switch to power the elevator. Enter it and press the panel to ride it down.
Comm (Tomiko): This is an old survey site. They abandoned it after the POC went down.
Comm (Tomiko): These ruins are ancient. Tens of thousands of years old. They're powered by geothermal energy using incredibly sophisticated reactors. We haven't even begun to understand this technology.
Comm (Tomiko): We know for sure that the bugs aren't indigenous to this planet, so whoever lived here must have been breeding them. Guess they ran into... complications.
At the bottom leave the lift and kill the nearby Runners. Head forward and you'll see some Synthetics fighting Aliens. Kill them both then head to the left. Go down the tunnel to the left to reach a large room with a column of Alien resin in the middle.
Comm (Tomiko): That portal is steam-powered. The turbines must be clogged. Follow the pipes and clear out whatever's obstructing the steam flow.
You also have a new objective.
* Destroy the Alien infestation to restart the Pilot technology.
Look straight up and you'll see eight more columns of Alien resin. Shoot all eight away using the grenades of your rail gun. This will cause the ring above to spin, and destroy the rest of the Alien resin, activating the generator.
Comm (Tomiko): That should do it.
Leave this tunnel and more Aliens will attack you. Then go left until you reach another tunnel to your left. You'll come to another room with Alien resin blocking a generator.
Comm (Tomiko): One more to go.
Again, shoot away the eight columns of resin above you to activate the generator.
Comm (Tomiko): That's it.
A Praetorian will come at you from the tunnel. Use your rail gun to kill it, then head back through the tunnel to the main room. Head right and go through the tunnel to the right.
Comm (Tomiko): Should be just ahead now. You're close.
Comm (Tomiko): Great now what. Harrison? The signal's cutting out.
Comm (Tomiko): I'm having trouble on my end.
More Aliens will continue to come at you. As you go you will step on an area with Hive resin on the floor. It breaks, dropping you into another room, finishing this part of the level.
McCain: You hear that?
Duke: That's an Exosuit. Frosty, is that you?
Blackwell: Frosty, watch out, something big is coming your way.
McCain: Good to see you, Frosty. We're in a bit of a tight spot.
Blackwell: They're still coming!
Duke: God damn it!
McCain: Stay focused, Marines.
Weyland-Yutani Debriefing, The Incident. Appendix V - Scientific Briefing.
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Once the Xenomorph population reaches a critical enviromental mass - we judged somewhere between a thousand and two thousand base-living-units - the Hive pheromones change. When we call Spreading begins - as the Young Queens search out new territories. This is the normal state of affairs.
Of course, should the Empress die - or even abdicate if such a thing were possible - one of the Young Queens would have to replace her. One can only imagine the fury and storm generated by such an instinctive and violent urge.
* Locate your team.
Your Exosuit is destroyed, and worse yet, all you have is a Knife and Pistol to defend yourself. Enter the nearby tunnel and head towards the next room. Then head up and into the next tunnel here. Head through this tunnel but don't drop into the next room yet! You'll see the tunnel opposite you collapse, and the Alien Queen will enter the room. She will kill a Marine here and stand still. Shoot her in the head with your Pistol until it is out of ammo. This will take away about 1/4 of her health, plus she won't attack you. As soon as you drop down into the room, the Queen will come after you. Avoid her for now and run around this area looking for weapons. You can grab a Minigun, a Rocket Launcher, and a Smartgun here, as well as some armor and ammo. Now back away from the Queen and shoot her with the Rocket Launcher. She will pause and roar, calling some drones to her aid. Shoot her again when she is done roaring then switch to your Minigun. Shoot the drones that come out and then take away the rest of what little health the Queen has left with the Minigun. Now, Aliens will continuously come at you, so run towards the small tunnel in the wall in here. Keep running, you can turn around and shoot away the Aliens chasing you with your Smartgun. When you reach the top you'll see the dropship hovering there. Turn around and shoot all the Aliens and the dropship will lower its hatch. Jump over to it to complete the level and the Marine campaign!
Harrison: Make for the labs. Get me a connection to Tomiko. Now.
Comm (Tomiko): Are you okay!
Harrison: We did it. We're coming for you.
Comm (Tomiko): You'll pass on the data to my father?
Harrison: You can give it to him yourself. We're airborne now.
Comm (Tomiko): Get clear then. Hurry.
Harrison: What are you talking about? I'm on my way!
Comm (Tomiko): No time.
Harrison: Don't give up, Tomiko. You hear me?
Comm (Tomiko): They're not going to save this place. I won't let them.
Harrison: Whatever you're doing, stop. Get to the landing bay.
Comm (Tomiko): What's your first name, anyway?
Harrison: Andrew.
Comm (Tomiko): Take care, Andrew. Tomiko out.
Harrison: Tomiko! Tomiko!
Johnson: I'm reading power spikes off the scale. Hold on everyone.
The Pods blow up in a huge explosion.
Harrison: Tomiko.
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Weyland-Yutani Debriefing, The Incident. Appendix A - Summary.
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USCM Emergency Dispatch.
McCain reporting.
LV-1201 abandoned. Casualties extreme. One dropship still missing. Evacuation failed.
Recommend scrubbing further evac by the 6th Battalion. Primary Operations Complex has been overrun. Forward Observation Pods appear unsalvageable. Sensors indicate a massive rupture of the fusion reactor cells in the Pods. Likelihood of finding additional survivors: negligible. Requesting medical intercept ASAP.
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The Verloc flies off into space. Behind it, a Predator ship follows.
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Remote transmission acquired. Boosting for outgoing dispatch. Routing now.
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The mule has been acquired. Package is en route.
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ETA: Unknown
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Mission Complete.
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Extraction required. Priority status.
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